Signed Distance Fields 1.0
SDFRevolution Member List

This is the complete list of members for SDFRevolution, including all inherited members.

addReccursiveCalls(int)SDFNodestatic
Axis()Axis
Axis(const Vector &, const Vector &)Axis
axisAxisprotected
bAxisprotected
BID(const Vector &) constSDFNodevirtual
boxSDFNodeprotected
BoxVector(const Vector &)Axisstatic
ComputeCostBID(const Vector &)SDFNodevirtual
ComputeCostSigned(const Vector &)SDFFromPlanarvirtual
Copy() constSDFRevolutionvirtual
costSDFNodeprotected
EpsilonSDFNodeprotectedstatic
Equation(const Ray &) constAxis
GetAxis() constAxis
GetBox() constSDFNode
GetColor(const Vector &) constSDFNodevirtual
GetCostShader(PrimitiveManager *, std::list< QString > *, bool *) constSDFFromPlanarvirtual
GetFrame() constAxis
GetFrame(const Vector &)Axisstatic
GetGradientShader(PrimitiveManager *, std::list< QString > *, bool *=nullptr) constSDFNodevirtual
GetMaterialShader(PrimitiveManager *, std::list< QString > *, bool *) constSDFPrimitivevirtual
GetShader(PrimitiveManager *, std::list< QString > *, bool *) constSDFRevolutionvirtual
Gradient(const Vector &) constSDFNodevirtual
Inside(const Vector &) constSDFNodevirtual
K() constSDFNodevirtual
K(const Box &) constSDFNodevirtual
kSDFNodeprotected
Length() constAxis
lengthAxisprotected
Memory() constSDFRevolutionvirtual
nodeSDFFromPlanarprotected
Nodes() constSDFFromPlanarvirtual
Normal(const Vector &) constAxis
Point(const double &) constAxis
R(const Vector &) constAxis
R(const Axis &) constAxis
R(const Vector &, double &) constAxis
Radial(const Vector &) constAxis
Radial(const Vector &, Vector &, Vector &) constAxisprotected
ReccursiveCalls()SDFNodestatic
reccursiveCallsSDFNodeprotectedstatic
ResetReccursiveCalls()SDFNodestatic
Rotate(const Matrix &)Axis
Scale(const double &)Axis
Scale(const Vector &)Axis
SDFFromPlanar(SDFNode2 *)SDFFromPlanarexplicit
SDFNode()SDFNodeexplicit
SDFPrimitive()SDFPrimitiveexplicit
SDFRevolution(SDFNode2 *, const Vector &=Vector::Null, const Vector &=Vector::Z)SDFRevolutionexplicit
setShaderMaterial(ShaderMaterial *)SDFPrimitive
Signed(const Vector &) constSDFRevolutionvirtual
SpherePieces()SDFNodestatic
Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61)SDFNodestatic
Symmetric(const Vector &) constAxis
Symmetric(const Sphere &) constAxis
Translate(const Vector &)Axis
Vertex(int) constAxis
ZAxisstatic
~Axis()Axis
~SDFFromPlanar()SDFFromPlanarvirtual
~SDFNode()SDFNodevirtual
~SDFPrimitive()SDFPrimitivevirtual
~SDFRevolution()SDFRevolutionvirtual