Core 1.0
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This is the complete list of members for Matrix, including all inherited members.
Abs() const | Matrix | |
Adjoint() const | Matrix | |
C(int) const | Matrix | inline |
Characteristic() const | Matrix | |
Covariance(Vector *, int) | Matrix | static |
Determinant() const | Matrix | inline |
Eigen() const | Matrix | |
EigenSolveSymmetric(double[3], Vector[3]) const | Matrix | |
ExtractAngleAxis(Vector &, double &) const | Matrix | |
Frenet(const Vector &, const Vector &=Vector::Z) | Matrix | static |
FrobeniusNorm() const | Matrix | |
GetRotationAngles() const | Matrix | |
Identity | Matrix | static |
InfinityNorm() const | Matrix | |
Inverse | Matrix | friend |
Lerp(const double &, const Matrix &, const Matrix &) | Matrix | static |
Matrix() | Matrix | inline |
Matrix(const double &) | Matrix | inlineexplicit |
Matrix(const Vector &) | Matrix | inlineexplicit |
Matrix(const Vector &, const Vector &, const Vector &) | Matrix | inlineexplicit |
Matrix(const double &, const double &, const double &, const double &, const double &, const double &, const double &, const double &, const double &) | Matrix | inlineexplicit |
Null | Matrix | static |
operator()(int, int) | Matrix | inline |
operator()(int, int) const | Matrix | inline |
operator* | Matrix | friend |
operator*(const Vector &) const | Matrix | inline |
operator* | Matrix | friend |
operator* | Matrix | friend |
operator*=(const Matrix &) | Matrix | |
operator*=(double) | Matrix | |
operator+ | Matrix | friend |
operator+=(const Matrix &) | Matrix | |
operator-() const | Matrix | inline |
operator- | Matrix | friend |
operator-=(const Matrix &) | Matrix | |
operator/ | Matrix | friend |
operator/ | Matrix | friend |
operator/=(double) | Matrix | |
operator<< | Matrix | friend |
operator[](int) | Matrix | inline |
operator[](int) const | Matrix | inline |
QDU(Matrix &, Vector &, Vector &) const | Matrix | |
QLAlgorithm(double[3], double[3]) | Matrix | |
r | Matrix | protected |
Rotation(const Vector &) | Matrix | static |
Rotation(const Vector &, const double &) | Matrix | static |
Rotation(const Vector &, const Vector &) | Matrix | static |
Rotation(RandomFast &=random239) | Matrix | static |
RotationCanonical(const Vector &) | Matrix | static |
RotationMaya(const Vector &) | Matrix | static |
RotationX(const double &) | Matrix | static |
RotationY(const double &) | Matrix | static |
RotationZ(const double &) | Matrix | static |
Row(int) const | Matrix | inline |
SingularValueDecomposition(Matrix &, Vector &, Matrix &) const | Matrix | |
SpectralNorm() const | Matrix | |
Symmetry(const Vector &) | Matrix | static |
T() const | Matrix | inline |
Trace() const | Matrix | inline |
Tridiagonal(double[3], double[2]) | Matrix |