Quadric polynomial potential function.
More...
#include <blend.h>
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| BlendQuadric (const double &, const double &=1.0) |
| Creates a quadric polynomial potential function. More...
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virtual | ~BlendQuadric () |
| Empty.
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virtual double | Eval (const double &) const |
| Computes the falloff value. More...
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virtual double | Gradient (const double &) const |
| Computes the first derivative of the falloff function. More...
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virtual double | K (const double &, const double &) const |
| Returns the Lipschitz constant of the blend.
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virtual void | Scale (const double &) |
| Scales the radius if the blending function. More...
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virtual void | Alpha (const double &) |
| Scales the maximum intensity of the blending function. More...
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virtual BlendQuadric * | Copy () const |
| Deep copy.
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double | Radius (const double &) const |
| Computes the radius of the blend given a threshold value. More...
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void | Analytic (const Quadric &, Polynomial &) const |
| Compute the closed form expression of the field along the ray. More...
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| BlendAnalytic () |
| Empty.
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| BlendAnalytic (const double &, const double &) |
| Stores the radius of influence and the strength (maximum intensity). More...
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virtual | ~BlendAnalytic () |
| Empty.
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| BlendCompact () |
| Empty.
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| BlendCompact (const double &, const double &) |
| Stores the radius of influence and the strength (maximum intensity). More...
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virtual | ~BlendCompact () |
| Empty.
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double | R () const |
| Returns the radius of the blend.
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double | I () const |
| Returns the strength (maximum intensity) of the blend.
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virtual double | K () const |
| Returns the Lipschitz constant.
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virtual int | Memory () const |
| Compute the size of a falloff node.
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Quadric | blend |
| Quadric blending function.
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double | r [2] = { 1.0,1.0 } |
| Radius and squared radius.
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double | strength = 1.0 |
| Strength, i.e., maximum intensity.
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double | k = 1.0 |
| Lipschitz constant.
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Quadric polynomial potential function.
g(r)=(1-r2)2.
◆ BlendQuadric()
BlendQuadric::BlendQuadric |
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const double & |
r, |
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const double & |
s = 1.0 |
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explicit |
Creates a quadric polynomial potential function.
- Parameters
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◆ Alpha()
void BlendQuadric::Alpha |
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const double & |
t | ) |
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virtual |
Scales the maximum intensity of the blending function.
This function scales the internal strength parameter of the blending function radius, as well as the Lipschitz constant.
Reimplemented from BlendAnalytic.
◆ Analytic()
Compute the closed form expression of the field along the ray.
Simply plug-in the quadric equation of the distance along the ray into the equation of the blending function.
- Parameters
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r | Equation of the squared distance to the skeleton. |
p | Closed form expression of the field along the ray. |
Implements BlendAnalytic.
◆ Eval()
double BlendQuadric::Eval |
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const double & |
u | ) |
const |
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virtual |
Computes the falloff value.
- Parameters
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Implements BlendCompact.
◆ Gradient()
double BlendQuadric::Gradient |
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const double & |
u | ) |
const |
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virtual |
Computes the first derivative of the falloff function.
- Parameters
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Implements BlendCompact.
◆ Radius()
double BlendQuadric::Radius |
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const double & |
T | ) |
const |
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virtual |
Computes the radius of the blend given a threshold value.
This function uses the closed form expression of the quadric, cubic or quartic blending function to compute the root of the equation.
- Parameters
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Reimplemented from BlendCompact.
◆ Scale()
void BlendQuadric::Scale |
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const double & |
t | ) |
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virtual |
Scales the radius if the blending function.
This function scales the internal radius, as well as the Lipschitz constant.
Reimplemented from BlendAnalytic.