Signed Distance Fields 1.0
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This is the complete list of members for SDFDisc2, including all inherited members.
Area() const | Circle2 | protected |
Area(const Circle2 &) const | Circle2 | protected |
box | SDFNode2 | protected |
c | Circle2 | protected |
Center() const | Circle2 | protected |
Circle2() | Circle2 | protected |
Circle2(const double &) | Circle2 | protected |
Circle2(const Vector2 &, const double &) | Circle2 | protected |
Circle2(const Vector2 &, const Vector2 &, const Vector2 &) | Circle2 | protected |
Circle2(Vector2 *, int) | Circle2 | protected |
Copy() const | SDFDisc2 | virtual |
CubicBezierArc(const double &) const | Circle2 | protected |
Disc2() | Disc2 | protected |
Disc2(const double &) | Disc2 | protected |
Disc2(const Circle2 &) | Disc2 | protected |
Disc2(const Vector2 &, const double &) | Disc2 | protected |
Disc2(const Vector2 &, const Vector2 &, const Vector2 &) | Disc2 | protected |
Draw(QGraphicsScene &, const QPen &=QPen(), const QBrush &=QBrush()) const | Circle2 | protected |
SDFEuclidean2::Epsilon | SDFNode2 | protectedstatic |
Disc2::Epsilon | Circle2 | protectedstatic |
Extend(const Vector2 &) | Circle2 | protected |
Extended(const double &) const | Circle2 | protected |
SDFEuclidean2::GetBox() const | SDFNode2 | |
Disc2::GetBox() const | Circle2 | protected |
Infinite | Circle2 | protectedstatic |
Inside(const Vector2 &) const | Circle2 | protected |
Inside(const Circle2 &) const | Circle2 | protected |
Inside(const Box2 &) const | Circle2 | protected |
InsideRange(const Vector2 &, const double &) const | Circle2 | protected |
Intersect(const Box2 &) const | Circle2 | protected |
Intersect(const Circle2 &) const | Circle2 | protected |
Intersect(const Ray2 &, double &, double &) const | Circle2 | protected |
Intersect(const Ray2 &) const | Circle2 | protected |
Intersect(const Segment2 &) const | Circle2 | protected |
k | SDFNode2 | protected |
K() const | SDFNode2 | virtual |
Memory() const | SDFDisc2 | virtual |
Nodes() const | SDFNode2 | virtual |
Normal(const Vector2 &) const | Disc2 | protected |
Poisson(const double &, int, bool=false, Random &=Random::R239) const | Circle2 | protected |
QuadricBezierArc(const double &) const | Circle2 | protected |
R(const Vector2 &) const | Disc2 | protected |
r | Circle2 | protected |
Radius() const | Circle2 | protected |
RandomInside(Random &=Random::R239) const | Circle2 | protected |
RandomOn(Random &=Random::R239) const | Circle2 | protected |
RandomUnit(Random &=Random::R239) | Circle2 | protectedstatic |
Rotate(const Matrix2 &) | Circle2 | protected |
Rotated(const Matrix2 &) const | Circle2 | protected |
Scale(const double &) | Circle2 | protected |
SDFDisc2(const Vector2 &, double) | SDFDisc2 | explicit |
SDFDisc2(const Disc2 &) | SDFDisc2 | explicit |
SDFEuclidean2() | SDFEuclidean2 | explicit |
SDFNode2() | SDFNode2 | explicit |
SDFPrimitive2() | SDFPrimitive2 | explicit |
Signed(const Vector2 &) const | SDFDisc2 | virtual |
Translate(const Vector2 &) | Circle2 | protected |
Translated(const Vector &) const | Circle2 | protected |
Unit | Circle2 | protectedstatic |
Vertex(const double &) const | Circle2 | protected |
~Disc2() | Disc2 | protected |
~SDFDisc2() | SDFDisc2 | virtual |
~SDFEuclidean2() | SDFEuclidean2 | virtual |
~SDFNode2() | SDFNode2 | virtual |
~SDFPrimitive2() | SDFPrimitive2 | virtual |