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Signed Distance Fields 1.0
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This is the complete list of members for SDFSlab, including all inherited members.
| addReccursiveCalls(int) | SDFNode | static |
| BID(const Vector &) const | SDFNode | virtual |
| box | SDFNode | protected |
| c | Plane | protected |
| Cast(const Vector &, double &, double &) | Plane | protectedstatic |
| Coeff() const | Plane | protected |
| ComputeCostBID(const Vector &) | SDFNode | virtual |
| ComputeCostSigned(const Vector &) | SDFPrimitive | virtual |
| ConvexPoints(const QVector< Plane > &) | Plane | protectedstatic |
| Copy() const | SDFSlab | virtual |
| cost | SDFNode | protected |
| e | Slab | protected |
| Epsilon | SDFNode | protectedstatic |
| epsilon | Slab | protectedstatic |
| Equation(const Ray &) const | Plane | protected |
| Eval(const Vector &) const | Plane | protected |
| GetBox() const | SDFNode | |
| GetColor(const Vector &) const | SDFNode | virtual |
| GetCostShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFPrimitive | virtual |
| GetFrame() const | Plane | protected |
| GetGradientShader(PrimitiveManager *, std::list< QString > *, bool *=nullptr) const | SDFNode | virtual |
| GetMaterialShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFPrimitive | virtual |
| GetShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFSlab | virtual |
| Gradient(const Vector &) const | SDFNode | virtual |
| SDFEuclidean::Inside(const Vector &) const | SDFNode | virtual |
| Slab::Inside(const Vector &) const | Slab | protected |
| Intersect(const Ray &, double &, double &) const | Slab | protected |
| Plane::Intersect(const Ray &, double &) const | Plane | protected |
| Plane::Intersect(const Line &) const | Plane | protected |
| Plane::Intersect(const Segment &, double &) const | Plane | protected |
| Plane::Intersect(const Plane &) const | Plane | protected |
| Intersection(const Plane &, const Plane &, const Plane &) | Plane | protectedstatic |
| K() const | SDFNode | virtual |
| K(const Box &) const | SDFNode | virtual |
| k | SDFNode | protected |
| Memory() const | SDFSlab | virtual |
| n | Plane | protected |
| Nodes() const | SDFNode | virtual |
| Normal() const | Slab | protected |
| Normal(const Vector &) const | Slab | protected |
| Plane() | Plane | protected |
| Plane(const double &, const double &, const double &, const double &) | Plane | protected |
| Plane(const Vector &, const double &) | Plane | protected |
| Plane(const Vector &, const Vector &) | Plane | protected |
| Plane(const Vector &) | Plane | protected |
| R(const Vector &) const | Slab | protected |
| ReccursiveCalls() | SDFNode | static |
| reccursiveCalls | SDFNode | protectedstatic |
| Reflect(const Vector &) const | Plane | protected |
| Reflect(const Vector &, const Vector &) | Plane | protectedstatic |
| Refract(const Vector &, const double &, Vector &) const | Plane | protected |
| Refract(const Vector &, const Vector &, const double &, Vector &) | Plane | protectedstatic |
| ResetReccursiveCalls() | SDFNode | static |
| Rotate(const Matrix &) | Slab | protected |
| Scale(const double &) | Plane | protected |
| SDFEuclidean() | SDFEuclidean | explicit |
| SDFNode() | SDFNode | explicit |
| SDFPrimitive() | SDFPrimitive | explicit |
| SDFSlab(const Vector &, const Vector &, const double &) | SDFSlab | explicit |
| SDFSlab(const Slab &) | SDFSlab | explicit |
| setShaderMaterial(ShaderMaterial *) | SDFPrimitive | |
| Side(const Vector &) const | Plane | protected |
| Signed(const Vector &) const | SDFSlab | virtual |
| Slab(const Plane &, const double &) | Slab | protected |
| Slab(const QVector< Vector > &, const Vector &) | Slab | protected |
| Slab() | Slab | protected |
| SpherePieces() | SDFNode | static |
| Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61) | SDFNode | static |
| Symmetric(const Box &) const | Plane | protected |
| Symmetric(const Segment &) const | Plane | protected |
| Symmetric(const Sphere &) const | Plane | protected |
| Symmetry(const Vector &) const | Plane | protected |
| Transform(const Matrix4 &) | Plane | protected |
| Translate(const double &) | Slab | protected |
| Vertex() const | Plane | protected |
| XY | Plane | protectedstatic |
| YZ | Plane | protectedstatic |
| ZX | Plane | protectedstatic |
| ~Plane() | Plane | protected |
| ~SDFEuclidean() | SDFEuclidean | virtual |
| ~SDFNode() | SDFNode | virtual |
| ~SDFPrimitive() | SDFPrimitive | virtual |
| ~SDFSlab() | SDFSlab | virtual |
| ~Slab() | Slab | protected |