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| BoxEmpty () |
| Empty.
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| BoxEmpty (const Vector &, const Vector &) |
| Create a box given two opposite corners. Note that this constructor does not check the coordinates of the two vectors. Therefore, the coordinates of a should be lower than those of b. More...
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| BoxEmpty (const Vector &, const double &) |
| Create a box given a center point and the half side length. More...
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| BoxEmpty (const Box &) |
| Create an empty box given a box. More...
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| ~BoxEmpty () |
| Empty.
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double | R (const Vector &) const |
| Computes the squared distance between the hollow-box and a point. More...
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Vector | Normal (const Vector &) const |
| Computes the vector distance between the box and a point. More...
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double | Signed (const Vector &) const |
| Computes the signed distance between the hollow-box and a point. More...
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| Box () |
| Empty.
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| Box (const double &) |
| Create a cube centered at the origin and of given half side length. More...
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| Box (const Vector &) |
| Create an empty box given one vertex. More...
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| Box (const Vector &, const Vector &) |
| Create a box given two opposite corners. More...
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| Box (const Vector &, const double &) |
| Create a box given a center point and the half side length. More...
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| Box (const Vector &, const double &, const double &, const double &) |
| Create a box given a center point and its width, length, and height. More...
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| Box (const double &, const double &, const double &) |
| Create a box given its sizes. More...
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| Box (const Vector *, int) |
| Creates the bounding box of a set of points. More...
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| Box (const QVector< Vector > &) |
| Creates the bounding box of a set of points. More...
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| Box (const Box &, const Box &) |
| Create a box embedding two boxes. More...
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| Box (const Box &, const Frame &) |
| Creates an axis aligned bounding box from a box and a frame. More...
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| Box (const Box &, const FrameScaled &) |
| Creates an axis aligned bounding box from a box and a frame. More...
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| Box (const Box &, const Matrix &) |
| Creates an axis aligned bounding box from a box and a transformation matrix. More...
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| ~Box () |
| Empty.
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Vector & | operator[] (int) |
| Returns either end vertex of the box.
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Vector | operator[] (int) const |
| Overloaded.
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Vector | Center () const |
| Returns the center of the box.
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Vector | Vertex (int) const |
| Returns the k-th vertex of the box. More...
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Vector | Vertex (int, int, int, int, int, int) const |
| Compute the coordinates of a grid aligned point. More...
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Segment | Edge (int) const |
| Compute the k-th edge segment of the box. More...
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Plane | Face (int) const |
| Compute the k-th plane of the box. More...
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Vector | Size () const |
| Compute the size (width, length and height) of a box. More...
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Vector | Diagonal () const |
| Returns the diagonal of the box.
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double | Radius () const |
| Returns the radius of the box, i.e. the length of the half diagonal of the box.
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double | R (const Vector &) const |
| Computes the squared Euclidean distance between the box and a point. More...
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double | Signed (const Vector &) const |
| Computes the signed distance between the box and a point. More...
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Vector | Normal (const Vector &) const |
| Computes the normal vector between a point and a box. More...
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double | R (const Box &) const |
| Compute the squared Euclidean distance between two boxes. More...
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double | RInfinity (const Box &) const |
| Compute the maximum distance between two boxes. More...
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int | Intersect (const Ray &) const |
| Check the intersection between a box and a ray. More...
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int | Intersect (const Ray &, double &, double &) const |
| Computes the intersection between a box and a ray. More...
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int | Intersect (const Ray &, double &) const |
| Compute the first positive intersection between the box and a ray. More...
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int | Intersect (const Ray &, double &, double &, Vector &, Vector &) const |
| Compute the intersection between an axis aligned box and a ray. More...
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int | Intersect (const Ray &, double &, Vector &) const |
| Compute the first positive intersection between the box and a ray. More...
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int | Intersect (const Vector &, const Vector &) const |
| Check if a segment intersects an axis aligned box. More...
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bool | Intersect (const Box &) const |
| Check if the box intersects another box. More...
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bool | Inside (const Box &) const |
| Check if an argument box is inside the box. More...
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bool | Inside (const Vector &) const |
| Check if a point is inside the box. More...
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Box | Intersection (const Box &) const |
| Computes the intersection between two boxes. More...
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int | Difference (const Box &, Box *) const |
| Computes the difference between two boxes. More...
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bool | Empty () const |
| Check if a box is empty. More...
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double | Volume () const |
| Compute the volume of a box.
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double | Area () const |
| Compute the surface area of a box.
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void | SetCubic () |
| Creates the tightest embedding cube from an arbitrarilly shaped box. More...
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void | SetInscribedCubic () |
| Creates the biggest cube iscribed in the box. More...
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Box | Cube () const |
| Return the tightest embedding cube from an arbitrarilly shaped box. More...
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void | Extend (const double &) |
| Extend the limits of the box by a given distance. More...
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Box | Extended (const double &) const |
| Extend the limits of the box by a given distance. More...
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void | Extend (const Vector &) |
| Extend the limits of the box given a point. More...
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void | SetParallelepipedic (const double &, int &, int &, int &) |
| Creates a parallelepipedic box whose dimensions are integer multiples of a given input reference size. More...
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void | SetParallelepipedic (int, int &, int &, int &) |
| Inflates a box so that its dimensions should be a fraction of its maximum side length. More...
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Box | Sub (int) const |
| Computes the sub-box in the n-th octant. More...
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int | Octant (const Vector &) const |
| Compute the octant index of a vertex with respect to the box center. More...
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void | Translate (const Vector &) |
| Translates a box. More...
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Box | Translated (const Vector &) const |
| Translated box. More...
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void | Scale (const double &) |
| Scales a box. More...
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void | Scale (const Vector &) |
| Scales a box. More...
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Box | Scaled (const Vector &) const |
| Scales a box and return the scaled box. More...
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Box | Offsetted (const Vector &) const |
| Offets a box. More...
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Box | Centered () const |
| Compute the box translated to origin. More...
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Box | Cut (const Vector &, const Vector &) const |
| Compute the minimal box embedding the box cut by half space. More...
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int | IntegerAxis () const |
| Compute the axis which has the greater length.
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Vector | RandomInside (Random &=Random::R239) const |
| Generate a random vector inside the box. More...
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Vector | RandomSurface (Random &=Random::R239) const |
| Generate a random vector on the surface of the box. More...
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QVector< Vector > | Poisson (const double &, int, Random &=Random::R239) const |
| Compute a Poisson sphere distribution inside a box. More...
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An axis aligned box, same as Box, but hollow.
The major difference with Box lies in the definition of the distance to the object.