Signed Distance Fields 1.0
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This is the complete list of members for SDFHemiDisc2, including all inherited members.
Area() const | Circle2 | protected |
Area(const Circle2 &) const | Circle2 | protected |
box | SDFNode2 | protected |
c | Circle2 | protected |
Center() const | Circle2 | protected |
Circle2() | Circle2 | protected |
Circle2(const double &) | Circle2 | protected |
Circle2(const Vector2 &, const double &) | Circle2 | protected |
Circle2(const Vector2 &, const Vector2 &, const Vector2 &) | Circle2 | protected |
Circle2(Vector2 *, int) | Circle2 | protected |
ComputeCostSigned(const Vector2 &) | SDFPrimitive2 | virtual |
Copy() const | SDFHemiDisc2 | virtual |
cost | SDFNode2 | protected |
CubicBezierArc(const double &) const | Circle2 | protected |
Draw(QGraphicsScene &, const QPen &=QPen(), const QBrush &=QBrush()) const | Circle2 | protected |
SDFEuclidean2::Epsilon | SDFNode2 | protectedstatic |
Circle2::Epsilon | Circle2 | protectedstatic |
Extend(const Vector2 &) | Circle2 | protected |
Extended(const double &) const | Circle2 | protected |
SDFEuclidean2::GetBox() const | SDFNode2 | |
Circle2::GetBox() const | Circle2 | protected |
GetCostShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFPrimitive2 | virtual |
GetGradientShader(PrimitiveManager *, std::list< QString > *, bool *=nullptr) const | SDFNode2 | virtual |
GetShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFHemiDisc2 | virtual |
Gradient(const Vector2 &) const | SDFNode2 | virtual |
Infinite | Circle2 | protectedstatic |
SDFEuclidean2::Inside(const Vector2 &) const | SDFNode2 | virtual |
Circle2::Inside(const Vector2 &) const | Circle2 | protected |
Circle2::Inside(const Circle2 &) const | Circle2 | protected |
Circle2::Inside(const Box2 &) const | Circle2 | protected |
InsideRange(const Vector2 &, const double &) const | Circle2 | protected |
Intersect(const Box2 &) const | Circle2 | protected |
Intersect(const Circle2 &) const | Circle2 | protected |
Intersect(const Ray2 &, double &, double &) const | Circle2 | protected |
Intersect(const Ray2 &) const | Circle2 | protected |
Intersect(const Segment2 &) const | Circle2 | protected |
K() const | SDFNode2 | virtual |
k | SDFNode2 | protected |
Memory() const | SDFHemiDisc2 | virtual |
Nodes() const | SDFNode2 | virtual |
Normal(const Vector2 &) const | Circle2 | protected |
Poisson(const double &, int, bool=false, Random &=Random::R239) const | Circle2 | protected |
QuadricBezierArc(const double &) const | Circle2 | protected |
R(const Vector2 &) const | Circle2 | protected |
r | Circle2 | protected |
Radius() const | Circle2 | protected |
RandomInside(Random &=Random::R239) const | Circle2 | protected |
RandomOn(Random &=Random::R239) const | Circle2 | protected |
RandomUnit(Random &=Random::R239) | Circle2 | protectedstatic |
Rotate(const Matrix2 &) | Circle2 | protected |
Rotated(const Matrix2 &) const | Circle2 | protected |
Scale(const double &) | Circle2 | protected |
SDFEuclidean2() | SDFEuclidean2 | explicit |
SDFHemiDisc2(const Vector2 &, const Vector2 &, const double) | SDFHemiDisc2 | explicit |
SDFNode2() | SDFNode2 | explicit |
SDFPrimitive2() | SDFPrimitive2 | explicit |
Signed(const Vector2 &) const | SDFHemiDisc2 | virtual |
Transformed(const Frame2 &) const | Circle2 | protected |
Translate(const Vector2 &) | Circle2 | protected |
Translated(const Vector &) const | Circle2 | protected |
Unit | Circle2 | protectedstatic |
Vertex(const double &) const | Circle2 | protected |
Vogel(int, int) const | Circle2 | protected |
~SDFEuclidean2() | SDFEuclidean2 | virtual |
~SDFHemiDisc2() | SDFHemiDisc2 | virtual |
~SDFNode2() | SDFNode2 | virtual |
~SDFPrimitive2() | SDFPrimitive2 | virtual |