Signed Distance Fields 1.0
SDFIcosidodecahedron Member List

This is the complete list of members for SDFIcosidodecahedron, including all inherited members.

addReccursiveCalls(int)SDFNodestatic
Area() constIcosidodecahedronprotected
BID(const Vector &) constSDFNodevirtual
boxSDFNodeprotected
cIcosidodecahedronprotected
ComputeCostBID(const Vector &)SDFNodevirtual
ComputeCostSigned(const Vector &)SDFPrimitivevirtual
Copy() constSDFIcosidodecahedronvirtual
costSDFNodeprotected
EpsilonSDFNodeprotectedstatic
FromJson(const QJsonValue &json)SDFNodestatic
SDFPrimitive::GetBox() constSDFNode
Icosidodecahedron::GetBox() constIcosidodecahedronprotected
GetColor(const Vector &) constSDFNodevirtual
GetCostShader(PrimitiveManager &, std::list< QString > &, bool &) constSDFPrimitivevirtual
GetGradientShader(PrimitiveManager &, std::list< QString > &, bool &) constSDFNodevirtual
GetMaterialShader(PrimitiveManager &, std::list< QString > &, bool &) constSDFPrimitivevirtual
GetPlane(int) constIcosidodecahedronprotected
GetShader(PrimitiveManager &, std::list< QString > &, bool &) constSDFIcosidodecahedronvirtual
Gradient(const Vector &) constSDFNodevirtual
Icosidodecahedron(const Vector &, const double &)Icosidodecahedronprotected
Icosidodecahedron(const double &)Icosidodecahedronprotected
idSDFNodeprotected
SDFPrimitive::Inside(const Vector &) constSDFNodevirtual
Icosidodecahedron::Inside(const Vector &) constIcosidodecahedronprotected
Intersect(const Ray &, double &, double &, int &, int &) constIcosidodecahedronprotected
K() constSDFNodevirtual
K(const Box &) constSDFNodevirtual
kSDFNodeprotected
Memory() constSDFIcosidodecahedronvirtual
Nodes() constSDFNodevirtual
Normal(int) constIcosidodecahedronprotected
normalIcosidodecahedronprotectedstatic
pentagonIcosidodecahedronprotectedstatic
PhiIcosidodecahedronprotectedstatic
rIcosidodecahedronprotected
R2Icosidodecahedronprotectedstatic
Radius() constIcosidodecahedronprotected
ReccursiveCalls()SDFNodestatic
reccursiveCallsSDFNodeprotectedstatic
ResetReccursiveCalls()SDFNodestatic
ResetShaderId()SDFNode
SDFIcosidodecahedron(const Vector &, const double &)SDFIcosidodecahedronexplicit
SDFNode()SDFNodeexplicit
SDFPrimitive()SDFPrimitiveexplicit
SetShaderId(PrimitiveManager &)SDFNodevirtual
setShaderMaterial(ShaderMaterial *)SDFPrimitive
Signed(const Vector &) constSDFIcosidodecahedronvirtual
SpherePieces()SDFNodestatic
Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61)SDFNodestatic
ToJson() constSDFNodevirtual
triangleIcosidodecahedronprotectedstatic
Vertex(int) constIcosidodecahedronprotected
Vertex(int, int) constIcosidodecahedronprotected
vertexIcosidodecahedronprotectedstatic
Vertexes() constIcosidodecahedronprotected
VertexPentagonIndex(int, int)Icosidodecahedronprotectedstatic
VertexTriangleIndex(int, int)Icosidodecahedronprotectedstatic
Volume() constIcosidodecahedronprotected
~SDFIcosidodecahedron()SDFIcosidodecahedronvirtual
~SDFNode()SDFNodevirtual
~SDFPrimitive()SDFPrimitivevirtual