|
Signed Distance Fields 1.0
|
This is the complete list of members for SDFPyramid, including all inherited members.
| a | Pyramid | protected |
| addReccursiveCalls(int) | SDFNode | static |
| Area() const | Pyramid | protected |
| BID(const Vector &) const | SDFNode | virtual |
| box | SDFNode | protected |
| center | Pyramid | protected |
| ComputeCostBID(const Vector &) | SDFNode | virtual |
| ComputeCostSigned(const Vector &) | SDFPrimitive | virtual |
| Copy() const | SDFPyramid | virtual |
| cost | SDFNode | protected |
| Epsilon | SDFNode | protectedstatic |
| face | Pyramid | protectedstatic |
| SDFEuclidean::GetBox() const | SDFNode | |
| Pyramid::GetBox() const | Pyramid | protected |
| GetColor(const Vector &) const | SDFNode | virtual |
| GetCostShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFPrimitive | virtual |
| GetGradientShader(PrimitiveManager *, std::list< QString > *, bool *=nullptr) const | SDFNode | virtual |
| GetMaterialShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFPrimitive | virtual |
| GetShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFPyramid | virtual |
| Gradient(const Vector &) const | SDFNode | virtual |
| height | Pyramid | protected |
| SDFEuclidean::Inside(const Vector &) const | SDFNode | virtual |
| Pyramid::Inside(const Vector &) const | Pyramid | protected |
| K() const | SDFNode | virtual |
| K(const Box &) const | SDFNode | virtual |
| k | SDFNode | protected |
| Memory() const | SDFPyramid | virtual |
| neaa | Pyramid | protected |
| Nodes() const | SDFNode | virtual |
| Normal(int) const | Pyramid | protected |
| Normal(const Vector &) const | Pyramid | protected |
| nt | Pyramid | protected |
| Pyramid(const Vector &, const double &) | Pyramid | protected |
| Pyramid(const Vector &, const double &, const double &) | Pyramid | protected |
| Pyramid(const double &, const double &) | Pyramid | protected |
| R(const Vector &) const | Pyramid | protected |
| ReccursiveCalls() | SDFNode | static |
| reccursiveCalls | SDFNode | protectedstatic |
| ResetReccursiveCalls() | SDFNode | static |
| SDFEuclidean() | SDFEuclidean | explicit |
| SDFNode() | SDFNode | explicit |
| SDFPrimitive() | SDFPrimitive | explicit |
| SDFPyramid(const Pyramid &) | SDFPyramid | explicit |
| setShaderMaterial(ShaderMaterial *) | SDFPrimitive | |
| Signed(const Vector &) const | SDFPyramid | virtual |
| SpherePieces() | SDFNode | static |
| Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61) | SDFNode | static |
| Vertex(int) const | Pyramid | protected |
| Vertex(int, int) const | Pyramid | protected |
| vertex | Pyramid | protectedstatic |
| VertexIndex(int, int) | Pyramid | protectedstatic |
| Volume() const | Pyramid | protected |
| ~SDFEuclidean() | SDFEuclidean | virtual |
| ~SDFNode() | SDFNode | virtual |
| ~SDFPrimitive() | SDFPrimitive | virtual |
| ~SDFPyramid() | SDFPyramid | virtual |