Alexandre Meyer
I am assistant professor in the Computer Science Department at the Université Lyon 1 since 2004. I do my research in the SAARA group of the LIRIS Lab. I received my doctorate in Computer Science from the Université Grenoble 1 in 2001, prepared in the iMAGIS/EVASION-INRIA team and 6 months in the LIGUM Lab (Université de Montréal). From 2002 to 2003, I was a postdoctoral fellow at University College London in the Virtual Environments and Computer Graphics group.
I am generally interested in most areas of Computer Graphics, Animation and Rendering. Currently my primary area of research involves character animation, easy-to-use facial motion capture, retargeting, procedural and physics-based character animation, and so on. I mainly focus on efficient techniques suitable for large 3D scenes (ie. landscape or crowd) which include image-based, point-based representations; generally multi-scale and real-time. See my research page.
Since 2007, I am in charge with Nathalie Guin (2007-2010) and with Elodie Desseree (2010-…) of the Bachelor in Computer Science “licence d'informatique”. I also teach algorithm, programming, computer graphics and computer animation at different levels. See my teaching page.