Signed Distance Fields 1.0
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This is the complete list of members for SDFSector, including all inherited members.
a | Sector | protected |
addReccursiveCalls(int) | SDFNode | static |
axis | Sector | protected |
BID(const Vector &) const | SDFNode | virtual |
box | SDFNode | protected |
c | Sector | protected |
ComputeCostBID(const Vector &) | SDFNode | virtual |
ComputeCostSigned(const Vector &) | SDFPrimitive | virtual |
Copy() const | SDFSector | virtual |
cost | SDFNode | protected |
Epsilon | SDFNode | protectedstatic |
SDFEuclidean::GetBox() const | SDFNode | |
Sector::GetBox() const | Sector | protected |
GetColor(const Vector &) const | SDFNode | virtual |
GetCostShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFPrimitive | virtual |
GetGradientShader(PrimitiveManager *, std::list< QString > *, bool *=nullptr) const | SDFNode | virtual |
GetMaterialShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFPrimitive | virtual |
GetShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFSector | virtual |
Gradient(const Vector &) const | SDFNode | virtual |
Inside(const Vector &) const | SDFNode | virtual |
K() const | SDFNode | virtual |
K(const Box &) const | SDFNode | virtual |
k | SDFNode | protected |
Memory() const | SDFSector | virtual |
Nodes() const | SDFNode | virtual |
r | Sector | protected |
ReccursiveCalls() | SDFNode | static |
reccursiveCalls | SDFNode | protectedstatic |
ResetReccursiveCalls() | SDFNode | static |
Rotate(const Matrix &) | Sector | protected |
s | Sector | protected |
Scale(const double &) | Sector | protected |
SDFEuclidean() | SDFEuclidean | explicit |
SDFNode() | SDFNode | explicit |
SDFPrimitive() | SDFPrimitive | explicit |
SDFSector(const Vector &, const Vector &, const double &, const double &) | SDFSector | explicit |
SDFSector(const Sector &) | SDFSector | explicit |
Sector() | Sector | protected |
Sector(const double &, const double &=Math::HalfPi) | Sector | protected |
Sector(const Vector &, const Vector &, const double &, const double &=Math::HalfPi) | Sector | protected |
setShaderMaterial(ShaderMaterial *) | SDFPrimitive | |
Signed(const Vector &) const | SDFSector | virtual |
SpherePieces() | SDFNode | static |
Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61) | SDFNode | static |
Translate(const Vector &) | Sector | protected |
~SDFEuclidean() | SDFEuclidean | virtual |
~SDFNode() | SDFNode | virtual |
~SDFPrimitive() | SDFPrimitive | virtual |
~SDFSector() | SDFSector | virtual |
~Sector() | Sector | protected |