Signed Distance Fields 1.0
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Generic primitives. ,. More...
#include <sdf.h>
Public Member Functions | |
SDFEuclidean () | |
Create an Euclidean primitive. More... | |
virtual | ~SDFEuclidean () |
Destructor. | |
virtual double | Signed (const Vector &) const |
Compute the signed Euclidean distance function. More... | |
Public Member Functions inherited from SDFPrimitive | |
SDFPrimitive () | |
Create a primitive. | |
virtual | ~SDFPrimitive () |
Destructor. | |
Public Member Functions inherited from SDFNode | |
SDFNode () | |
Create a generic node. | |
virtual | ~SDFNode () |
Destructor. | |
virtual Vector | Gradient (const Vector &) const |
Compute the gradient of the field. More... | |
virtual bool | Inside (const Vector &) const |
Check if a point is inside or outside. More... | |
virtual int | Memory () const |
Return the size of a sub-tree. | |
virtual double | K () const |
Return the Lipschitz constant of the node. More... | |
virtual double | K (const Box &) const |
Return the local Lipschitz constant. More... | |
Box | GetBox () const |
Return the bounding box of the node. | |
virtual int | Nodes () const |
Compute the number of nodes in the sub-tree. | |
Additional Inherited Members | |
Static Public Member Functions inherited from SDFNode | |
static double | SmoothingPolynomialCubic (double d1, double d2, double sr) |
Generalized C2 polynomial smoothing function between two distances. More... | |
static double | SmoothingPolynomial (double d1, double d2, double sr) |
Generalized C1 polynomial smoothing function between two distances. More... | |
static double | SmoothingQuilez (double d1, double d2, double sr) |
Generalized polynomial smoothing function between two distances. More... | |
static double | SmoothingExp (double d1, double d2, double sr) |
Generalized exponential smoothing function between two distances. More... | |
static SDFNode * | Stalactite (const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61) |
Procedural parameterized stalactite. More... | |
static SDFNode * | SpherePieces () |
Sphere carved, placed on a cylinder. Nice scene for testing sharp features reconstruction. | |
Protected Attributes inherited from SDFNode | |
Box | box |
Box bounding the surface. | |
double | k |
Lipschitz constant. | |
Static Protected Attributes inherited from SDFNode | |
static constexpr double | Epsilon = 0.01 |
Small constant used for bounding volumes. | |
Generic primitives. ,.
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explicit |
Create an Euclidean primitive.
Those primitives compute the signed Euclidean distance to a skeleton, thus the Lipschitz constant is 1.
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virtual |
Compute the signed Euclidean distance function.
By default compute the signed distance to the bounding box of the primitive.
p | Point. |
Reimplemented from SDFPrimitive.
Reimplemented in SDFSphere, SDFSegment, SDFBubble, SDFDisc, SDFLink, SDFHemiSphere, SDFCapsule, SDFTorus, SDFCircleArc, SDFPlane, SDFSlab, SDFCylinder, SDFCone, SDFTetra, SDFRectangle, SDFTubular, SDFBox, SDFCage, SDFCylinderCage, SDFSphereCage, SDFOctahedron, SDFPyramid, SDFQuadricCurve, SDFQuadricTube, SDFCubicCurve, SDFSphereNoiseRadial, SDFSegmentNoiseRadial, SDFVoronoi, SDFPolygonExtruded, SDFExtrudedEllipse, SDFHexagonal, SDFSorQuadricTube, SDFMesh, SDFMeshClamped, and SDFCylinderNoise.