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Signed Distance Fields 1.0
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This is the complete list of members for SDFBox, including all inherited members.
| addReccursiveCalls(int) | SDFNode | static |
| Area() const | Box | protected |
| b | Box | protected |
| BID(const Vector &) const | SDFNode | virtual |
| Box() | Box | protected |
| Box(const double &) | Box | protected |
| Box(const Vector &) | Box | protected |
| Box(const Vector &, const Vector &) | Box | protected |
| Box(const Vector &, const double &) | Box | protected |
| Box(const Vector &, const double &, const double &, const double &) | Box | protected |
| Box(const double &, const double &, const double &) | Box | protected |
| Box(const Vector *, int) | Box | protected |
| Box(const QVector< Vector > &) | Box | protected |
| Box(const Box &, const Box &) | Box | protected |
| Box(const Box &, const Frame &) | Box | protected |
| Box(const Box &, const FrameScaled &) | Box | protected |
| Box(const Box &, const Matrix &) | Box | protected |
| box | SDFNode | protected |
| Center() const | Box | protected |
| Centered() const | Box | protected |
| ComputeCostBID(const Vector &) | SDFNode | virtual |
| ComputeCostSigned(const Vector &) | SDFPrimitive | virtual |
| Copy() const | SDFBox | virtual |
| cost | SDFNode | protected |
| Cube() const | Box | protected |
| Cut(const Vector &, const Vector &) const | Box | protected |
| Diagonal() const | Box | protected |
| Difference(const Box &, Box *) const | Box | protected |
| Edge(int) const | Box | protected |
| edge | Box | protectedstatic |
| Empty() const | Box | protected |
| Epsilon | SDFNode | protectedstatic |
| epsilon | Box | protectedstatic |
| Extend(const double &) | Box | protected |
| Extend(const Vector &) | Box | protected |
| Extended(const double &) const | Box | protected |
| Extended(const Vector &) const | Box | protected |
| Face(int) const | Box | protected |
| GetBox() const | SDFNode | |
| GetColor(const Vector &) const | SDFNode | virtual |
| GetCostShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFPrimitive | virtual |
| GetGradientShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFBox | virtual |
| GetMaterialShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFPrimitive | virtual |
| GetShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFBox | virtual |
| Gradient(const Vector &) const | SDFNode | virtual |
| Infinity | Box | protectedstatic |
| SDFEuclidean::Inside(const Vector &) const | SDFNode | virtual |
| Box::Inside(const Box &) const | Box | protected |
| Box::Inside(const Vector &) const | Box | protected |
| IntegerAxis() const | Box | protected |
| Intersect(const Ray &) const | Box | protected |
| Intersect(const Ray &, double &, double &) const | Box | protected |
| Intersect(const Ray &, double &) const | Box | protected |
| Intersect(const Ray &, double &, double &, Vector &, Vector &) const | Box | protected |
| Intersect(const Ray &, double &, Vector &) const | Box | protected |
| Intersect(const Vector &, const Vector &) const | Box | protected |
| Intersect(const Box &) const | Box | protected |
| Intersection(const Box &) const | Box | protected |
| K() const | SDFNode | virtual |
| K(const Box &) const | SDFNode | virtual |
| k | SDFNode | protected |
| Memory() const | SDFBox | virtual |
| Nodes() const | SDFNode | virtual |
| Normal(const Vector &) const | Box | protected |
| normal | Box | protectedstatic |
| Null | Box | protectedstatic |
| Octant(const Vector &) const | Box | protected |
| Offsetted(const Vector &) const | Box | protected |
| operator[](int) | Box | protected |
| operator[](int) const | Box | protected |
| Poisson(const double &, int, Random &=Random::R239) const | Box | protected |
| R(const Vector &) const | Box | protected |
| R(const Box &) const | Box | protected |
| Radius() const | Box | protected |
| RandomInside(Random &=Random::R239) const | Box | protected |
| RandomSurface(Random &=Random::R239) const | Box | protected |
| ReccursiveCalls() | SDFNode | static |
| reccursiveCalls | SDFNode | protectedstatic |
| ResetReccursiveCalls() | SDFNode | static |
| RInfinity(const Box &) const | Box | protected |
| Scale(const double &) | Box | protected |
| Scale(const Vector &) | Box | protected |
| Scaled(const Vector &) const | Box | protected |
| SDFBox(const Box &) | SDFBox | explicit |
| SDFBox(const Vector &, const Vector &) | SDFBox | explicit |
| SDFEuclidean() | SDFEuclidean | explicit |
| SDFNode() | SDFNode | explicit |
| SDFPrimitive() | SDFPrimitive | explicit |
| SetCubic() | Box | protected |
| SetInscribedCubic() | Box | protected |
| SetParallelepipedic(const double &, int &, int &, int &) | Box | protected |
| SetParallelepipedic(int, int &, int &, int &) | Box | protected |
| setShaderMaterial(ShaderMaterial *) | SDFPrimitive | |
| Signed(const Vector &) const | SDFBox | virtual |
| Size() const | Box | protected |
| SpherePieces() | SDFNode | static |
| Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61) | SDFNode | static |
| Sub(int) const | Box | protected |
| Translate(const Vector &) | Box | protected |
| Translated(const Vector &) const | Box | protected |
| Unit | Box | protectedstatic |
| Vertex(int) const | Box | protected |
| Volume() const | Box | protected |
| ~Box() | Box | protected |
| ~SDFBox() | SDFBox | virtual |
| ~SDFEuclidean() | SDFEuclidean | virtual |
| ~SDFNode() | SDFNode | virtual |
| ~SDFPrimitive() | SDFPrimitive | virtual |