Signed Distance Fields 1.0
SDFRound Member List

This is the complete list of members for SDFRound, including all inherited members.

addReccursiveCalls(int)SDFNodestatic
BID(const Vector &) constSDFNodevirtual
boxSDFNodeprotected
ComputeCostBID(const Vector &)SDFNodevirtual
ComputeCostSigned(const Vector &)SDFUnaryvirtual
Copy() constSDFRoundvirtual
costSDFNodeprotected
eSDFUnaryprotected
EpsilonSDFNodeprotectedstatic
GetBox() constSDFNode
GetColor(const Vector &) constSDFNodevirtual
GetCostShader(PrimitiveManager *, std::list< QString > *, bool *) constSDFUnaryvirtual
GetGradientShader(PrimitiveManager *, std::list< QString > *, bool *) constSDFRoundvirtual
GetMaterialShader(PrimitiveManager *, std::list< QString > *, bool *) constSDFUnaryvirtual
GetShader(PrimitiveManager *, std::list< QString > *, bool *) constSDFRoundvirtual
Gradient(const Vector &) constSDFNodevirtual
Inside(const Vector &) constSDFNodevirtual
K(const Box &) constSDFUnaryvirtual
SDFNode::K() constSDFNodevirtual
kSDFNodeprotected
Memory() constSDFRoundvirtual
Nodes() constSDFUnaryvirtual
rSDFRoundprotected
ReccursiveCalls()SDFNodestatic
reccursiveCallsSDFNodeprotectedstatic
ResetReccursiveCalls()SDFNodestatic
SDFNode()SDFNodeexplicit
SDFRound(SDFNode *, const double &)SDFRoundexplicit
SDFUnary(SDFNode *)SDFUnaryexplicit
Signed(const Vector &) constSDFRoundvirtual
SpherePieces()SDFNodestatic
Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61)SDFNodestatic
~SDFNode()SDFNodevirtual
~SDFRound()SDFRoundvirtual
~SDFUnary()SDFUnaryvirtual