Signed Distance Fields 1.0
SDF3DNoisePrimitive Member List

This is the complete list of members for SDF3DNoisePrimitive, including all inherited members.

a0SDF3DNoisePrimitiveprotected
addReccursiveCalls(int)SDFNodestatic
BID(const Vector &) constSDFNodevirtual
boxSDFNodeprotected
ComputeCostBID(const Vector &)SDFNodevirtual
ComputeCostSigned(const Vector &)SDFPrimitivevirtual
Copy() constSDF3DNoisePrimitivevirtual
costSDFNodeprotected
EpsilonSDFNodeprotectedstatic
f0SDF3DNoisePrimitiveprotected
GetBox() constSDFNode
GetColor(const Vector &) constSDFNodevirtual
GetCostShader(PrimitiveManager *, std::list< QString > *, bool *) constSDF3DNoisePrimitivevirtual
GetGradientShader(PrimitiveManager *, std::list< QString > *, bool *=nullptr) constSDFNodevirtual
GetMaterialShader(PrimitiveManager *, std::list< QString > *, bool *) constSDFPrimitivevirtual
GetShader(PrimitiveManager *, std::list< QString > *, bool *) constSDF3DNoisePrimitivevirtual
Gradient(const Vector &) constSDFNodevirtual
Inside(const Vector &) constSDFNodevirtual
K() constSDFNodevirtual
K(const Box &) constSDFNodevirtual
kSDFNodeprotected
Memory() constSDF3DNoisePrimitivevirtual
nb_octaveSDF3DNoisePrimitiveprotected
Nodes() constSDFNodevirtual
ReccursiveCalls()SDFNodestatic
reccursiveCallsSDFNodeprotectedstatic
ResetReccursiveCalls()SDFNodestatic
SDF3DNoisePrimitive(int nb_octave, double a0, double f0)SDF3DNoisePrimitiveexplicit
SDFNode()SDFNodeexplicit
SDFPrimitive()SDFPrimitiveexplicit
setShaderMaterial(ShaderMaterial *)SDFPrimitive
Signed(const Vector &) constSDF3DNoisePrimitivevirtual
SpherePieces()SDFNodestatic
Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61)SDFNodestatic
~SDF3DNoisePrimitive()SDF3DNoisePrimitivevirtual
~SDFNode()SDFNodevirtual
~SDFPrimitive()SDFPrimitivevirtual