Blob 1.0
|
All the primitives and operators of the BlobTree. More...
Modules | |
Normal elements | |
Primitives whose field functions are defined from the Euclidean distance to a skeletal element. | |
Boolean, blending operators | |
Blending, boolean and more complex operators such as contact modeling or hyper-blending. | |
Warping operators | |
Space deformations that transform the shape of BlobTree. | |
Classes | |
class | TreeAlpha |
A simple field function scaling node. More... | |
class | TreeBinary |
Virtual n-ary operator structure. More... | |
class | TreeBlend |
The blending node which is the same blend as for Blobs. More... | |
class | TreeBlendRUnion |
Local blending node. More... | |
class | TreeBox |
Box primitive. More... | |
class | TreeBubble |
Hollow sphere primitive. More... | |
class | TreeCircle |
Circle primitive that generates a torus like element. More... | |
class | TreeCircleArc |
A circle arc skeletal element. More... | |
class | TreeCircleArcSwept |
A tubular arc skeletal element. More... | |
class | TreeCloneFrame |
A simple instancing node. More... | |
class | TreeCloneTranslate |
A simple cloning node. More... | |
class | TreeConic |
Surface of revolution skeleton based on a segment. More... | |
class | TreeContact |
The contact node. More... | |
class | TreeCubic |
Surface of revolution with a cubic polynomial profile curve. More... | |
class | TreeCubicCurve |
Cubic curve primitive. More... | |
class | TreeQuadricCurve |
Quadric curve skeletal element. More... | |
class | TreeCylinder |
Cylinder primitive. ,. More... | |
class | TreeDifference |
Difference node. More... | |
class | TreeDisc |
The disc primitive. More... | |
class | TreeElement |
Generic primitives. More... | |
class | TreeFrame |
Transformations such as rotations, scalings and translations embedded in a frame node. More... | |
class | TreeHalfTorus |
Half-torus skeletal element, which generates a rounded half-torus surface. More... | |
class | TreeHemisphere |
A hemisphere primitive. More... | |
class | TreeHemisphereDisc |
Hemisphere-disk skeletal primitive. More... | |
class | TreeHollowBox |
Hollow box primitive. More... | |
class | TreeHyperBlend |
Hyper-elliptic blending, which is a generalisation of blending. More... | |
class | TreeIntersection |
Intersection node. More... | |
class | TreeNode |
The generic nodes with some pure virtual functions. More... | |
class | TreeNoise |
Noise operator. More... | |
class | TreeNormal |
Generic skeletal element based on the Euclidean distance. More... | |
class | TreeOctahedron |
Octahedron primitive. More... | |
class | TreeOperator |
A virtual operator. More... | |
class | TreePoly |
Convex polygonal skeletal primitive. More... | |
class | TreePyramid |
Pyramid primitive. More... | |
class | TreeQuadric |
Surface of revolution with a quadric profile curve. More... | |
class | TreeRectangle |
Rectangle primitive. More... | |
class | TreeRectangleDisc |
Rectangle-disc primitive. More... | |
class | TreeRotate |
Rotations in a frame node. More... | |
class | TreeScale |
Scaling nodes in the BlobTree. More... | |
class | TreeSphere |
Sphere primitive. More... | |
class | TreeConeSphere |
Cone-sphere skeletal element. ,. More... | |
class | TreeTaper |
A tapering node in the BlobTree. More... | |
class | TreeTexture |
Texture node. More... | |
class | TreeTorus |
Torus primitive, which generates a thick torus. More... | |
class | TreeTranslate |
Translation operator in the BlobTree. More... | |
class | TreeTubular |
A tubular primitive. More... | |
class | TreeTwist |
Twisting nodes. More... | |
class | TreeUnary |
BlobTree generic unary node. More... | |
class | TreeUnion |
The union node. More... | |
class | TreeVertex |
A point skeleton element. More... | |
class | TreeWarp |
Generic warping node. More... | |
All the primitives and operators of the BlobTree.