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Core 1.0
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This is the complete list of members for Vector, including all inherited members.
| Abs(const Vector &u) | Vector | friend |
| Aligned(const Vector &u, const Vector &v) | Vector | friend |
| Angle(const Vector &) const | Vector | |
| Bilinear(const Vector &, const Vector &, const Vector &, const Vector &, const double &, const double &) | Vector | inlinestatic |
| c | Vector | protected |
| Clamp(const Vector &x, const Vector &a, const Vector &b) | Vector | friend |
| Coplanar(const Vector &, const Vector &, const Vector &, const double &=1.0e-6) | Vector | static |
| Coplanar(const Vector &, const Vector &, const Vector &, const Vector &, const double &=1.0e-6) | Vector | static |
| Cosine(const Vector &u, const Vector &v) | Vector | friend |
| Equal(const Vector &, const Vector &, const double &=0.0001) | Vector | static |
| Floor() const | Vector | inline |
| Fract() const | Vector | inline |
| FromString(QString) | Vector | static |
| Inverse() const | Vector | inline |
| Lerp(const Vector &a, const Vector &b, const double &t) | Vector | friend |
| Max() const | Vector | inline |
| Max(const Vector &, const Vector &) | Vector | inlinestatic |
| MaxIndex() const | Vector | inline |
| Min(const Vector &, const Vector &) | Vector | inlinestatic |
| MinIndex() const | Vector | inline |
| Mod(const Vector &, const Vector &) | Vector | inlinestatic |
| Norm(const Vector &u) | Vector | friend |
| Normalize(Vector &u) | Vector | friend |
| Normalized(const Vector &u) | Vector | friend |
| NormInfinity(const Vector &u) | Vector | friend |
| Null | Vector | static |
| Octant(const Vector &) const | Vector | |
| operator!=(const Vector &u, const Vector &v) | Vector | friend |
| operator*(const Vector &u, const Vector &v) | Vector | friend |
| operator*(const Vector &u, double a) | Vector | friend |
| operator*(const double &a, const Vector &v) | Vector | friend |
| operator*=(const Vector &) | Vector | inline |
| operator*=(const double &) | Vector | inline |
| operator+() const | Vector | inline |
| operator+(const Vector &u, const Vector &v) | Vector | friend |
| operator+=(const Vector &) | Vector | inline |
| operator-() const | Vector | inline |
| operator-(const Vector &u, const Vector &v) | Vector | friend |
| operator-=(const Vector &) | Vector | inline |
| operator/(const Vector &u, double a) | Vector | friend |
| operator/(const Vector &u, const Vector &v) | Vector | friend |
| operator/=(const Vector &) | Vector | inline |
| operator/=(const double &) | Vector | inline |
| operator<(const Vector &u, const Vector &v) | Vector | friend |
| operator<<(std::ostream &s, const Vector &u) | Vector | friend |
| operator<=(const Vector &u, const Vector &v) | Vector | friend |
| operator==(const Vector &u, const Vector &v) | Vector | friend |
| operator>(const Vector &u, const Vector &v) | Vector | friend |
| operator>=(const Vector &u, const Vector &v) | Vector | friend |
| operator[](int) | Vector | inline |
| operator[](int) const | Vector | inline |
| Orthogonal() const | Vector | |
| Orthonormal(Vector &, Vector &) const | Vector | |
| Polar(const double &, const double &) | Vector | inlinestatic |
| Pow(const double &) const | Vector | inline |
| RandomOrthonormal(Vector &, Vector &) const | Vector | |
| Scaled(const Vector &) const | Vector | inline |
| SetMinMax(const Vector &, Vector &, Vector &) | Vector | static |
| Sine(const Vector &u, const Vector &v) | Vector | friend |
| Slope(const Vector &, const Vector &) | Vector | inlinestatic |
| Solve(const Vector &, const Vector &, const double &, const double &) | Vector | inlinestatic |
| Sort() const | Vector | |
| SquaredNorm(const Vector &u) | Vector | friend |
| Swap(Vector &a, Vector &b) | Vector | friend |
| Swap(Vector *&a, Vector *&b) | Vector | friend |
| ToGLSL() const | Vector | |
| ToString(int=6) const | Vector | |
| Trilinear(const Vector &, const Vector &, const Vector &, const Vector &, const Vector &, const Vector &, const Vector &, const Vector &, const double &, const double &, const double &) | Vector | static |
| Vector() | Vector | inline |
| Vector(const double &) | Vector | inlineexplicit |
| Vector(const double &, const double &, const double &) | Vector | inlineexplicit |
| X | Vector | static |
| Y | Vector | static |
| Z | Vector | static |