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Core 1.0
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A vertex skeleton with a cubic falloff. More...
#include <smooth.h>
Public Member Functions | |
| SmoothVertex2 (const Vector2 &, const double &) | |
| Create a smooth disc. | |
| double | Value (const Vector2 &) const |
| Compute the intensity. | |
| Box2 | GetBox () const |
| Compute the bounding box. | |
Protected Attributes | |
| Vector2 | c |
| Center. | |
| double | r = 0.0 |
| Falloff radius. | |
A vertex skeleton with a cubic falloff.
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explicit |
Create a smooth disc.
| c | Center. |
| r | Falloff radius. |
| double SmoothVertex2::Value | ( | const Vector2 & | p | ) | const |
Compute the intensity.
| p | Point. |