Core 1.0
MeshColor Member List

This is the complete list of members for MeshColor, including all inherited members.

AddPentagon(int, int, int, int, int, int)Meshprotected
AddQuadrangle(int, int, int, int)Meshprotected
AddQuadrangle(int, int, int, int, int)Meshprotected
AddSmoothQuadrangle(int, int, int, int, int, int, int, int)Meshprotected
AddSmoothTriangle(int, int, int, int, int, int)Meshprotected
AddTriangle(int, int, int, int)Meshprotected
Append(const Mesh &)Mesh
Arrow(const Vector &, const Vector &, const double &, const double &, const double &, int)Meshstatic
AspectRatios(int=4) constMesh
AverageEdgeLength() constMesh
BaseIndex(int) constMeshinlineprotected
carrayMeshColorprotected
ColorIndex(int, int) constMeshColorinline
ColorIndexes() constMeshColorinline
colorsMeshColorprotected
EdgeCollapse(const double &)Mesh
EdgeLengthRange(double &, double &) constMesh
Extrusion(const PointCurve &, const PointCurve2 &)Meshstatic
Extrusion(const PointCurve &, const QVector< PointCurve2 > &)Meshstatic
GetBox() constMesh
GetColor(int) constMeshColorinline
GetColors() constMeshColorinline
GetNormals() constMeshinline
GetSphere() constMesh
GetTriangle(int) constMeshinline
GetTriangles() constMesh
GetVertices() constMeshinline
Hull(const QVector< Vector > &)Meshstatic
Inside(const Vector &) constMesh
Intersect(const Ray &, double &, int &) constMesh
Intersections(const Ray &) constMesh
InverseTransform(const FrameScaled &)Mesh
IsSmooth(int) constMesh
Load(const QString &)Mesh
Manifold() constMesh
Merge(const MeshColor &)MeshColor
Mesh()Meshexplicit
Mesh(const Mesh2 &)Meshexplicit
Mesh(const QVector< Vector > &)Meshexplicit
Mesh(const QVector< Vector > &, const QVector< int > &, bool=true)Meshexplicit
Mesh(const QVector< Vector > &, const QVector< Vector > &, const QVector< int > &, const QVector< int > &)Meshexplicit
Mesh(const Capsule &, int, int=2)Meshexplicit
Mesh(const Quadrangle &, int, int)Meshexplicit
Mesh(const Quadrangle &)Meshexplicit
Mesh(const Octahedron &)Meshexplicit
Mesh(const Box &)Meshexplicit
Mesh(const Triangle &)Meshexplicit
Mesh(const Sphere &, int)Meshexplicit
Mesh(const SphereSet &, int)Meshexplicit
Mesh(const Cylinder &, int, bool=true, bool=true)Meshexplicit
Mesh(const Disc &, int)Meshexplicit
Mesh(const Dodecahedron &)Meshexplicit
Mesh(const Icosahedron &)Meshexplicit
Mesh(const QVector< Vector > &, const QVector< Vector > &, const Vector &, const Vector &)Meshexplicit
Mesh(const Torus &, int, int, int=-1, int=-1)Meshexplicit
Mesh(const Cuboctahedron &)Meshexplicit
Mesh(const Icosidodecahedron &)Meshexplicit
Mesh(const Hexagonal &)Meshexplicit
Mesh(const Cone &, int)Meshexplicit
Mesh(const Rectangles &, int, int)Meshexplicit
Mesh(const Cuboid &)Meshexplicit
Mesh(const QuadricSurface &, const Box2 &, int, int)Meshexplicit
Mesh(const QuadricCurve &, const double &, int, int)Meshexplicit
Mesh(const CubicCurveSet &, const double &, int, int)Meshexplicit
Mesh(const QuadricCurveSet &, const double &, int, int=2)Meshexplicit
MeshColor()MeshColorexplicit
MeshColor(const Mesh &)MeshColorexplicit
MeshColor(const Mesh &, const QVector< Color > &, const QVector< int > &)MeshColorexplicit
narrayMeshprotected
NextIndex(int) constMeshinlineprotected
Normal(int) constMeshinline
NormalIndex(int, int) constMeshinline
NormalIndexes() constMeshinline
normalsMeshprotected
operator[](int) constMeshinline
PrevIndex(int) constMeshinlineprotected
R(const Vector &) constMesh
Reserve(int, int, int, int)Mesh
Rotate(const Matrix &)Mesh
SaveObj(const QString &, const QString &=QString("mesh")) constMesh
Scale(const Vector &)Mesh
Scale(const double &)Mesh
SetColor(int, const Color &)MeshColorinline
ShrinkedTriangles(const double &) constMesh
Signed(const Vector &) constMesh
SmoothNormals()Mesh
Symmetry(const Plane &)Mesh
Transform(const FrameScaled &)Mesh
Transformed(const FrameScaled &) constMesh
Translate(const Vector &)Mesh
Triangles() constMeshinline
varrayMeshprotected
Vertex(int) constMeshinline
Vertex(int)Meshinline
Vertex(int, int) constMeshinline
Vertexes() constMeshinline
VertexIndex(int, int) constMeshinline
VertexIndexes() constMeshinline
verticesMeshprotected
~Mesh()Mesh
~MeshColor()MeshColor