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Core 1.0
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This is the complete list of members for Matrix, including all inherited members.
| Abs() const | Matrix | |
| Adjoint() const | Matrix | |
| C(int) const | Matrix | inline |
| Characteristic() const | Matrix | |
| Covariance(Vector *, int) | Matrix | static |
| Determinant() const | Matrix | inline |
| Eigen() const | Matrix | |
| EigenSolveSymmetric(double[3], Vector[3]) const | Matrix | |
| ExtractAngleAxis(Vector &, double &) const | Matrix | |
| Frenet(const Vector &, const Vector &=Vector::Z) | Matrix | static |
| FrobeniusNorm() const | Matrix | |
| GetRotationAngles() const | Matrix | |
| Identity | Matrix | static |
| InfinityNorm() const | Matrix | |
| Inverse() const | Matrix | |
| Lerp(const double &, const Matrix &, const Matrix &) | Matrix | static |
| Matrix() | Matrix | inline |
| Matrix(const double &) | Matrix | inlineexplicit |
| Matrix(const Matrix2 &) | Matrix | inlineexplicit |
| Matrix(const Vector &) | Matrix | inlineexplicit |
| Matrix(const Vector &, const Vector &, const Vector &) | Matrix | inlineexplicit |
| Matrix(const double &, const double &, const double &, const double &, const double &, const double &, const double &, const double &, const double &) | Matrix | inlineexplicit |
| Null | Matrix | static |
| operator()(int, int) | Matrix | inline |
| operator()(int, int) const | Matrix | inline |
| operator*(const Matrix &u, const Matrix &v) | Matrix | friend |
| operator*(const Vector &) const | Matrix | inline |
| operator*(const Matrix &u, const double &a) | Matrix | friend |
| operator*(const double &a, const Matrix &u) | Matrix | friend |
| operator*=(const Matrix &) | Matrix | |
| operator*=(double) | Matrix | |
| operator+(const Matrix &u, const Matrix &v) | Matrix | friend |
| operator+=(const Matrix &) | Matrix | |
| operator-() const | Matrix | inline |
| operator-(const Matrix &u, const Matrix &v) | Matrix | friend |
| operator-=(const Matrix &) | Matrix | |
| operator/(const Matrix &u, const double &a) | Matrix | friend |
| operator/(const double &x, const Matrix &a) | Matrix | friend |
| operator/=(double) | Matrix | |
| operator<<(std::ostream &s, const Matrix &matrix) | Matrix | friend |
| operator[](int) | Matrix | inline |
| operator[](int) const | Matrix | inline |
| QDU(Matrix &, Vector &, Vector &) const | Matrix | |
| QLAlgorithm(double[3], double[3]) | Matrix | |
| r | Matrix | protected |
| Rotation(const Vector &) | Matrix | static |
| Rotation(const Vector &, const double &) | Matrix | static |
| Rotation(const Vector &, const Vector &) | Matrix | static |
| Rotation(RandomFast &=random239) | Matrix | static |
| RotationCanonical(const Vector &) | Matrix | static |
| RotationHalfPiZ | Matrix | static |
| RotationMaya(const Vector &) | Matrix | static |
| RotationX(const double &) | Matrix | static |
| RotationY(const double &) | Matrix | static |
| RotationZ(const double &) | Matrix | static |
| Row(int) const | Matrix | inline |
| SingularValueDecomposition(Matrix &, Vector &, Matrix &) const | Matrix | |
| SpectralNorm() const | Matrix | |
| Symmetry(const Vector &) | Matrix | static |
| T() const | Matrix | inline |
| ToGLSL() const | Matrix | |
| Trace() const | Matrix | inline |
| Tridiagonal(double[3], double[2]) | Matrix |