Signed Distance Fields 1.0
SDFHemiSphere Member List

This is the complete list of members for SDFHemiSphere, including all inherited members.

addReccursiveCalls(int)SDFNodestatic
axisHemiSphereprotected
BID(const Vector &) constSDFNodevirtual
boxSDFNodeprotected
cHemiSphereprotected
Center() constHemiSphereprotected
ComputeCostBID(const Vector &)SDFNodevirtual
ComputeCostSigned(const Vector &)SDFPrimitivevirtual
Copy() constSDFHemiSpherevirtual
costSDFNodeprotected
EpsilonSDFNodeprotectedstatic
Fibonacci(int, int)HemiSphereprotected
FibonacciUnit(int, int)HemiSphereprotectedstatic
FromJson(const QJsonValue &json)SDFNodestatic
GetAxis() constHemiSphereprotected
SDFEuclidean::GetBox() constSDFNode
HemiSphere::GetBox() constHemiSphereprotected
GetColor(const Vector &) constSDFNodevirtual
GetCostShader(PrimitiveManager &, std::list< QString > &, bool &) constSDFPrimitivevirtual
GetGradientShader(PrimitiveManager &, std::list< QString > &, bool &) constSDFHemiSpherevirtual
GetMaterialShader(PrimitiveManager &, std::list< QString > &, bool &) constSDFPrimitivevirtual
GetShader(PrimitiveManager &, std::list< QString > &, bool &) constSDFHemiSpherevirtual
Gradient(const Vector &) constSDFNodevirtual
HemiSphere(const Vector &, const Vector &, const double &)HemiSphereprotected
HemiSphere(const double &)HemiSphereprotected
idSDFNodeprotected
SDFEuclidean::Inside(const Vector &) constSDFNodevirtual
HemiSphere::Inside(const Vector &) constHemiSphereprotected
K() constSDFNodevirtual
K(const Box &) constSDFNodevirtual
kSDFNodeprotected
Memory() constSDFHemiSpherevirtual
Nodes() constSDFNodevirtual
Normal(const Vector &) constHemiSphereprotected
PoissonInside(const double &, int, int=0, Random &=Random::R239) constHemiSphereprotected
R(const Vector &) constHemiSphereprotected
rHemiSphereprotected
Radius() constHemiSphereprotected
RandomDirection(const Vector &, Random &=Random::R239)HemiSphereprotectedstatic
RandomInside(Random &=Random::R239) constHemiSphereprotected
ReccursiveCalls()SDFNodestatic
reccursiveCallsSDFNodeprotectedstatic
Relaxation(QVector< Vector > &, int=1, const double &=1.0/8.0) constHemiSphereprotected
ResetReccursiveCalls()SDFNodestatic
ResetShaderId()SDFNode
SDFEuclidean()SDFEuclideanexplicit
SDFHemiSphere(const Vector &, const Vector &, const double &)SDFHemiSphereexplicit
SDFHemiSphere(const QJsonValue &json)SDFHemiSphereexplicit
SDFNode()SDFNodeexplicit
SDFPrimitive()SDFPrimitiveexplicit
SetShaderId(PrimitiveManager &)SDFNodevirtual
setShaderMaterial(ShaderMaterial *)SDFPrimitive
Signed(const Vector &) constSDFHemiSpherevirtual
SpherePieces()SDFNodestatic
Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61)SDFNodestatic
ToJson() constSDFHemiSpherevirtual
~HemiSphere()HemiSphereprotected
~SDFEuclidean()SDFEuclideanvirtual
~SDFHemiSphere()SDFHemiSpherevirtual
~SDFNode()SDFNodevirtual
~SDFPrimitive()SDFPrimitivevirtual