Signed Distance Fields 1.0
SDFDifference2 Class Reference

Difference operator. More...

#include <sdf.h>

Inheritance diagram for SDFDifference2:
SDFBinary2 SDFNode2

Public Member Functions

 SDFDifference2 (SDFNode2 *, SDFNode2 *)
 Create a difference node.
 SDFDifference2 (SDFNode2 *, SDFNode2 *, SDFNode2 *)
 Create a difference hierarchy.
 SDFDifference2 (SDFNode2 *, SDFNode2 *, SDFNode2 *, SDFNode2 *)
 Create a difference hierarchy.
virtual ~SDFDifference2 ()
 Destructor.
double Signed (const Vector2 &) const
 Compute the signed distance.
QString GetShader (PrimitiveManager &, std::list< QString > &, bool &) const
 Compute the GLSL code to render the node.
virtual int Memory () const
 Return the size of a sub-tree.
virtual SDFNode2Copy () const
 Deep copy.
Public Member Functions inherited from SDFBinary2
 SDFBinary2 (SDFNode2 *, SDFNode2 *)
 Create a binary node2.
virtual ~SDFBinary2 ()
 Recursively destroy the sub-trees.
int Nodes () const
 Compute the number of nodes in the sub-tree.
virtual void SetShaderId (PrimitiveManager &primitives)
 Set up an id for generating GLSL code.
virtual void ResetShaderId ()
 Reset the id for generating GLSL code.
virtual QString GetCostShader (PrimitiveManager &, std::list< QString > &, bool &) const
 Compute the GLSL code to compute the cost of a call to sdf.
virtual void ComputeCostSigned (const Vector2 &)
 Compute the number of reccursive calls to Signed().
Public Member Functions inherited from SDFNode2
 SDFNode2 ()
 Create a generic node.
virtual ~SDFNode2 ()
 Destructor.
virtual Vector2 Gradient (const Vector2 &) const
 Compute the gradient of the field.
virtual bool Inside (const Vector2 &) const
 Check if a point is inside or outside.
void ResetShaderId ()
 Reset the id for generating GLSL code.
virtual QString GetGradientShader (PrimitiveManager &, std::list< QString > &, bool &) const
 Compute the GLSL code to compute the gradient the sdf.
virtual QJsonValue ToJson () const
 Conversion to JavaScript Object Notation.
virtual double K () const
 Return the Lipschitz constant of the node.
Box2 GetBox () const
 Return the bounding box of the node.

Additional Inherited Members

Static Public Member Functions inherited from SDFNode2
static SDFNode2FromJson (const QJsonValue &json)
 Conversion from JavaScript Object Notation.
Protected Attributes inherited from SDFBinary2
SDFNode2e [2] = { nullptr,nullptr }
 Sub-trees.
Protected Attributes inherited from SDFNode2
Box2 box = Box2::Infinity
 Box bounding the surface.
double k = 1.0
 Lipschitz constant.
int cost = 1
 Cost of the node.
Static Protected Attributes inherited from SDFNode2
static constexpr double Epsilon = 0.01
 Small constant used for bounding volumes.

Detailed Description

Difference operator.

Author
Lucie Fournier

Constructor & Destructor Documentation

◆ SDFDifference2() [1/3]

SDFDifference2::SDFDifference2 ( SDFNode2 * a,
SDFNode2 * b )
explicit

Create a difference node.

Parameters
a,bSub-trees.

◆ SDFDifference2() [2/3]

SDFDifference2::SDFDifference2 ( SDFNode2 * a,
SDFNode2 * b,
SDFNode2 * c )
explicit

Create a difference hierarchy.

Create the tree (A \ B) \ C.

Parameters
a,b,cSub-trees.

◆ SDFDifference2() [3/3]

SDFDifference2::SDFDifference2 ( SDFNode2 * a,
SDFNode2 * b,
SDFNode2 * c,
SDFNode2 * d )
explicit

Create a difference hierarchy.

Create the tree ((A \ B) \ C) \ D.

Parameters
a,b,c,dSub-trees.

Member Function Documentation

◆ GetShader()

QString SDFDifference2::GetShader ( PrimitiveManager & primitives,
std::list< QString > & dependency,
bool & valid_glsl ) const
virtual

Compute the GLSL code to render the node.

Author
Hubert-Brierre Pierre

Reimplemented from SDFNode2.

◆ Memory()

int SDFDifference2::Memory ( ) const
virtual

Return the size of a sub-tree.

Reimplemented from SDFNode2.

◆ Signed()

double SDFDifference2::Signed ( const Vector2 & p) const
virtual

Compute the signed distance.

Parameters
pPoint.

Reimplemented from SDFNode2.