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| Box2 () |
| Empty.
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| Box2 (const double &) |
| Create a square box centered at the origin and of given half side length.
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| Box2 (const double &, const double &) |
| Create a box centered at the origin and of given dimensions.
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| Box2 (const Vector2 &) |
| Create a box from a single vertex.
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| Box2 (const Vector2 &, const Vector2 &) |
| Create a box.
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| Box2 (const Vector2 &, const double &) |
| Creates a box.
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| Box2 (const Vector2 &, const double &, const double &) |
| Create a box given a center point and its width, length, and height.
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| Box2 (const Box &) |
| Create a box in the plane given a box.
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| Box2 (const Box2 &, const Box2 &) |
| Create a box embedding two boxes.
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| Box2 (const Box2 &, const Matrix2 &) |
| Creates an axis aligned bounding box from a box and a transformation matrix.
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| Box2 (const Box2 &, const Frame2 &) |
| Creates an axis aligned bounding box from a box and a frame.
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| Box2 (const QVector< Vector2 > &) |
| Compute the bounding box of a set of points.
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| Box2 (const QSize &) |
| Create a box from a Qt size.
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Vector2 & | operator[] (int) |
| Returns either end vertex of the box.
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Vector2 | operator[] (int) const |
| Overloaded.
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Vector2 | Size () const |
| Compute the size (width and height) of a box.
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double | Width () const |
| Compute the width of a box.
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double | Height () const |
| Compute the height of a box.
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Vector2 | Diagonal () const |
| Returns the diagonal of the box.
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double | Radius () const |
| Returns the radius of the box, i.e. the length of the half diagonal of the box.
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double | Area () const |
| Compute the surface area of a box.
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double | Perimeter () const |
| Compute the perimeter of the box.
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Vector2 | Center () const |
| Returns the center of the box.
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Vector2 | Vertex (int) const |
| Returns the k-th vertex of the box.
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Vector2 | Vertex (int, int, int, int) const |
| Compute the coordinates of a grid aligned point.
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Vector2 | VertexUV (const Vector2 &) const |
| Compute the coordinates of a point inside the box given uv coordinates.
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Box2 | Sub (int) const |
| Computes the sub-box in the n-th quadrant.
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double | R (const Vector2 &) const |
| Compute the squared distance between the box and a point.
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double | Signed (const Vector2 &) const |
| Computes the signed distance between the box and a point.
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double | R (const Box2 &) const |
| Compute the squared Euclidean distance between two boxes.
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void | Translate (const Vector2 &) |
| Translates a box.
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void | Scale (const Vector2 &) |
| Scales a box.
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void | Scale (const double &) |
| Scales a box.
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Box2 | Translated (const Vector2 &) const |
| Translated box.
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Box2 | Scaled (const double &) const |
| Scales a box and return the scaled box.
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Box2 | Scaled (const Vector2 &) const |
| Scales a box and return the scaled box.
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Box2 | Scaled (const QSize &) const |
| Scales a box according to a Qt size.
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Box2 | ScaledTo (const double &) const |
| Scale the box so that the largest side should equal the argument value.
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Box2 | ScaledCentered (const double &) const |
| Scales a box while preserving its center.
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Box2 | Rotated (const double &) const |
| Compute the box embedding the rotated box.
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Box2 | Rotated (const Matrix2 &) const |
| Compute the box embedding the rotated box.
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Box2 | Centered () const |
| Compute the box translated to origin.
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void | SetCubic () |
| Creates the tightest embedding cube from an arbitrarilly shaped box.
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void | SetInscribedCubic () |
| Creates the biggest cube inscribed in the box.
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Box2 | Cube () const |
| Return the tightest embedding cube from an arbitrarilly shaped box.
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void | Extend (const double &) |
| Extend the limits of the box by a given distance.
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void | Extend (const Vector2 &) |
| Extend the limits of the box given a point.
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Box2 | Extended (const double &) const |
| Extend the limits of the box by a given distance.
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void | SetParallelepipedic (int, int &, int &) |
| Inflates a box so that its dimensions should be a fraction of its maximum side length.
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void | SetParallelepipedic (const double &, int &, int &) |
| Creates a parallelepipedic box whose dimensions are integer multiples of a given input reference size.
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bool | Inside (const Vector2 &) const |
| Test if a point is inside the box.
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bool | Inside (const Vector2 &, const double &) const |
| Test if a point lies withing a given range of the box.
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bool | Intersect (const Box2 &) const |
| Check if the box intersects another box.
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double | OverlapArea (const Box2 &) const |
| Computes the overlapping area of two boxes.
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Box2 | Intersection (const Box2 &) const |
| Computes the intersection between two boxes.
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Box | ToBox (const double &, const double &) const |
| Convert a planar Box2 to a Box.
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int | Quadrant (const Vector2 &) const |
| Computes quadrant index of a vertex with respect to the box center.
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bool | Intersect (const Ray2 &, double &, double &) const |
| Computes the intersection between a box and a ray.
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bool | Intersect (const Ray2 &) const |
| Computes the intersection between a box and a ray.
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bool | Intersect (const Line2 &, double &, double &) const |
| Computes the intersection between a box and a line.
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bool | Intersect (const Segment2 &, double &, double &) const |
| Compute the intersection between a box and a segment.
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bool | Intersect (const Line2 &) const |
| Check the intersection between a box and a line.
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bool | Intersect (const Segment2 &) const |
| Check the intersection between a box and a segment.
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void | Draw (QGraphicsScene &, const QPen &=QPen(), const QBrush &=QBrush()) const |
| Draw a rectangle.
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Vector2 | RandomInside (Random &=Random::R239) const |
| Generate a random vector inside the box.
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Vector2 | RandomOn (Random &=Random::R239) const |
| Generate a random vector on the perimeter of the box.
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QRectF | GetQtRect () const |
| Create the Qt rectangle.
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QRect | TileRange (const Box2 &) const |
| Compute the range of index for tiling the argument box so that it covers the box.
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Box2 | Tile (int, int) const |
| Return the tiled the box using integer coordinates.
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Box2 | Tile (const QRect &) const |
| Return the tiled the box using integer coordinates.
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Segment2 | GetSegment (const double &, bool=true) const |
| Compute the horizontal or vertical segment dividing the box into u and 1-u parts.
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QVector< Vector2 > | Poisson (const double &, int, Random &=Random::R239) const |
| Compute a Poisson disc distribution inside a box.
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QVector< Vector2 > | Poisson (const double &, int, const QVector< Vector2 > &, bool=true, Random &=Random::R239) const |
| Compute a Poisson disc distribution inside a box.
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static Box2 | MinMax (const Vector2 &, const Vector2 &) |
| Create a box from any two points.
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static const double | epsilon = 1.0e-5 |
| Epsilon value used to check intersections and some round off errors.
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static const Box2 | Infinity |
| Huge bounding box, which should enclose any other.
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static const Box2 | Null |
| Null box, equivalent to.
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static const Box2 | Unit |
| Unit box, defined as.
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A box domain with a cubic falloff.