Signed Distance Fields 1.0
SDFDodecahedron Member List

This is the complete list of members for SDFDodecahedron, including all inherited members.

addReccursiveCalls(int)SDFNodestatic
Area() constDodecahedronprotected
BID(const Vector &) constSDFNodevirtual
boxSDFNodeprotected
cDodecahedronprotected
ComputeCostBID(const Vector &)SDFNodevirtual
ComputeCostSigned(const Vector &)SDFPrimitivevirtual
Copy() constSDFDodecahedronvirtual
costSDFNodeprotected
Dodecahedron(const double &=1.0)Dodecahedronprotected
Dodecahedron(const Vector &, const double &)Dodecahedronprotected
EpsilonSDFNodeprotectedstatic
faceDodecahedronprotectedstatic
SDFPrimitive::GetBox() constSDFNode
Dodecahedron::GetBox() constDodecahedronprotected
GetColor(const Vector &) constSDFNodevirtual
GetCostShader(PrimitiveManager *, std::list< QString > *, bool *) constSDFPrimitivevirtual
GetGradientShader(PrimitiveManager *, std::list< QString > *, bool *=nullptr) constSDFNodevirtual
GetMaterialShader(PrimitiveManager *, std::list< QString > *, bool *) constSDFPrimitivevirtual
GetPlane(int) constDodecahedronprotected
GetShader(PrimitiveManager *, std::list< QString > *, bool *) constSDFDodecahedronvirtual
Gradient(const Vector &) constSDFNodevirtual
SDFPrimitive::Inside(const Vector &) constSDFNodevirtual
Dodecahedron::Inside(const Vector &) constDodecahedronprotected
Intersect(const Ray &, double &, double &, int &, int &) constDodecahedronprotected
K() constSDFNodevirtual
K(const Box &) constSDFNodevirtual
kSDFNodeprotected
Memory() constSDFDodecahedronvirtual
Nodes() constSDFNodevirtual
Normal(int) constDodecahedronprotected
normalDodecahedronprotectedstatic
PhiDodecahedronprotectedstatic
rDodecahedronprotected
R2Dodecahedronprotectedstatic
Radius() constDodecahedronprotected
RandomInside(Random &=Random::R239) constDodecahedronprotected
ReccursiveCalls()SDFNodestatic
reccursiveCallsSDFNodeprotectedstatic
ResetReccursiveCalls()SDFNodestatic
SDFDodecahedron(const Vector &, const double &)SDFDodecahedronexplicit
SDFNode()SDFNodeexplicit
SDFPrimitive()SDFPrimitiveexplicit
setShaderMaterial(ShaderMaterial *)SDFPrimitive
Signed(const Vector &) constSDFDodecahedronvirtual
SpherePieces()SDFNodestatic
Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61)SDFNodestatic
Vertex(int) constDodecahedronprotected
Vertex(int, int) constDodecahedronprotected
vertexDodecahedronprotectedstatic
VertexIndex(int, int)Dodecahedronprotectedstatic
Volume() constDodecahedronprotected
~SDFDodecahedron()SDFDodecahedronvirtual
~SDFNode()SDFNodevirtual
~SDFPrimitive()SDFPrimitivevirtual