Nicolas Pronost
Associate Professor (Maître de Conférences HDR)
LIRIS Lab - SAARA Research Team
Université Claude Bernard Lyon 1, France
I believe that one of the current challenges in computer animation is the modeling and the simulation of plausible anatomical characters. My research focuses on technologies merging:
- physics-based animation, to naturally manage the physical behavior of the human body,
- soft body deformation, to take into account the continuum mechanics effects of human tissues, and
- musculoskeletal simulation, to actively actuate the virtual humans through muscle forces.
Publications
Fluid initialization and dynamic window for smoothed-particle hydrodynamics simulationS. Carensac, N. Pronost and S. Bouakaz
SIMULATION: Transactions of the Society for Modeling and Simulation International, 2024
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Anterior-posterior margins of stability when stepping in/out of a moving walkwayV. Gibeaux, N. Pronost, A. Naaim, T. Robert, R. Dumas
48ème Congrès de la Société de Biomécanique (SB), 2023
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Contrôle de mouvement pour la simulation d'humains virtuels anatomiquesN. Pronost
Habilitation à diriger des Recherches (HDR), Université Claude Bernard Lyon 1, 2023
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Optimizations for predictive-corrective particle-based fluid simulation on GPUS. Carensac, N. Pronost and S. Bouakaz
The Visual Computer, 2022
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The influence of stiff-knee gait on EMG and muscle activation during predictive simulation of a knee disarticulation patient and a healthy subjectG.F. Santos, E. Jakubowitz, N. Pronost, T. Bonis, C. Hurschler
9th World Conference of Biomechanics (WCB), 2022
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Motion control and prediction of virtual charactersN. Pronost
Keynote at Computer Graphics International (CGI), 2021
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Predictive simulation of post-stroke gait with functional electrical stimulationG.F. Santos, E. Jakubowitz, N. Pronost, T. Bonis, C. Hurschler
Scientific reports 11 - 21351, 2021
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Explicit forward gait prediction using parametric trajectories adaptationT. Bonis, N. Pronost, G.F. Santos, C. Hurschler, S. Bouakaz
Journées Françaises de l'Informatique Graphique (J.FIG), Sophia Antipolis, 2021
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Motion control and prediction of virtual charactersN. Pronost
Keynote Speech at Computer Graphics International (CGI), 2021
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Simulation-based optimization approach for explicit forward gait predictionT. Bonis, N. Pronost, G.F. Santos, C. Hurschler, S. Bouakaz
14th ACM SIGGRAPH Conference on Motion, Interaction and Games, poster session, 2021
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Predicting the effects of knee extensor muscle weakening and strengthening on a post-stroke gaitG.F. Santos, E. Jakubowitz, N. Pronost, T. Bonis, C. Hurschler
XXVIII Congress of the International Society of Biomechanics (ISB), 2021
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Analysis of a predictive forward simulator of human gaitsT. Bonis, N. Pronost and S. Bouakaz
5th International Conference on NeuroRehabilitation (ICNR), 2020
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Simulation musculo-squelettique, temps-réel et prédictive de marches pathologiquesT. Bonis, N. Pronost and S. Bouakaz
Journées du Groupe de Travail Animation et Simulation (GTAS), 2020
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Analyse de sensibilité d’un simulateur de locomotion basé physiqueT. Bonis, N. Pronost and S. Bouakaz
Journées du Groupe de Travail Animation et Simulation (GTAS), 2018
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Physics-based control of walking virtual characters in low frequency simulationsS. Carensac, N. Pronost and S. Bouakaz
31st International Conference on Computer Animation and Social Agents CASA, 2018
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Physics-based control of virtual characters in low frequencyS. Carensac, N. Pronost and S. Bouakaz
Journées Françaises d'Informatique Graphique (J.FIG), Rennes, France, 2017
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Muscle-Based Control for Character AnimationA.L. Cruz Ruiz, C. Pontonnier, N. Pronost and G. Dumont
Computer Graphics Forum (CGF), 2016
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A scalable geometrical model for musculotendon unitsF. Laclé and N. Pronost
Computer Animation and Virtual Worlds (CAVW), 2015
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Real-time gait control for partially immersed bipedsS. Carensac, N. Pronost and S. Bouakaz
Proceedings of 8th International ACM SIGGRAPH Conference on Motion In Games (MIG), 2015
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Physics-based motion control through hierarchical neuroevolutionM. Hagenaars, N. Pronost and A. Egges
Proceedings of 27th Conference on Computer Animation and Social Agents (CASA), 2014
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Modeling and Simulating Virtual Anatomical HumansF. MadehKhaksar, Z. Luo, N. Pronost and A. Egges
3D MultiScale Physiological Human. Ed. Magnenat-Thalmann, Ratib and Choi. Springer London, pp. 137-164, 2014
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Physically-based Human Neck SimulationZ. Luo, N. Pronost and A. Egges
10th Workshop on Virtual Reality Interaction and Physical Simulation (VRIPHYS), 2013
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The 5/10 method: a method for designing educational gamesJ. Jeuring, R. van Rooij and N. Pronost
Poster presented at the Games and Learning Alliance conference (GALA), 2013
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Effect of abdominal muscles elongation during pregnancy on L4-L5 spinal load using finite element modelF. Madeh Khaksar, M. Kasra and N. Pronost
Poster presented at Combined Meeting of Orthopaedic Research Societies (CROS), 2013
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A practical framework for generating volumetric meshes of subject-specific soft tissueP. Peeters and N. Pronost
The Visual Computer, 2013
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Real-Time Musculoskeletal Model for Injury Simulation on 3D Human CharactersF. Laclé and N. Pronost
Poster presented at Motion In Games Conference (MIG), 2012
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Interactive character animation using simulated physics: a state-of-the-art reviewT. Geijtenbeek and N. Pronost
Computer Graphics Forum (31-8), pp. 2492-2515, 2012
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Simple Data-Driven Control for Simulated BipedsT. Geijtenbeek, N. Pronost, and A.F. van der Stappen
Proceedings of Eurographics / ACM SIGGRAPH Symposium on Computer Animation (SCA), pp. 211-219, 2012
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Interactive character animation using simulated physicsT. Geijtenbeek, N. Pronost, A. Egges, and M. Overmars
Eurographics - State of The Art Report, 2011
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Evaluation of a geometry-based knee joint compared to a planar knee jointA. Sandholm, C. Schwartz, N. Pronost, M. de Zee, M. Voigt and D. Thalmann
The Visual Computer (27-2), pp. 161-171, feb 2011
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A visualization framework for the analysis of neuromuscular simulationsN. Pronost, A. Sandholm and D. Thalmann
The Visual Computer (27-2), pp. 109-119, feb 2011
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Correlative joint definition for motion analysis and animationN. Pronost, A. Sandholm and D. Thalmann
Computer Animation and Virtual Worlds (21-3,4) CASA 2010 Special Issue, pp. 183-192, 2010
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A Visualization Tool for OpenSimN. Pronost, A. Sandholm and D. Thalmann
Proceedings of 3D Anatomical Human Summer School 2010, pp. 8-9, may 2010
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Evaluation of a geometry-based knee joint compared to a planar knee jointA. Sandholm, C. Schwartz, N. Pronost, M. de Zee, M. Voigt and D. Thalmann
Proceedings of 3D Anatomical Human Summer School 2010, pp. 34-35, may 2010
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Biomechanical analysis of dancer's hip joint during extreme motionsL. Assassi, A. Sandholm, N. Pronost, P. Volino, D. Thalmann and N. Magnenat-Thalmann
Proceedings of 3D Anatomical Human Summer School 2010, pp. 26-27, may 2010
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Morphology independent motion retrieval and controlN. Pronost, F. Multon, Q. Li, W. Geng, R. Kulpa and G. Dumont
The International Journal of Virtual Reality (8-4), pp. 57-65, dec 2009
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MotionLab: A Matlab toolbox for extracting and processing experimental motion capture data for neuromuscular simulationsA. Sandholm, N. Pronost and D. Thalmann
Proceedings of the Second 3D Physiological Human Workshop (3DPH) 2009, Lecture Notes in Computer Science (5903), dec 2009
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Musculoskeletal simulation: from motion capture to muscular activity in lower limb modelsN. Pronost and A. Sandholm
Tutorial of the Second 3D Physiological Human Workshop (3DPH) 2009, nov 2009
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A subject-specific software solution for the modeling and the visualization of muscles deformationsX. Maurice, A. Sandholm, N. Pronost, R. Boulic and D. Thalmann
The Visual Computer (25-9), pp. 835-842, sep 2009
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Interactive animation of virtual characters : application to virtual kung-fu fightingN. Pronost, F. Multon, Q. Li, W. Geng, R. Kulpa and G. Dumont
Proceedings of International Conference on Cyberworlds 2008, Hangzhou - China, sep 2008
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Intuitive motion retrieval with motion sensorsX. Liang, S. Zhang, Q. Li, N. Pronost, W. Geng and F. Multon
Proceedings of Computer Graphics International (CGI) 2008, Istanbul - Turkey, jun 2008
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Techniques d'animation pour gérer les interactions entre un combattant virtuel et un sujet réelN. Pronost, F. Multon, Q. Li, W. Geng, R. Kulpa and G. Dumont
2èmes Journées de l'AFRV, Marseille - France, oct 2007
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Dynamics-based analysis and synthesis of human locomotionN. Pronost and G. Dumont
The Visual Computer (23-7), pp. 513-522, jul 2007
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Influences des adaptations morphologiques et cinématiques sur la dynamique des mouvements de locomotionN. Pronost and G. Dumont
Revue Electronique Francophone d'Informatique Graphique REFIG (1-1), pp. 45-52, 2007
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Définition et réalisation d'outils de modélisation et de calcul de mouvement pour des humanoïdes virtuelsN. Pronost
Ph.D thesis of University of Rennes 1, France, dec 2006
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Validating retargeted and interpolated locomotions by dynamics-based analysisN. Pronost and G. Dumont
Proceedings of GRAPHITE 2006 Conference, Kuala Lumpur - Malaysia, pp. 65-74, dec 2006
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Influences des adaptations morphologiques et cinématiques sur la dynamique des mouvementsN. Pronost and G. Dumont
19èmes Journées de l'AFIG, Bordeaux - France, 22-24 nov 2006
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Validation de mouvements adaptés par analyse de la dynamique et squelette biomécaniqueN. Pronost and G. Dumont
13èmes Journées du GTAS, Toulouse, 15-16 jun 2006
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Morphological and stance interpolations in database for simulating bipedalism of virtual humansN. Pronost, G. Dumont, G. Berillon and G. Nicolas
The Visual Computer (22-1), pp. 4-13, jan 2006
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Combining morphological interpolation and biomechanical inverse kinematics to simulate bipedal locomotionN. Pronost, G. Nicolas, G. Dumont and F. Multon
IASTED – Visualization, Imaging & Image Processing (VIIP) 2005 Conference, Benidorm - Spain, pp. 39-45, 7-9 sep 2005
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Simulation d'une locomotion bipède par adaptation de mouvement et cinématique inverseN. Pronost, G. Nicolas, G. Dumont, F. Multon and G. Berillon
11èmes Journées du GTAS, Reims, 17-18 jun 2004
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Modélisation et calcul de mouvement pour l'humanoïde virtuel - Une application paléoanthropologiqueN. Pronost
20ème Congrès Industriel de Belfort, Belfort-Montbéliard, 23-24 mar 2004
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N. Pronost
11èmes Journées des utilisateurs Vicon, Rennes, 19 mar 2004
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Interpolation morphologique et posturale pour la simulation de mouvement d'un humanoïde virtuelN. Pronost, G. Dumont and G. Berillon
16èmes Journées de l'AFIG, Paris, pp. 121-128, dec 2003
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