Signed Distance Fields 1.0
SDF3DNoise Member List

This is the complete list of members for SDF3DNoise, including all inherited members.

a0SDF3DNoiseprotected
addReccursiveCalls(int)SDFNodestatic
BID(const Vector &) constSDFNodevirtual
boxSDFNodeprotected
ComputeCostBID(const Vector &)SDFNodevirtual
ComputeCostSigned(const Vector &)SDFUnaryvirtual
Copy() constSDF3DNoisevirtual
costSDFNodeprotected
eSDFUnaryprotected
EpsilonSDFNodeprotectedstatic
f0SDF3DNoiseprotected
FromJson(const QJsonValue &json)SDFNodestatic
GetBox() constSDFNode
GetColor(const Vector &) constSDFNodevirtual
GetCostShader(PrimitiveManager &, std::list< QString > &, bool &) constSDF3DNoisevirtual
GetGradientShader(PrimitiveManager &, std::list< QString > &, bool &) constSDFNodevirtual
GetMaterialShader(PrimitiveManager &, std::list< QString > &, bool &) constSDFUnaryvirtual
GetShader(PrimitiveManager &, std::list< QString > &, bool &) constSDF3DNoisevirtual
Gradient(const Vector &) constSDFNodevirtual
idSDFNodeprotected
Inside(const Vector &) constSDFNodevirtual
K(const Box &) constSDFUnaryvirtual
SDFNode::K() constSDFNodevirtual
kSDFNodeprotected
Memory() constSDF3DNoisevirtual
nb_octaveSDF3DNoiseprotected
Nodes() constSDFUnaryvirtual
ReccursiveCalls()SDFNodestatic
reccursiveCallsSDFNodeprotectedstatic
ResetReccursiveCalls()SDFNodestatic
ResetShaderId()SDFUnaryvirtual
SDF3DNoise(SDFNode *, int, double, double)SDF3DNoiseexplicit
SDFNode()SDFNodeexplicit
SDFUnary(SDFNode *)SDFUnaryexplicit
SetShaderId(PrimitiveManager &)SDFUnaryvirtual
Signed(const Vector &) constSDF3DNoisevirtual
SpherePieces()SDFNodestatic
Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61)SDFNodestatic
ToJson() constSDF3DNoisevirtual
~SDF3DNoise()SDF3DNoisevirtual
~SDFNode()SDFNodevirtual
~SDFUnary()SDFUnaryvirtual