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Signed Distance Fields 1.0
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This is the complete list of members for SDFHemiSphere, including all inherited members.
| addReccursiveCalls(int) | SDFNode | static |
| axis | HemiSphere | protected |
| BID(const Vector &) const | SDFNode | virtual |
| box | SDFNode | protected |
| c | HemiSphere | protected |
| Center() const | HemiSphere | protected |
| ComputeCostBID(const Vector &) | SDFNode | virtual |
| ComputeCostSigned(const Vector &) | SDFPrimitive | virtual |
| Copy() const | SDFHemiSphere | virtual |
| cost | SDFNode | protected |
| Epsilon | SDFNode | protectedstatic |
| Fibonacci(int, int) | HemiSphere | protected |
| FibonacciUnit(int, int) | HemiSphere | protectedstatic |
| FromJson(const QJsonValue &json) | SDFNode | static |
| GetAxis() const | HemiSphere | protected |
| SDFEuclidean::GetBox() const | SDFNode | |
| HemiSphere::GetBox() const | HemiSphere | protected |
| GetColor(const Vector &) const | SDFNode | virtual |
| GetCostShader(PrimitiveManager &, std::list< QString > &, bool &) const | SDFPrimitive | virtual |
| GetGradientShader(PrimitiveManager &, std::list< QString > &, bool &) const | SDFHemiSphere | virtual |
| GetMaterialShader(PrimitiveManager &, std::list< QString > &, bool &) const | SDFPrimitive | virtual |
| GetShader(PrimitiveManager &, std::list< QString > &, bool &) const | SDFHemiSphere | virtual |
| Gradient(const Vector &) const | SDFNode | virtual |
| HemiSphere(const Vector &, const Vector &, const double &) | HemiSphere | protected |
| HemiSphere(const double &) | HemiSphere | protected |
| id | SDFNode | protected |
| SDFEuclidean::Inside(const Vector &) const | SDFNode | virtual |
| HemiSphere::Inside(const Vector &) const | HemiSphere | protected |
| K() const | SDFNode | virtual |
| K(const Box &) const | SDFNode | virtual |
| k | SDFNode | protected |
| Memory() const | SDFHemiSphere | virtual |
| Nodes() const | SDFNode | virtual |
| Normal(const Vector &) const | HemiSphere | protected |
| PoissonInside(const double &, int, int=0, Random &=Random::R239) const | HemiSphere | protected |
| R(const Vector &) const | HemiSphere | protected |
| r | HemiSphere | protected |
| Radius() const | HemiSphere | protected |
| RandomDirection(const Vector &, Random &=Random::R239) | HemiSphere | protectedstatic |
| RandomInside(Random &=Random::R239) const | HemiSphere | protected |
| ReccursiveCalls() | SDFNode | static |
| reccursiveCalls | SDFNode | protectedstatic |
| Relaxation(QVector< Vector > &, int=1, const double &=1.0/8.0) const | HemiSphere | protected |
| ResetReccursiveCalls() | SDFNode | static |
| ResetShaderId() | SDFNode | |
| SDFEuclidean() | SDFEuclidean | explicit |
| SDFHemiSphere(const Vector &, const Vector &, const double &) | SDFHemiSphere | explicit |
| SDFHemiSphere(const QJsonValue &json) | SDFHemiSphere | explicit |
| SDFNode() | SDFNode | explicit |
| SDFPrimitive() | SDFPrimitive | explicit |
| SetShaderId(PrimitiveManager &) | SDFNode | virtual |
| setShaderMaterial(ShaderMaterial *) | SDFPrimitive | |
| Signed(const Vector &) const | SDFHemiSphere | virtual |
| SpherePieces() | SDFNode | static |
| Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61) | SDFNode | static |
| ToJson() const | SDFHemiSphere | virtual |
| ~HemiSphere() | HemiSphere | protected |
| ~SDFEuclidean() | SDFEuclidean | virtual |
| ~SDFHemiSphere() | SDFHemiSphere | virtual |
| ~SDFNode() | SDFNode | virtual |
| ~SDFPrimitive() | SDFPrimitive | virtual |