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Signed Distance Fields 1.0
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This is the complete list of members for SDFIcosahedron, including all inherited members.
| addReccursiveCalls(int) | SDFNode | static |
| Area() const | Icosahedron | protected |
| BID(const Vector &) const | SDFNode | virtual |
| box | SDFNode | protected |
| c | Icosahedron | protected |
| ComputeCostBID(const Vector &) | SDFNode | virtual |
| ComputeCostSigned(const Vector &) | SDFPrimitive | virtual |
| Copy() const | SDFIcosahedron | virtual |
| cost | SDFNode | protected |
| edge | Icosahedron | protectedstatic |
| Epsilon | SDFNode | protectedstatic |
| face | Icosahedron | protectedstatic |
| SDFPrimitive::GetBox() const | SDFNode | |
| Icosahedron::GetBox() const | Icosahedron | protected |
| GetColor(const Vector &) const | SDFNode | virtual |
| GetCostShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFPrimitive | virtual |
| GetGradientShader(PrimitiveManager *, std::list< QString > *, bool *=nullptr) const | SDFNode | virtual |
| GetMaterialShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFPrimitive | virtual |
| GetPlane(int) const | Icosahedron | protected |
| GetShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFIcosahedron | virtual |
| Gradient(const Vector &) const | SDFNode | virtual |
| Icosahedron(const Vector &, const double &) | Icosahedron | protected |
| Icosahedron(const double &=1.0) | Icosahedron | protected |
| SDFPrimitive::Inside(const Vector &) const | SDFNode | virtual |
| Icosahedron::Inside(const Vector &) const | Icosahedron | protected |
| Intersect(const Ray &, double &, double &, int &, int &) const | Icosahedron | protected |
| K() const | SDFNode | virtual |
| K(const Box &) const | SDFNode | virtual |
| k | SDFNode | protected |
| Memory() const | SDFIcosahedron | virtual |
| Nodes() const | SDFNode | virtual |
| Normal(int) const | Icosahedron | protected |
| normal | Icosahedron | protectedstatic |
| Phi | Icosahedron | protectedstatic |
| r | Icosahedron | protected |
| R2 | Icosahedron | protectedstatic |
| Radius() const | Icosahedron | protected |
| RandomInside(Random &=Random::R239) const | Icosahedron | protected |
| ReccursiveCalls() | SDFNode | static |
| reccursiveCalls | SDFNode | protectedstatic |
| ResetReccursiveCalls() | SDFNode | static |
| SDFIcosahedron(const Vector &, const double &) | SDFIcosahedron | explicit |
| SDFNode() | SDFNode | explicit |
| SDFPrimitive() | SDFPrimitive | explicit |
| setShaderMaterial(ShaderMaterial *) | SDFPrimitive | |
| Signed(const Vector &) const | SDFIcosahedron | virtual |
| SpherePieces() | SDFNode | static |
| Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61) | SDFNode | static |
| Vertex(int) const | Icosahedron | protected |
| Vertex(int, int) const | Icosahedron | protected |
| vertex | Icosahedron | protectedstatic |
| VertexEdgeIndex(int, int) | Icosahedron | protectedstatic |
| VertexIndex(int, int) | Icosahedron | protectedstatic |
| Volume() const | Icosahedron | protected |
| ~SDFIcosahedron() | SDFIcosahedron | virtual |
| ~SDFNode() | SDFNode | virtual |
| ~SDFPrimitive() | SDFPrimitive | virtual |