Perceptual Quality of Virtual 3D Objects
PhD candidate at LIRIS (Origami). I study Computer Graphics, Rendering, and Human Perception with Blender, Unity, and deep learning.
Featured Projects
render_single.py (Blender pipeline)
Multi-view rendering around 3D objects with dynamic FOV and masks.
BlenderPythonRendering
Patchify (.NET + C++/CLI wrapper)
C++ patch extraction integrated with a C++/CLI wrapper in .NET; OpenCV 4.11.
C#C++OpenCV
Perceptual 3D metrics
Comparing metrics on meshes and point clouds across datasets.
Quality metricsNeural nets3D
Changelog
See all- Holidays update10/09/2025
- Camera placement & dynamic FOV10/07/2025