Signed Distance Fields 1.0
|
This is the complete list of members for SDFDodecahedron, including all inherited members.
addReccursiveCalls(int) | SDFNode | static |
Area() const | Dodecahedron | protected |
BID(const Vector &) const | SDFNode | virtual |
box | SDFNode | protected |
c | Dodecahedron | protected |
ComputeCostBID(const Vector &) | SDFNode | virtual |
ComputeCostSigned(const Vector &) | SDFPrimitive | virtual |
Copy() const | SDFDodecahedron | virtual |
cost | SDFNode | protected |
Dodecahedron(const double &=1.0) | Dodecahedron | protected |
Dodecahedron(const Vector &, const double &) | Dodecahedron | protected |
Epsilon | SDFNode | protectedstatic |
face | Dodecahedron | protectedstatic |
SDFPrimitive::GetBox() const | SDFNode | |
Dodecahedron::GetBox() const | Dodecahedron | protected |
GetColor(const Vector &) const | SDFNode | virtual |
GetCostShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFPrimitive | virtual |
GetGradientShader(PrimitiveManager *, std::list< QString > *, bool *=nullptr) const | SDFNode | virtual |
GetMaterialShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFPrimitive | virtual |
GetPlane(int) const | Dodecahedron | protected |
GetShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFDodecahedron | virtual |
Gradient(const Vector &) const | SDFNode | virtual |
SDFPrimitive::Inside(const Vector &) const | SDFNode | virtual |
Dodecahedron::Inside(const Vector &) const | Dodecahedron | protected |
Intersect(const Ray &, double &, double &, int &, int &) const | Dodecahedron | protected |
K() const | SDFNode | virtual |
K(const Box &) const | SDFNode | virtual |
k | SDFNode | protected |
Memory() const | SDFDodecahedron | virtual |
Nodes() const | SDFNode | virtual |
Normal(int) const | Dodecahedron | protected |
normal | Dodecahedron | protectedstatic |
Phi | Dodecahedron | protectedstatic |
r | Dodecahedron | protected |
R2 | Dodecahedron | protectedstatic |
Radius() const | Dodecahedron | protected |
RandomInside(Random &=Random::R239) const | Dodecahedron | protected |
ReccursiveCalls() | SDFNode | static |
reccursiveCalls | SDFNode | protectedstatic |
ResetReccursiveCalls() | SDFNode | static |
SDFDodecahedron(const Vector &, const double &) | SDFDodecahedron | explicit |
SDFNode() | SDFNode | explicit |
SDFPrimitive() | SDFPrimitive | explicit |
setShaderMaterial(ShaderMaterial *) | SDFPrimitive | |
Signed(const Vector &) const | SDFDodecahedron | virtual |
SpherePieces() | SDFNode | static |
Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61) | SDFNode | static |
Vertex(int) const | Dodecahedron | protected |
Vertex(int, int) const | Dodecahedron | protected |
vertex | Dodecahedron | protectedstatic |
VertexIndex(int, int) | Dodecahedron | protectedstatic |
Volume() const | Dodecahedron | protected |
~SDFDodecahedron() | SDFDodecahedron | virtual |
~SDFNode() | SDFNode | virtual |
~SDFPrimitive() | SDFPrimitive | virtual |