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| SDFQuadricCurveSet2 (const QuadricCurve2Set &) |
| Create a rounded quadric curve primitive.
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| SDFQuadricCurveSet2 (const QVector< Vector2 > &) |
| Create a rounded quadric curve primitive.
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virtual | ~SDFQuadricCurveSet2 () |
| Destructor.
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double | Signed (const Vector2 &) const |
| Compute the signed Euclidean distance function.
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QString | GetShader (PrimitiveManager *, std::list< QString > *, bool *) const |
| Compute the GLSL code to render the node.
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virtual int | Memory () const |
| Return the size of a sub-tree.
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virtual SDFNode2 * | Copy () const |
| Deep copy.
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| SDFEuclidean2 () |
| Create an Euclidean primitive.
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virtual | ~SDFEuclidean2 () |
| Destructor.
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| SDFPrimitive2 () |
| Create a primitive.
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virtual | ~SDFPrimitive2 () |
| Destructor.
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virtual QString | GetCostShader (PrimitiveManager *, std::list< QString > *, bool *) const |
| Compute the GLSL code to compute the cost of a call to sdf.
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virtual void | ComputeCostSigned (const Vector2 &) |
| Compute the number of reccursive calls to Signed().
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| SDFNode2 () |
| Create a generic node.
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virtual | ~SDFNode2 () |
| Destructor.
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virtual Vector2 | Gradient (const Vector2 &) const |
| Compute the gradient of the field.
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virtual bool | Inside (const Vector2 &) const |
| Check if a point is inside or outside.
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virtual QString | GetGradientShader (PrimitiveManager *, std::list< QString > *, bool *=nullptr) const |
| Compute the GLSL code to compute the gradient the sdf.
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virtual double | K () const |
| Return the Lipschitz constant of the node.
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Box2 | GetBox () const |
| Return the bounding box of the node.
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virtual int | Nodes () const |
| Compute the number of nodes in the sub-tree.
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True signed distance field for a piecewise closed quadric curve.
double SDFQuadricCurveSet2::Signed |
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const Vector2 & | p | ) |
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virtual |
Compute the signed Euclidean distance function.
By default compute the signed distance to the bounding box of the primitive.
- Parameters
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Internally, call QuadricCurve::R(const Vector&) and take the square root.
Reimplemented from SDFEuclidean2.
Reimplemented in SDFQuadricCurveSetThick2.