Core 1.0
OrientedBox Member List

This is the complete list of members for OrientedBox, including all inherited members.

Canonical(const Vector &, const Vector &)Frameprotectedstatic
Center() constOrientedBoxinline
CircleNormal(const double &, int=1, int=2) constFrameprotected
CircleVertex(const double &, int=1, int=2) constFrameprotected
Compose(const Frame &)Frameprotected
Composed(const Frame &) constFrameprotected
epsilonOrientedBoxstatic
Frame(const Matrix &=Matrix::Identity, const Vector &=Vector::Null)Frameexplicitprotected
Frame(const Vector &, const Vector &, const Vector &, const Vector &)Frameexplicitprotected
GetBox() constOrientedBox
GetVector(int) constFrameinlineprotected
IdFrameprotectedstatic
Inside(const Vector &) constOrientedBox
Intersect(const Ray &, double &, double &) constOrientedBox
Intersect(const OrientedBox &) constOrientedBox
Inverse() constFrameprotected
InverseTransform(const Vector &) constFrameinlineprotected
InverseTransform(const Ray &) constFrameprotected
InverseTransformDirection(const Vector &) constFrameinlineprotected
OrientedBox()OrientedBoxinline
OrientedBox(const Vector &, const Frame &)OrientedBoxexplicit
OrientedBox(const Vector &, const Vector &)OrientedBoxexplicit
OrientedBox(const Vector &, const Vector &, const Vector &, const Vector &)OrientedBoxexplicit
Orthonormal(const Vector &, const Vector &)Frameprotectedstatic
R(const Vector &) constOrientedBox
Frame::R() constFrameinlineprotected
rFrameprotected
Rotation(const Vector &)Frameprotectedstatic
Rotation(const Vector &, const double &)Frameprotectedstatic
Rotation(const Vector &, const Vector &)Frameprotectedstatic
Signed(const Vector &) constOrientedBox
SphereNormal(const double &, const double &, int=1, int=2, int=0) constFrameprotected
SphereVertex(const double &, const double &, const double &, int=1, int=2, int=0) constFrameprotected
tFrameprotected
T() constFrameinlineprotected
Transform(const Frame &)OrientedBox
Frame::Transform(const Vector &) constFrameinlineprotected
Frame::Transform(const Ray &) constFrameprotected
TransformDirection(const Vector &) constFrameinlineprotected
Translation(const Vector &)Frameprotectedstatic
Vertex(int) constOrientedBoxinline
~Frame()Frameinlineprotected
~OrientedBox()OrientedBoxinline