Perceptual Quality of Virtual 3D Objects

PhD candidate at LIRIS (Origami). I study Computer Graphics, Rendering, and Human Perception with Blender, Unity, and deep learning.

Featured Projects

render_single.py (Blender pipeline)

Multi-view rendering around 3D objects with dynamic FOV and masks.

BlenderPythonRendering

Patchify (.NET + C++/CLI wrapper)

C++ patch extraction integrated with a C++/CLI wrapper in .NET; OpenCV 4.11.

C#C++OpenCV

Perceptual 3D metrics

Comparing metrics on meshes and point clouds across datasets.

Quality metricsNeural nets3D