Signed Distance Fields 1.0
SDFWarpTurbulence Member List

This is the complete list of members for SDFWarpTurbulence, including all inherited members.

addReccursiveCalls(int)SDFNodestatic
BID(const Vector &) constSDFNodevirtual
boxSDFNodeprotected
ComputeCostBID(const Vector &)SDFNodevirtual
ComputeCostSigned(const Vector &)SDFUnaryvirtual
Copy() constSDFWarpTurbulencevirtual
costSDFNodeprotected
eSDFUnaryprotected
EpsilonSDFNodeprotectedstatic
GetBox() constSDFNode
GetColor(const Vector &) constSDFNodevirtual
GetCostShader(PrimitiveManager *, std::list< QString > *, bool *) constSDFUnaryvirtual
GetGradientShader(PrimitiveManager *, std::list< QString > *, bool *=nullptr) constSDFNodevirtual
GetMaterialShader(PrimitiveManager *, std::list< QString > *, bool *) constSDFUnaryvirtual
GetShader(PrimitiveManager *, std::list< QString > *, bool *=nullptr) constSDFNodevirtual
Gradient(const Vector &) constSDFNodevirtual
Inside(const Vector &) constSDFNodevirtual
K(const Box &) constSDFUnaryvirtual
SDFNode::K() constSDFNodevirtual
kSDFNodeprotected
Memory() constSDFWarpTurbulencevirtual
Nodes() constSDFUnaryvirtual
ReccursiveCalls()SDFNodestatic
reccursiveCallsSDFNodeprotectedstatic
ResetReccursiveCalls()SDFNodestatic
SDFNode()SDFNodeexplicit
SDFUnary(SDFNode *)SDFUnaryexplicit
SDFWarpTurbulence(SDFNode *, const NoiseTurbulence &)SDFWarpTurbulenceexplicit
Signed(const Vector &) constSDFWarpTurbulencevirtual
SpherePieces()SDFNodestatic
Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61)SDFNodestatic
turbSDFWarpTurbulenceprotected
~SDFNode()SDFNodevirtual
~SDFUnary()SDFUnaryvirtual
~SDFWarpTurbulence()SDFWarpTurbulencevirtual