<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
  <channel>
    <title>Deserts on Adrien Peytavie</title>
    <link>https://perso.liris.cnrs.fr/apeytavi/website/categories/deserts/</link>
    <description>Recent content in Deserts on Adrien Peytavie</description>
    <generator>Hugo -- gohugo.io</generator>
    <language>en-us</language>
    <lastBuildDate>Wed, 01 Jan 2020 00:00:00 +0000</lastBuildDate><atom:link href="https://perso.liris.cnrs.fr/apeytavi/website/categories/deserts/index.xml" rel="self" type="application/rss+xml" />
    <item>
      <title>Natural Phenomena &amp; Simulation</title>
      <link>https://perso.liris.cnrs.fr/apeytavi/website/research/phenomena/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      
      <guid>https://perso.liris.cnrs.fr/apeytavi/website/research/phenomena/</guid>
      <description>Water, glaciers, snow, avalanches, debris flows, dunes and erosion, simulated at landscape scale and at interactive rates. The difficulty is keeping a model physically meaningful while running it over an entire catchment or dune field, which rules out direct numerical simulation. These models are designed with geophysicists and geomorphologists, so that what they produce reads as a plausible history of the terrain and not only as a plausible image of it.</description>
    </item>
    
    <item>
      <title>Desertscape Simulation</title>
      <link>https://perso.liris.cnrs.fr/apeytavi/website/publication/hal-02273039/</link>
      <pubDate>Wed, 01 Jan 2020 00:00:00 +0000</pubDate>
      
      <guid>https://perso.liris.cnrs.fr/apeytavi/website/publication/hal-02273039/</guid>
      <description>We present an interactive aeolian simulation to author hot desert scenery. Wind is an important erosion agent in deserts which, despite its importance, has been neglected in computer graphics. Our framework overcomes this and allows generating a variety of sand dunes, including barchans, longitudinal and anchored dunes, and simulates abrasion which erodes bedrock and sculpts complex landforms.</description>
    </item>
    
  </channel>
</rss>
