Core 1.0
RelaxedArray2 Member List

This is the complete list of members for RelaxedArray2, including all inherited members.

Add(const Convex2 &, int)RelaxedArray2
Add(const Circle2 &, int)RelaxedArray2
Add(const Box2 &, int)RelaxedArray2
Add(const Triangle2 &, int)RelaxedArray2
Add(const Capsule2 &, int)RelaxedArray2
Area() constBox2inlineprotected
AreaInteger() constArray2inlineprotected
Array2()Array2protected
Array2(const Box2 &, int, int)Array2explicitprotected
Array2(const Box2 &, int)Array2explicitprotected
Array2(const Array &)Array2explicitprotected
ArrayVertex(int, int) constArray2inlineprotected
ArrayVertex(const QPoint &) constArray2inlineprotected
ArrayVertexes(const QVector< QPoint > &) constArray2protected
At(const Vector2 &) constRelaxedArray2inline
Average() constRelaxedArray2
AxisInterval(const Vector2 &) constBox2protected
bBox2protected
BorderVertexIndex(int, int) constArray2inlineprotected
BorderVertexIndex(const QPoint &) constArray2inlineprotected
Box2()Box2inlineprotected
Box2(const double &)Box2inlineexplicitprotected
Box2(const double &, const double &)Box2inlineexplicitprotected
Box2(const Vector2 &)Box2inlineexplicitprotected
Box2(const Vector2 &, const Vector2 &)Box2inlineexplicitprotected
Box2(const Vector2 &, const double &)Box2inlineexplicitprotected
Box2(const Vector2 &, const double &, const double &)Box2inlineexplicitprotected
Box2(const Box &)Box2inlineexplicitprotected
Box2(const Box2 &, const Box2 &)Box2explicitprotected
Box2(const Box2 &, const Matrix2 &)Box2explicitprotected
Box2(const Box2 &, const Frame2 &)Box2explicitprotected
Box2(const Box2 &, const FrameScaled2 &)Box2explicitprotected
Box2(const QVector< Vector2 > &)Box2explicitprotected
Box2(const QSize &)Box2explicitprotected
Cell(int) constArray2protected
Cell(int, int) constArray2protected
CellArea() constArray2protected
CellCenter(int, int) constArray2protected
CellDiagonal() constArray2protected
celldiagonalArray2protected
CellIndex(int, int) constArray2inlineprotected
CellIndex(const QPoint &) constArray2inlineprotected
CellInteger(const Vector2 &, int &, int &) constRelaxedArray2inline
CellInteger(const Vector2 &, int &, int &, double &, double &) constRelaxedArray2inline
CellInteger(const Vector2 &) constRelaxedArray2inline
CellInteger(const Vector2 &, double &, double &) constRelaxedArray2inline
CellIntegerArea(const Box2 &) constArray2protected
CellIntegerArea(const Circle2 &) constArray2protected
CellSize() constArray2inlineprotected
CellSizeX() constArray2inlineprotected
CellSizeY() constArray2inlineprotected
Center() constArray2protected
Centered() constBox2protected
ClampVertexIndex(int &, int &) constArray2inlineprotected
CodeToDir(int)Array2protectedstatic
Cube() constBox2protected
Diagonal() constBox2inlineprotected
DownSample(int) constArray2inlineprotected
Draw(QGraphicsScene &, const QPen &=QPen(), const QBrush &=QBrush()) constRelaxedArray2
Edge(int) constBox2protected
edgeBox2protectedstatic
epsilonBox2protectedstatic
Extend(const double &)Box2protected
Extend(const Vector2 &)Box2protected
Extended(const double &) constBox2protected
GetBox() constArray2inlineprotected
GetQtRect() constBox2protected
GetQtSize() constArray2inlineprotected
GetSegment(const double &, bool=true) constBox2protected
GetSizeX() constArray2inlineprotected
GetSizeY() constArray2inlineprotected
GridSampling(double) constBox2protected
GridSampling(double, Random &) constBox2protected
HalfCell(int, int, bool, Triangle2 &, Triangle2 &) constArray2protected
Height() constBox2inlineprotected
ImageGrid(const Box2 &, const double &) constArray2protected
indexesRelaxedArray2protected
InfinityBox2protectedstatic
Inside(const Vector2 &) constArray2inlineprotected
Box2::Inside(const Vector2 &, const double &) constBox2protected
InsideCellIndex(int, int) constArray2inlineprotected
InsideCellIndex(const QPoint &) constArray2inlineprotected
InsideVertexIndex(int, int) constArray2inlineprotected
InsideVertexIndex(const QPoint &) constArray2inlineprotected
InsideVertexIndex(int, int, int) constArray2inlineprotected
Intersect(const Convex2 &) constRelaxedArray2
Array2::Intersect(const Box2 &) constBox2inlineprotected
Array2::Intersect(const Ray2 &, double &, double &) constBox2protected
Array2::Intersect(const Ray2 &) constBox2protected
Array2::Intersect(const Line2 &, double &, double &) constBox2protected
Array2::Intersect(const Segment2 &, double &, double &) constBox2protected
Array2::Intersect(const Line2 &) constBox2protected
Array2::Intersect(const Segment2 &) constBox2protected
Intersection(const Box2 &) constBox2protected
inversecelldiagonalArray2protected
InverseCellIndex(int, int &, int &) constArray2inlineprotected
inverselengthArray2protectedstatic
InverseVertexIndex(int, int &, int &) constArray2inlineprotected
InverseVertexIndex(int) constArray2inlineprotected
IsEmpty() constArray2inlineprotected
lengthArray2protectedstatic
MinMax(const Vector2 &, const Vector2 &)Box2inlineprotectedstatic
NeighborCode(int, int)Array2protectedstatic
Next(const QPoint &, int) constArray2inlineprotected
nextArray2protectedstatic
NullBox2protectedstatic
nyArray2protected
operator()(int, int)RelaxedArray2inline
operator()(const QPoint &)RelaxedArray2inline
operator()(int, int) constRelaxedArray2inline
operator()(const QPoint &) constRelaxedArray2inline
operator<<(std::ostream &s, const RelaxedArray2 &r)RelaxedArray2friend
operator[](int)Box2inlineprotected
operator[](int) constBox2inlineprotected
OutsideVertexIndex(int, int) constArray2inlineprotected
OverlapArea(const Box2 &) constBox2inlineprotected
Perimeter() constBox2inlineprotected
Poisson(const double &, int, Random &=Random::R239) constBox2protected
Poisson(const double &, int, const QVector< Vector2 > &, bool=true, Random &=Random::R239) constBox2protected
Quadrant(const Vector2 &) constBox2protected
R(const Vector2 &) constBox2protected
R(const Box2 &) constBox2protected
Radius() constBox2inlineprotected
RandomInside(Random &=Random::R239) constBox2protected
RandomOn(Random &=Random::R239) constBox2protected
RelaxedArray2(const Array2 &)RelaxedArray2
RelaxedArray2(const Box2 &, int, int)RelaxedArray2
RelaxedArray2(const Box2 &, int)RelaxedArray2
Rotated(const double &) constBox2protected
Rotated(const Matrix2 &) constBox2protected
Scale(const Vector2 &)Array2protected
Scale(const double &)Array2protected
Scaled(const double &) constBox2protected
Scaled(const Vector2 &) constBox2protected
Scaled(const QSize &) constBox2protected
ScaledCentered(const double &) constBox2protected
ScaledTo(const double &) constBox2protected
SetCubic()Box2protected
SetInscribedCubic()Box2protected
SetParallelepipedic(int, int &, int &)Box2protected
SetParallelepipedic(const double &, int &, int &)Box2protected
Signed(const Vector2 &) constBox2protected
Size() constArray2inlineprotected
Sparsity() constRelaxedArray2
Statistics() constArray2protected
Sub(int) constBox2protected
Subdivide()Array2protected
Tile(int, int) constBox2protected
Tile(const QRect &) constBox2protected
TileRange(const Box2 &) constBox2protected
ToBox(const double &, const double &) constBox2protected
Translate(const Vector2 &)Array2protected
Translated(const Vector2 &) constBox2protected
UnitBox2protectedstatic
UnitCell() constArray2protected
UpSample(int) constArray2inlineprotected
Vertex(int) constBox2inlineprotected
Vertex(int, int, int, int) constBox2protected
VertexBorder(int) constArray2protected
VertexBorderIndex(int, int) constArray2protected
VertexBorderSize() constArray2inlineprotected
VertexIndex(int, int) constArray2inlineprotected
VertexIndex(const QPoint &) constArray2inlineprotected
VertexInteger(const Vector2 &, int &, int &) constArray2inlineprotected
VertexInteger(const Vector2 &) constArray2inlineprotected
VertexInteger(const Vector2 &, double &, double &) constArray2inlineprotected
VertexIntegerArea(const Box2 &) constArray2protected
VertexIntegerArea(const Circle2 &) constArray2protected
VertexIntegerArea(const QRect &) constArray2protected
VertexIntegerArea(int, int, int) constArray2protected
VertexSize() constArray2inlineprotected
VertexUV(const Vector2 &) constArray2inlineprotected
Width() constBox2inlineprotected
~Array2()Array2inlineprotected
~RelaxedArray2()RelaxedArray2