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Maya 1.0
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This is the complete list of members for Matrix4Float, including all inherited members.
| Inverse() const | Matrix4Float | |
| LookAt(const Vector &eye, const Vector &at, const Vector &up) | Matrix4Float | static |
| Matrix4Float() | Matrix4Float | inlineexplicit |
| Matrix4Float(float) | Matrix4Float | inlineexplicit |
| Matrix4Float(float[16]) | Matrix4Float | inlineexplicit |
| Matrix4Float(const Matrix4 &) | Matrix4Float | inlineexplicit |
| operator!=(const Matrix4Float &u, const Matrix4Float &v) | Matrix4Float | friend |
| operator()(int, int) | Matrix4Float | inline |
| operator*(const Matrix4Float &u, const Matrix4Float &v) | Matrix4Float | friend |
| operator<<(std::ostream &s, const Matrix4Float &matrix) | Matrix4Float | friend |
| Orthographic(float left, float right, float bottom, float top, float zNear, float zFar) | Matrix4Float | static |
| Perspective(float fovy, float zNear, float zFar, float width, float height) | Matrix4Float | static |
| r | Matrix4Float |