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| TreeTranslate (TreeNode *=nullptr, const Vector &=Vector::Null) |
| Creates a frame node in the tree structure.
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virtual | ~TreeTranslate () |
| Destroy a frame node in the tree.
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double | Intensity (const Vector &) const |
| Returns the intensity computed by the child node after transforming the point into local space.
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Vector | Gradient (const Vector &) const |
| Returns the transformed gradient computed by the child node after framing the point into local space.
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virtual TreeNode * | Copy () const |
| Creates a deep copy of the frame node.
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TreeNode * | Cut (const Box &) const |
| Cuts the sub-tree to simplify its structure inside a box.
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int | Memory () const |
| Compute the size of a node.
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virtual double | K () const |
| Returns the Lipschitz constant of a frame node.
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virtual double | K (const Box &) const |
| Computes the Lipschitz constant within an argument box.
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virtual double | K (const Segment &) const |
| Compute the Lipschitz constant along a segment.
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virtual double | K (const RayStep &) const |
| Compute the Lipschitz constant along a segment.
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virtual double | K (const Sphere &) const |
| Compute the Lipschitz constant in a sphere.
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virtual double | K (const Ray &) const |
| Computes the Lipschitz constant of the frame node intersecting a ray.
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Color | GetMaterial (const Vector &, const Vector &=Vector::Null) const |
| Compute the texture parameters.
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virtual TreeNode * | Translate (const Vector &) |
| Translate the node in the BlobTree.
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| TreeWarp (TreeNode *=nullptr) |
| Create a warping node.
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virtual | ~TreeWarp () |
| Recursively destroys the structure.
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| TreeUnary (TreeNode *) |
| Create a generic warping node.
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virtual | ~TreeUnary () |
| Recursively destroys the structure.
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virtual int | Nodes () const |
| Compute the number of nodes of the sub-tree.
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virtual int | Depth () const |
| Compute the dpeth of the sub-tree.
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virtual void | SetThreshold (const double &) |
| Recursively setup the threshold value.
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| TreeOperator () |
| Creates an operator node.
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virtual | ~TreeOperator () |
| Destroys an operator.
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| TreeNode () |
| Create a virtual node of the Blob-Tree structure.
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virtual | ~TreeNode () |
| Destroys a node.
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virtual double | Omega (const Vector &) const |
| Return the squared distance to the compact support of the node.
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virtual void | IntensityGradient (const Vector &, double &, Vector &) const |
| Computes the field value and the gradient at a given point in space.
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virtual TreeNode * | Blend (TreeNode *) |
| Insert a blending node that blends the old and the new sub-tree together.
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virtual TreeNode * | Union (TreeNode *) |
| Insert a union node that unions the old and the new sub-tree together.
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virtual TreeNode * | Difference (TreeNode *) |
| Insert a difference node.
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virtual TreeNode * | Rotate (const Matrix &) |
| Insert a rotation node.
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virtual TreeNode * | Scale (const Vector &) |
| Insert a scaling node.
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Box | GetBox () const |
| Return the bounding box of the node.
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virtual QString | Show (int=0) const |
| Show the tree hierarchy.
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virtual Vector | Dichotomy (Vector, Vector, double, double, double, const double &=1.0e-4) |
| Compute the intersection between the implicit surface and a segment.
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Translation operator in the BlobTree.
Translations are very specific affine transformations with very simple and efficient code.
Example of how to code a frame node:
Normalized blending functions (1-r2)3.
Definition blend.h:91
The generic nodes with some pure virtual functions.
Definition blobtree.h:28
TreeTranslate(TreeNode *=nullptr, const Vector &=Vector::Null)
Creates a frame node in the tree structure.
Definition treetranslation.cpp:29
,