Signed Distance Fields 1.0
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This is the complete list of members for SDFAddSphere, including all inherited members.
addReccursiveCalls(int) | SDFNode | static |
BID(const Vector &) const | SDFNode | virtual |
box | SDFNode | protected |
c | SmoothVertex | protected |
Center() const | SmoothVertex | protected |
ComputeCostBID(const Vector &) | SDFNode | virtual |
ComputeCostSigned(const Vector &) | SDFUnary | virtual |
Copy() const | SDFAddSphere | virtual |
cost | SDFNode | protected |
cubic | SmoothVertex | protected |
CubicFalloff() const | SmoothVertex | protected |
e | SDFUnary | protected |
Epsilon | SDFNode | protectedstatic |
SDFUnary::GetBox() const | SDFNode | |
SmoothVertex::GetBox() const | SmoothVertex | protected |
GetColor(const Vector &) const | SDFNode | virtual |
GetCostShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFUnary | virtual |
GetGradientShader(PrimitiveManager *, std::list< QString > *, bool *=nullptr) const | SDFNode | virtual |
GetMaterialShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFUnary | virtual |
GetShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFAddSphere | virtual |
Gradient(const Vector &) const | SDFNode | virtual |
SDFUnary::Inside(const Vector &) const | SDFNode | virtual |
SmoothVertex::Inside(const Vector &) const | SmoothVertex | protected |
SDFUnary::K(const Box &) const | SDFUnary | virtual |
SDFUnary::SDFNode::K() const | SDFNode | virtual |
SmoothVertex::K() const | SmoothVertex | protected |
k | SDFNode | protected |
Memory() const | SDFAddSphere | virtual |
Nodes() const | SDFUnary | virtual |
r | SmoothVertex | protected |
Radius() const | SmoothVertex | protected |
ReccursiveCalls() | SDFNode | static |
reccursiveCalls | SDFNode | protectedstatic |
ResetReccursiveCalls() | SDFNode | static |
s | SmoothVertex | protected |
SDFAddSphere(SDFNode *, const Vector &, double, double) | SDFAddSphere | explicit |
SDFNode() | SDFNode | explicit |
SDFUnary(SDFNode *) | SDFUnary | explicit |
Signed(const Vector &) const | SDFAddSphere | virtual |
SmoothVertex(const Vector &, const double &, const double &=1.0, bool=true) | SmoothVertex | protected |
SpherePieces() | SDFNode | static |
Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61) | SDFNode | static |
Strength() const | SmoothVertex | protected |
Value(const Vector &) const | SmoothVertex | protected |
~SDFAddSphere() | SDFAddSphere | virtual |
~SDFNode() | SDFNode | virtual |
~SDFUnary() | SDFUnary | virtual |