Signed Distance Fields 1.0
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This is the complete list of members for SDFCylinderCage, including all inherited members.
addReccursiveCalls(int) | SDFNode | static |
Area() const | Box | protected |
b | Box | protected |
BID(const Vector &) const | SDFNode | virtual |
Box() | Box | protected |
Box(const double &) | Box | protected |
Box(const Vector &) | Box | protected |
Box(const Vector &, const Vector &) | Box | protected |
Box(const Vector &, const double &) | Box | protected |
Box(const Vector &, const double &, const double &, const double &) | Box | protected |
Box(const double &, const double &, const double &) | Box | protected |
Box(const Vector *, int) | Box | protected |
Box(const QVector< Vector > &) | Box | protected |
Box(const Box &, const Box &) | Box | protected |
Box(const Box &, const Frame &) | Box | protected |
Box(const Box &, const FrameScaled &) | Box | protected |
Box(const Box &, const Matrix &) | Box | protected |
box | SDFNode | protected |
c | SDFCylinderCage | protected |
Center() const | Box | protected |
Centered() const | Box | protected |
ComputeCostBID(const Vector &) | SDFNode | virtual |
ComputeCostSigned(const Vector &) | SDFPrimitive | virtual |
Copy() const | SDFCylinderCage | virtual |
cost | SDFNode | protected |
Cube() const | Box | protected |
Cut(const Vector &, const Vector &) const | Box | protected |
Diagonal() const | Box | protected |
Difference(const Box &, Box *) const | Box | protected |
Edge(int) const | Box | protected |
edge | Box | protectedstatic |
Empty() const | Box | protected |
Epsilon | SDFNode | protectedstatic |
epsilon | Box | protectedstatic |
Extend(const double &) | Box | protected |
Extend(const Vector &) | Box | protected |
Extended(const double &) const | Box | protected |
Extended(const Vector &) const | Box | protected |
Face(int) const | Box | protected |
GetBox() const | SDFNode | |
GetColor(const Vector &) const | SDFNode | virtual |
GetCostShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFPrimitive | virtual |
GetGradientShader(PrimitiveManager *, std::list< QString > *, bool *=nullptr) const | SDFNode | virtual |
GetMaterialShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFPrimitive | virtual |
GetShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFCylinderCage | virtual |
Gradient(const Vector &) const | SDFNode | virtual |
half | SDFCylinderCage | protected |
Infinity | Box | protectedstatic |
SDFEuclidean::Inside(const Vector &) const | SDFNode | virtual |
Box::Inside(const Box &) const | Box | protected |
Box::Inside(const Vector &) const | Box | protected |
IntegerAxis() const | Box | protected |
Intersect(const Ray &) const | Box | protected |
Intersect(const Ray &, double &, double &) const | Box | protected |
Intersect(const Ray &, double &) const | Box | protected |
Intersect(const Ray &, double &, double &, Vector &, Vector &) const | Box | protected |
Intersect(const Ray &, double &, Vector &) const | Box | protected |
Intersect(const Vector &, const Vector &) const | Box | protected |
Intersect(const Box &) const | Box | protected |
Intersection(const Box &) const | Box | protected |
K() const | SDFNode | virtual |
K(const Box &) const | SDFNode | virtual |
k | SDFNode | protected |
Memory() const | SDFCylinderCage | virtual |
Nodes() const | SDFNode | virtual |
Normal(const Vector &) const | Box | protected |
normal | Box | protectedstatic |
Null | Box | protectedstatic |
Octant(const Vector &) const | Box | protected |
Offsetted(const Vector &) const | Box | protected |
operator[](int) | Box | protected |
operator[](int) const | Box | protected |
Poisson(const double &, int, Random &=Random::R239) const | Box | protected |
R(const Vector &) const | Box | protected |
R(const Box &) const | Box | protected |
Radius() const | Box | protected |
RandomInside(Random &=Random::R239) const | Box | protected |
RandomSurface(Random &=Random::R239) const | Box | protected |
ReccursiveCalls() | SDFNode | static |
reccursiveCalls | SDFNode | protectedstatic |
ResetReccursiveCalls() | SDFNode | static |
RInfinity(const Box &) const | Box | protected |
Scale(const double &) | Box | protected |
Scale(const Vector &) | Box | protected |
Scaled(const Vector &) const | Box | protected |
SDFCylinderCage(const Box &, const double &) | SDFCylinderCage | explicit |
SDFCylinderCage(const Vector &, const Vector &, const double &) | SDFCylinderCage | explicit |
SDFEuclidean() | SDFEuclidean | explicit |
SDFNode() | SDFNode | explicit |
SDFPrimitive() | SDFPrimitive | explicit |
SetCubic() | Box | protected |
SetInscribedCubic() | Box | protected |
SetParallelepipedic(const double &, int &, int &, int &) | Box | protected |
SetParallelepipedic(int, int &, int &, int &) | Box | protected |
setShaderMaterial(ShaderMaterial *) | SDFPrimitive | |
Signed(const Vector &) const | SDFCylinderCage | virtual |
Size() const | Box | protected |
SpherePieces() | SDFNode | static |
Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61) | SDFNode | static |
Sub(int) const | Box | protected |
t | SDFCylinderCage | protected |
Translate(const Vector &) | Box | protected |
Translated(const Vector &) const | Box | protected |
Unit | Box | protectedstatic |
Vertex(int) const | Box | protected |
Volume() const | Box | protected |
~Box() | Box | protected |
~SDFCylinderCage() | SDFCylinderCage | virtual |
~SDFEuclidean() | SDFEuclidean | virtual |
~SDFNode() | SDFNode | virtual |
~SDFPrimitive() | SDFPrimitive | virtual |