Signed Distance Fields 1.0
SDFSmoothUnion Member List

This is the complete list of members for SDFSmoothUnion, including all inherited members.

addReccursiveCalls(int)SDFNodestatic
BID(const Vector &) constSDFUnionvirtual
boxSDFNodeprotected
ComputeCostBID(const Vector &)SDFUnionvirtual
ComputeCostSigned(const Vector &)SDFBinaryvirtual
Copy() constSDFSmoothUnionvirtual
costSDFNodeprotected
eSDFBinaryprotected
EpsilonSDFNodeprotectedstatic
FromJson(const QJsonValue &json)SDFNodestatic
GetBox() constSDFNode
GetColor(const Vector &) constSDFUnionvirtual
GetCostShader(PrimitiveManager &, std::list< QString > &, bool &) constSDFSmoothUnionvirtual
GetGradientShader(PrimitiveManager &, std::list< QString > &, bool &) constSDFSmoothUnionvirtual
GetMaterialShader(PrimitiveManager &, std::list< QString > &, bool &) constSDFUnionvirtual
GetShader(PrimitiveManager &, std::list< QString > &, bool &) constSDFSmoothUnionvirtual
Gradient(const Vector &) constSDFSmoothUnionvirtual
idSDFNodeprotected
Inside(const Vector &) constSDFNodevirtual
K(const Box &) constSDFBinaryvirtual
SDFNode::K() constSDFNodevirtual
kSDFNodeprotected
Memory() constSDFSmoothUnionvirtual
Nodes() constSDFBinaryvirtual
QuadricCurve(const double &, const QuadricCurveSet &)SDFUnionstatic
ReccursiveCalls()SDFNodestatic
reccursiveCallsSDFNodeprotectedstatic
ResetReccursiveCalls()SDFNodestatic
ResetShaderId()SDFBinaryvirtual
RevolutionQuadricTubeSet(const Vector &, const Vector &, const double &, const QuadricCurve2Set &)SDFUnionstatic
RevolutionQuadricTubeSet(const double &, const QuadricCurve2Set &)SDFUnionstatic
SDFBinary(SDFNode *, SDFNode *)SDFBinaryexplicit
SDFNode()SDFNodeexplicit
SDFSmoothUnion(SDFNode *, SDFNode *, const double &)SDFSmoothUnionexplicit
SDFSmoothUnion(SDFNode *, SDFNode *, SDFNode *, const double &)SDFSmoothUnionexplicit
SDFSmoothUnion(SDFNode *, SDFNode *, SDFNode *, SDFNode *, const double &)SDFSmoothUnionexplicit
SDFSmoothUnion(const QJsonValue &json)SDFSmoothUnionexplicit
SDFUnion(SDFNode *, SDFNode *)SDFUnionexplicit
SDFUnion(SDFNode *, SDFNode *, SDFNode *)SDFUnionexplicit
SDFUnion(SDFNode *, SDFNode *, SDFNode *, SDFNode *)SDFUnionexplicit
SDFUnion(const QVector< SDFNode * > &)SDFUnionexplicit
SDFUnion(const QJsonValue &json)SDFUnionexplicit
SetShaderId(PrimitiveManager &)SDFBinaryvirtual
Signed(const Vector &) constSDFSmoothUnionvirtual
SDFUnion::Signed(const double &, const double &)SDFUnionstatic
smoothSDFSmoothUnionprotected
SpherePieces()SDFNodestatic
Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61)SDFNodestatic
ToJson() constSDFSmoothUnionvirtual
~SDFBinary()SDFBinaryvirtual
~SDFNode()SDFNodevirtual
~SDFSmoothUnion()SDFSmoothUnionvirtual
~SDFUnion()SDFUnionvirtual