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Signed Distance Fields 1.0
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This is the complete list of members for SDFPolygonExtruded, including all inherited members.
| addReccursiveCalls(int) | SDFNode | static |
| Append(const Vector2 &) | Polygon2 | protected |
| Area() const | Polygon2 | protected |
| BID(const Vector &) const | SDFNode | virtual |
| box | SDFNode | protected |
| Center() const | Polygon2 | protected |
| Centroid() const | Polygon2 | protected |
| Collapsed(const double &) const | Polygon2 | protected |
| ComputeCostBID(const Vector &) | SDFNode | virtual |
| ComputeCostSigned(const Vector &) | SDFPrimitive | virtual |
| Copy() const | SDFPolygonExtruded | virtual |
| cost | SDFNode | protected |
| Draw(QGraphicsScene &, const QPen &=QPen(), const QBrush &=QBrush()) const | Polygon2 | protected |
| e | SDFPolygonExtruded | protected |
| EarClip() const | Polygon2 | protected |
| Edge(int) const | Polygon2 | protected |
| Epsilon | SDFNode | protectedstatic |
| Expand(const double &) | Polygon2 | protected |
| SDFEuclidean::GetBox() const | SDFNode | |
| Polygon2::GetBox() const | Polygon2 | protected |
| GetColor(const Vector &) const | SDFNode | virtual |
| GetCostShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFPrimitive | virtual |
| GetGradientShader(PrimitiveManager *, std::list< QString > *, bool *=nullptr) const | SDFNode | virtual |
| GetMaterialShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFPrimitive | virtual |
| GetQt() const | Polygon2 | protected |
| GetShader(PrimitiveManager *, std::list< QString > *, bool *=nullptr) const | SDFNode | virtual |
| Gradient(const Vector &) const | SDFNode | virtual |
| Hausdorff(const Polygon2 &, bool=false) const | Polygon2 | protected |
| SDFEuclidean::Inside(const Vector &) const | SDFNode | virtual |
| Polygon2::Inside(const Vector2 &) const | Polygon2 | protected |
| Polygon2::Inside(const QVector< Polygon2 > &, const Vector2 &) | Polygon2 | protectedstatic |
| Intersect(const Circle2 &) const | Polygon2 | protected |
| IntersectSegment(const Segment2 &) const | Polygon2 | protected |
| IsConvex() const | Polygon2 | protected |
| K() const | SDFNode | virtual |
| K(const Box &) const | SDFNode | virtual |
| k | SDFNode | protected |
| Length() const | Polygon2 | protected |
| Memory() const | SDFPolygonExtruded | virtual |
| Nodes() const | SDFNode | virtual |
| NormalAtLength(const double &) const | Polygon2 | protected |
| PointAtLength(const double &) const | Polygon2 | protected |
| Poisson(const double &, int, bool=false, Random &=Random::R239) const | Polygon2 | protected |
| Polygon2() | Polygon2 | protected |
| Polygon2(Vector2 *, int) | Polygon2 | protected |
| Polygon2(const Vector2 &, const Vector2 &, const Vector2 &) | Polygon2 | protected |
| Polygon2(const Vector2 &, const Vector2 &, const Vector2 &, const Vector2 &) | Polygon2 | protected |
| Polygon2(const QVector< Vector > &) | Polygon2 | protected |
| Polygon2(const QVector< Vector2 > &) | Polygon2 | protected |
| Polygon2(const QVector< Vector2 > &, const QVector< int > &) | Polygon2 | protected |
| Polygon2(const Triangle2 &) | Polygon2 | protected |
| Polygon2(const Box2 &) | Polygon2 | protected |
| Polygon2(const Hexagon2 &) | Polygon2 | protected |
| Polygon2(const Pentagon2 &) | Polygon2 | protected |
| Polygon2(const Quadrangle2 &) | Polygon2 | protected |
| Polygon2(const Polygonal &) | Polygon2 | protected |
| Polygon2(const Octogon2 &) | Polygon2 | protected |
| Polygon2(const IrregularOctogon2 &) | Polygon2 | protected |
| Polygon2(const Ellipse2 &, int=72) | Polygon2 | protected |
| q | Polygon2 | protected |
| R(const Vector2 &) const | Polygon2 | protected |
| R(const Line2 &) const | Polygon2 | protected |
| R(const QVector< Polygon2 > &, const Vector2 &) | Polygon2 | protectedstatic |
| RandomInside(Random &=Random::R239) const | Polygon2 | protected |
| RC(const Vector2 &) const | Polygon2 | protected |
| ReccursiveCalls() | SDFNode | static |
| reccursiveCalls | SDFNode | protectedstatic |
| Resampled(const double &) const | Polygon2 | protected |
| ResetReccursiveCalls() | SDFNode | static |
| Rotate(const Matrix2 &) | Polygon2 | protected |
| Rotated(const Matrix2 &) const | Polygon2 | protected |
| Scale(const double &) | Polygon2 | protected |
| Scaled(const Vector2 &) const | Polygon2 | protected |
| SDFEuclidean() | SDFEuclidean | explicit |
| SDFNode() | SDFNode | explicit |
| SDFPolygonExtruded(const Polygon2 &, const double &) | SDFPolygonExtruded | explicit |
| SDFPrimitive() | SDFPrimitive | explicit |
| setShaderMaterial(ShaderMaterial *) | SDFPrimitive | |
| Signed(const Vector &) const | SDFPolygonExtruded | virtual |
| Polygon2::Signed(const Vector2 &) const | Polygon2 | protected |
| Size() const | Polygon2 | protected |
| SpherePieces() | SDFNode | static |
| Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61) | SDFNode | static |
| Subdivide(int, QVector< Vector2 > &, QVector< int > &) const | Polygon2 | protected |
| Transformed(const Frame2 &) const | Polygon2 | protected |
| Translate(const Vector2 &) | Polygon2 | protected |
| Translated(const Vector2 &) const | Polygon2 | protected |
| Vertex(int) | Polygon2 | protected |
| Vertex(int) const | Polygon2 | protected |
| Vertices() | Polygon2 | protected |
| Vertices() const | Polygon2 | protected |
| Where(const Circle2 &) const | Polygon2 | protected |
| ~SDFEuclidean() | SDFEuclidean | virtual |
| ~SDFNode() | SDFNode | virtual |
| ~SDFPolygonExtruded() | SDFPolygonExtruded | virtual |
| ~SDFPrimitive() | SDFPrimitive | virtual |