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Maya 1.0
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| CMatrix4Float | Matrix representation for the GPU |
| CMayaAnimatedFrame | Simple animation frame node |
| CMayaCameraSet | A set of cameras |
| CMayaGeometry | A simple triangle mesh representation |
| CMayaGeometryAll | Set of instances along with their frame lists |
| CMayaGeometrySet | The MayaGeometrySet class provides a geometric instance linked to several frames |
| CMayaGeometryStack | A framework for creating an object incrementally |
| CMayaGpu | This class implements a mesh whose structure is optimized for the GPU |
| CMayaGpuAll | This class implements a set of mesh instances optimized for the GPU |
| CMayaGpuSet | This class implements a geometric instance linked to a set of frames |
| CMayaGraphWidget | This class implemements a simple widget for controlling 2D functions |
| CMayaInstance | This class implements geometric instances |
| CMayaInstanceAll | This class implements a set of instances along with their frame lists |
| CMayaInstanceSet | This class implements a geometric instance linked to several frames |
| CMayaMaterial | Set of materials handled by the Maya framework |
| CMayaPlane | A simple plane with lines for locating objects in the MayaWidget |
| CMayaResources | Resource objects are a collection of geometric shapes associated to a name |
| CMayaSceneStack | This class implements a scene construction framework based on MayaResources |
| CMayaShader | A helper class for loading and creating program shaders |
| CMayaStatistics | Statistics about objects and instances |
| CMayaTimeFrame | Key frame in an animation |
| CMayaWidget | A core widget for displaying objects |
| CSphereTracingWidget | SDF rendering widget based on sphere-tracing |
| CTerrainRaytracingWidget | Heightfield rendering widget based on sphere-tracing |
| CVectorFloat | Vector representation for the GPU |
| CVectorFloat2 | Vector representation for the GPU |