Core 1.0
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This is the complete list of members for FrameScaled, including all inherited members.
Canonical(const Vector &, const Vector &) | Frame | protectedstatic |
CircleNormal(const double &, int=1, int=2) const | Frame | protected |
CircleVertex(const double &, int=1, int=2) const | Frame | protected |
Compose(const FrameScaled &) | FrameScaled | |
Frame::Compose(const Frame &) | Frame | protected |
Composed(const FrameScaled &) const | FrameScaled | |
Frame::Composed(const Frame &) const | Frame | protected |
Frame(const Matrix &=Matrix::Identity, const Vector &=Vector::Null) | Frame | explicitprotected |
Frame(const Vector &, const Vector &, const Vector &, const Vector &) | Frame | explicitprotected |
FrameScaled(const Matrix &=Matrix::Identity, const Vector &=Vector::Null, const Vector &=Vector(1.0)) | FrameScaled | explicit |
FrameScaled(const Vector &) | FrameScaled | explicit |
FrameScaled(const Vector &, const Vector &) | FrameScaled | explicit |
FrameScaled(const Vector &, const double &) | FrameScaled | explicit |
FrameScaled(const Vector &, const Vector &, const Vector &, const Vector &) | FrameScaled | explicit |
FrameScaled(const Frame &, const Vector &=Vector(1.0)) | FrameScaled | |
GetMatrix() const | FrameScaled | |
GetVector(int) const | Frame | inlineprotected |
Id | FrameScaled | static |
Inverse() const | Frame | protected |
InverseTransform(const Vector &) const | FrameScaled | |
Frame::InverseTransform(const Ray &) const | Frame | protected |
InverseTransformDirection(const Vector &) const | FrameScaled | |
Lerp(const FrameScaled &, const FrameScaled &, const double &) | FrameScaled | |
ObjectRotate(const Vector &) | FrameScaled | |
operator<< | FrameScaled | friend |
Orthonormal(const Vector &, const Vector &) | Frame | protectedstatic |
R() const | FrameScaled | inline |
r | Frame | protected |
Rotate(const Vector &) | FrameScaled | |
Rotation(const Vector &) | FrameScaled | static |
Rotation(const Vector &, const double &) | FrameScaled | static |
Rotation(const Vector &, const Vector &) | FrameScaled | static |
s | FrameScaled | protected |
S() const | FrameScaled | |
Scale(const Vector &) | FrameScaled | |
Scale(const double &) | FrameScaled | |
Scaling(const Vector &) | FrameScaled | static |
Scaling(const double &) | FrameScaled | static |
SphereNormal(const double &, const double &, int=1, int=2, int=0) const | Frame | protected |
SphereVertex(const double &, const double &, const double &, int=1, int=2, int=0) const | Frame | protected |
T() const | FrameScaled | inline |
t | Frame | protected |
Transform(const Vector &) const | FrameScaled | |
Frame::Transform(const Ray &) const | Frame | protected |
TransformDirection(const Vector &) const | FrameScaled | |
Translate(const Vector &) | FrameScaled | |
Translation(const Vector &) | FrameScaled | static |
~Frame() | Frame | inlineprotected |
~FrameScaled() | FrameScaled | inline |