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Signed Distance Fields 1.0
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This is the complete list of members for SDFTriangle2, including all inherited members.
| Area() const | Triangle2 | protected |
| Aspect() const | Triangle2 | protected |
| BaryCenter(const Vector &) const | Triangle2 | protected |
| BarycentricCoordinates(const Vector2 &) const | Triangle2 | protected |
| box | SDFNode2 | protected |
| Center() const | Triangle2 | protected |
| Circumscribed() const | Triangle2 | protected |
| CircumscribedRadius() const | Triangle2 | protected |
| ComputeCostSigned(const Vector2 &) | SDFPrimitive2 | virtual |
| Copy() const | SDFTriangle2 | virtual |
| cost | SDFNode2 | protected |
| Draw(QGraphicsScene &, const QPen &=QPen(), const QBrush &=QBrush()) const | Triangle2 | protected |
| Epsilon | SDFNode2 | protectedstatic |
| epsilon | Triangle2 | protectedstatic |
| Equilateral(const Vector2 &, const double &=1.0, const double &=0.0) | Triangle2 | protectedstatic |
| SDFEuclidean2::GetBox() const | SDFNode2 | |
| Triangle2::GetBox() const | Triangle2 | protected |
| GetCostShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFPrimitive2 | virtual |
| GetGradientShader(PrimitiveManager *, std::list< QString > *, bool *=nullptr) const | SDFNode2 | virtual |
| GetShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFTriangle2 | virtual |
| Gradient(const Vector2 &) const | SDFNode2 | virtual |
| Inscribed() const | Triangle2 | protected |
| InscribedRadius() const | Triangle2 | protected |
| SDFEuclidean2::Inside(const Vector2 &) const | SDFNode2 | virtual |
| Triangle2::Inside(const Box2 &) const | Triangle2 | protected |
| Triangle2::Inside(const Circle2 &) const | Triangle2 | protected |
| Triangle2::Inside(const Vector2 &) const | Triangle2 | protected |
| Triangle2::Inside(const Vector2 &, double &, double &) const | Triangle2 | protected |
| Intersect(const Circle2 &) const | Triangle2 | protected |
| Intersect(const Box2 &) const | Triangle2 | protected |
| Intersect(const Segment2 &) const | Triangle2 | protected |
| Intersect(const Ray2 &, double &, double &) const | Triangle2 | protected |
| Intersect(const Triangle2 &) const | Triangle2 | protected |
| IntersectEdge(const Triangle2 &) const | Triangle2 | protected |
| IntersectVertex(const Triangle2 &) const | Triangle2 | protected |
| K() const | SDFNode2 | virtual |
| k | SDFNode2 | protected |
| Memory() const | SDFTriangle2 | virtual |
| Nodes() const | SDFNode2 | virtual |
| Normal(const Vector2 &) const | Triangle2 | protected |
| operator[](int) const | Triangle2 | protected |
| OrthoCenter() const | Triangle2 | protected |
| Overlap(const Triangle2 &) const | Triangle2 | protected |
| p | Triangle2 | protected |
| Perimeter() const | Triangle2 | protected |
| Poisson(const double &, int, Random &=Random::R239) const | Triangle2 | protected |
| R(const Vector2 &) const | Triangle2 | protected |
| RandomInside(Random &=Random::R239) const | Triangle2 | protected |
| Rotate(const Matrix2 &) | Triangle2 | protected |
| Rotated(const Matrix2 &) const | Triangle2 | protected |
| Scale(const double &) | Triangle2 | protected |
| Scale(const Vector2 &) | Triangle2 | protected |
| Scaled(const double &) const | Triangle2 | protected |
| Scaled(const Vector2 &) const | Triangle2 | protected |
| SDFEuclidean2() | SDFEuclidean2 | explicit |
| SDFNode2() | SDFNode2 | explicit |
| SDFPrimitive2() | SDFPrimitive2 | explicit |
| SDFTriangle2(const Vector2 &, const Vector2 &, const Vector2 &) | SDFTriangle2 | explicit |
| SDFTriangle2(const Triangle2 &) | SDFTriangle2 | explicit |
| Shrink(const double &) | Triangle2 | protected |
| Signed(const Vector2 &) const | SDFTriangle2 | virtual |
| SignedArea() const | Triangle2 | protected |
| Translate(const Vector2 &) | Triangle2 | protected |
| Translated(const Vector2 &) const | Triangle2 | protected |
| Triangle2() | Triangle2 | protected |
| Triangle2(const Vector2 &, const Vector2 &, const Vector2 &) | Triangle2 | protected |
| Triangle2(const Triangle &) | Triangle2 | protected |
| ~SDFEuclidean2() | SDFEuclidean2 | virtual |
| ~SDFNode2() | SDFNode2 | virtual |
| ~SDFPrimitive2() | SDFPrimitive2 | virtual |
| ~SDFTriangle2() | SDFTriangle2 | virtual |
| ~Triangle2() | Triangle2 | protected |