Signed Distance Fields 1.0
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This is the complete list of members for SDFIcosahedron, including all inherited members.
addReccursiveCalls(int) | SDFNode | static |
Area() const | Icosahedron | protected |
BID(const Vector &) const | SDFNode | virtual |
box | SDFNode | protected |
c | Icosahedron | protected |
ComputeCostBID(const Vector &) | SDFNode | virtual |
ComputeCostSigned(const Vector &) | SDFPrimitive | virtual |
Copy() const | SDFIcosahedron | virtual |
cost | SDFNode | protected |
edge | Icosahedron | protectedstatic |
Epsilon | SDFNode | protectedstatic |
face | Icosahedron | protectedstatic |
SDFPrimitive::GetBox() const | SDFNode | |
Icosahedron::GetBox() const | Icosahedron | protected |
GetColor(const Vector &) const | SDFNode | virtual |
GetCostShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFPrimitive | virtual |
GetGradientShader(PrimitiveManager *, std::list< QString > *, bool *=nullptr) const | SDFNode | virtual |
GetMaterialShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFPrimitive | virtual |
GetPlane(int) const | Icosahedron | protected |
GetShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFIcosahedron | virtual |
Gradient(const Vector &) const | SDFNode | virtual |
Icosahedron(const Vector &, const double &) | Icosahedron | protected |
Icosahedron(const double &=1.0) | Icosahedron | protected |
SDFPrimitive::Inside(const Vector &) const | SDFNode | virtual |
Icosahedron::Inside(const Vector &) const | Icosahedron | protected |
Intersect(const Ray &, double &, double &, int &, int &) const | Icosahedron | protected |
K() const | SDFNode | virtual |
K(const Box &) const | SDFNode | virtual |
k | SDFNode | protected |
Memory() const | SDFIcosahedron | virtual |
Nodes() const | SDFNode | virtual |
Normal(int) const | Icosahedron | protected |
normal | Icosahedron | protectedstatic |
Phi | Icosahedron | protectedstatic |
r | Icosahedron | protected |
R2 | Icosahedron | protectedstatic |
Radius() const | Icosahedron | protected |
RandomInside(Random &=Random::R239) const | Icosahedron | protected |
ReccursiveCalls() | SDFNode | static |
reccursiveCalls | SDFNode | protectedstatic |
ResetReccursiveCalls() | SDFNode | static |
SDFIcosahedron(const Vector &, const double &) | SDFIcosahedron | explicit |
SDFNode() | SDFNode | explicit |
SDFPrimitive() | SDFPrimitive | explicit |
setShaderMaterial(ShaderMaterial *) | SDFPrimitive | |
Signed(const Vector &) const | SDFIcosahedron | virtual |
SpherePieces() | SDFNode | static |
Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61) | SDFNode | static |
Vertex(int) const | Icosahedron | protected |
Vertex(int, int) const | Icosahedron | protected |
vertex | Icosahedron | protectedstatic |
VertexEdgeIndex(int, int) | Icosahedron | protectedstatic |
VertexIndex(int, int) | Icosahedron | protectedstatic |
Volume() const | Icosahedron | protected |
~SDFIcosahedron() | SDFIcosahedron | virtual |
~SDFNode() | SDFNode | virtual |
~SDFPrimitive() | SDFPrimitive | virtual |