Signed Distance Fields 1.0
|
This is the complete list of members for SDFHyperEllipsoid, including all inherited members.
addReccursiveCalls(int) | SDFNode | static |
Area() const | Sphere | protected |
Area(const double &) | Sphere | protectedstatic |
BID(const Vector &) const | SDFNode | virtual |
box | SDFNode | protected |
c | Sphere | protected |
Center() const | Sphere | protected |
ComputeCostBID(const Vector &) | SDFNode | virtual |
ComputeCostSigned(const Vector &) | SDFPrimitive | virtual |
Copy() const | SDFHyperEllipsoid | virtual |
cost | SDFNode | protected |
Epsilon | SDFNode | protectedstatic |
epsilon | Sphere | protectedstatic |
EquiRectangular(int, int, int, int) | Sphere | protectedstatic |
Euler(const Vector &) const | Sphere | protected |
Extend(const Vector &) | Sphere | protected |
Extend(const double &) | Sphere | protected |
Extended(const double &) const | Sphere | protected |
ez | SDFHyperEllipsoid | protected |
Fibonacci(int, int) const | Sphere | protected |
SDFPrimitive::GetBox() const | SDFNode | |
Sphere::GetBox() const | Sphere | protected |
GetColor(const Vector &) const | SDFNode | virtual |
GetCostShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFPrimitive | virtual |
GetGradientShader(PrimitiveManager *, std::list< QString > *, bool *=nullptr) const | SDFNode | virtual |
GetMaterialShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFPrimitive | virtual |
GetShader(PrimitiveManager *, std::list< QString > *, bool *=nullptr) const | SDFNode | virtual |
Gradient(const Vector &) const | SDFNode | virtual |
Infinity | Sphere | protectedstatic |
SDFPrimitive::Inside(const Vector &) const | SDFNode | virtual |
Sphere::Inside(const Vector &) const | Sphere | protected |
Intersect(const Ray &) const | Sphere | protected |
Intersect(const Ray &, double &, double &) const | Sphere | protected |
Intersect(const Ray &, double &, double &, Vector &, Vector &) const | Sphere | protected |
Intersect(const Box &) const | Sphere | protected |
Intersect(const Sphere &, Circle &) const | Sphere | protected |
Intersect(const Sphere &) const | Sphere | protected |
Intersect(const Ray &, double &) const | Sphere | protected |
Intersection(const Sphere &, const Sphere &, const Sphere &, Vector &, Vector &) | Sphere | protectedstatic |
InverseTransformed(const Frame &) const | Sphere | protected |
K() const | SDFNode | virtual |
K(const Box &) const | SDFNode | virtual |
k | SDFNode | protected |
Memory() const | SDFHyperEllipsoid | virtual |
Nodes() const | SDFNode | virtual |
Normal(const Vector &) const | Sphere | protected |
Null | Sphere | protectedstatic |
Poisson(const double &, int, Random &=Random::R239) const | Sphere | protected |
R(const Vector &) const | Sphere | protected |
R(const Sphere &) const | Sphere | protected |
R(const Vector &, const Vector &) const | Sphere | protected |
r | Sphere | protected |
Radius() const | Sphere | protected |
RandomInside(Random &=Random::R239) const | Sphere | protected |
RandomNormal(Random &=Random::R239) | Sphere | protectedstatic |
RandomSurface(Random &=Random::R239) const | Sphere | protected |
ReccursiveCalls() | SDFNode | static |
reccursiveCalls | SDFNode | protectedstatic |
ResetReccursiveCalls() | SDFNode | static |
Rotate(const Matrix &) | Sphere | protected |
Rotated(const Matrix &) const | Sphere | protected |
Scale(const double &) | Sphere | protected |
Scaled(const Vector &) const | Sphere | protected |
SDFHyperEllipsoid(const Vector &, double, double, double) | SDFHyperEllipsoid | explicit |
SDFNode() | SDFNode | explicit |
SDFPrimitive() | SDFPrimitive | explicit |
setShaderMaterial(ShaderMaterial *) | SDFPrimitive | |
Signed(const Vector &) const | SDFHyperEllipsoid | virtual |
Sphere() | Sphere | protected |
Sphere(const double &) | Sphere | protected |
Sphere(const Vector &, const double &=0.0) | Sphere | protected |
Sphere(const Vector &, const Vector &) | Sphere | protected |
Sphere(const Vector &, const Vector &, const Vector &) | Sphere | protected |
Sphere(const Vector &, const Vector &, const Vector &, const Vector &) | Sphere | protected |
Sphere(const QVector< Vector > &) | Sphere | protected |
SpherePieces() | SDFNode | static |
Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61) | SDFNode | static |
Transformed(const Frame &) const | Sphere | protected |
Translate(const Vector &) | Sphere | protected |
Translated(const Vector &) const | Sphere | protected |
Unit | Sphere | protectedstatic |
Volume() const | Sphere | protected |
Volume(const Sphere &) const | Sphere | protected |
Volume(const double &) | Sphere | protectedstatic |
~SDFHyperEllipsoid() | SDFHyperEllipsoid | virtual |
~SDFNode() | SDFNode | virtual |
~SDFPrimitive() | SDFPrimitive | virtual |
~Sphere() | Sphere | protected |