Quadric polynomial falloff function.
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#include <blend.h>
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| | BlendQuadric (const double &, const double &=1.0) |
| | Creates a quadric polynomial potential function.
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virtual | ~BlendQuadric () |
| | Empty.
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| virtual double | Eval (const double &) const |
| | Computes the falloff value.
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| virtual double | Gradient (const double &) const |
| | Computes the first derivative of the falloff function.
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virtual double | K (const double &, const double &) const |
| | Returns the Lipschitz constant of the blend.
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virtual BlendQuadric * | Copy () const |
| | Deep copy.
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| double | Radius (const double &) const |
| | Computes the radius of the blend given a threshold value.
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| void | Analytic (const Quadric &, Polynomial &) const |
| | Compute the closed form expression of the field along the ray.
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virtual double | K () const |
| | Returns the Lipschitz constant.
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| BlendCompact () |
| | Empty.
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| | BlendCompact (const double &, const double &) |
| | Stores the radius of influence and the strength (maximum intensity).
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virtual | ~BlendCompact () |
| | Empty.
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double | R () const |
| | Returns the radius of the blend.
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double | I () const |
| | Returns the strength (maximum intensity) of the blend.
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| virtual void | Scale (const double &) |
| | Scales the radius if the blending function.
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| virtual void | Alpha (const double &) |
| | Scales the maximum intensity of the blending function.
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virtual int | Memory () const |
| | Compute the size of a falloff node.
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double | r = 1.0 |
| | Radius.
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double | strength = 1.0 |
| | Strength, i.e., maximum intensity.
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double | k = 1.0 |
| | Lipschitz constant.
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Quadric polynomial falloff function.
g(r)=(1-r2)2.
◆ BlendQuadric()
| BlendQuadric::BlendQuadric |
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const double & | r, |
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const double & | s = 1.0 ) |
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explicit |
Creates a quadric polynomial potential function.
- Parameters
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◆ Eval()
| double BlendQuadric::Eval |
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const double & | u | ) |
const |
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virtual |
Computes the falloff value.
- Parameters
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Implements BlendCompact.
◆ Gradient()
| double BlendQuadric::Gradient |
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const double & | u | ) |
const |
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virtual |
Computes the first derivative of the falloff function.
- Parameters
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Implements BlendCompact.
◆ Radius()
| double BlendQuadric::Radius |
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const double & | T | ) |
const |
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virtual |
Computes the radius of the blend given a threshold value.
This function uses the closed form expression of the quadric, cubic or quartic blending function to compute the root of the equation.
- Parameters
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Reimplemented from BlendCompact.
◆ Analytic()
Compute the closed form expression of the field along the ray.
Simply plug-in the quadric equation of the distance along the ray into the equation of the blending function.
- Parameters
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| e | Equation of the squared distance to the skeleton. |
| p | Closed form expression of the field along the ray. |