_Fich_FaceSet | Mesh | |
_NFacets | Mesh | |
_ParticuleList | Mesh | |
_RessortList | Mesh | |
_vectFaceSet | Mesh | |
_VIndices | Mesh | |
_VISize | Mesh | |
AddParticule(Particule *P) | Mesh | [inline] |
AddRessort(Ressort *R) | Mesh | [inline] |
AfficheMesh() | Mesh | |
facets() const | Mesh | [inline] |
GetNbParticule() const | Mesh | [inline] |
GetNbRessort() const | Mesh | [inline] |
GetParticule(int id) | Mesh | [inline] |
GetPartList() | Mesh | [inline] |
GetPartListConst() const | Mesh | [inline] |
GetRessortList() | Mesh | [inline] |
GetRessortListConst() const | Mesh | [inline] |
init() | Mesh | |
MakeEdge(Particule *p1, Particule *p2, Spring *R) | Mesh | |
MakeFace(Particule *p1, Particule *p2, Particule *p3, Spring *R) | Mesh | |
Mesh() | Mesh | [inline] |
numFaces() const | Mesh | [inline] |
setFaceSet() | Mesh | |
setIVertices() | Mesh | |
setNumFaces(int size) | Mesh | [inline] |
setVISize(int size) | Mesh | [inline] |
vindices() const | Mesh | [inline] |
visize() const | Mesh | [inline] |
~Mesh() | Mesh | [inline] |