Signed Distance Fields 1.0
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This is the complete list of members for SDFTetra, including all inherited members.
Area() const | Tetrahedra | protected |
box | SDFNode | protected |
Copy() const | SDFTetra | virtual |
Epsilon | SDFNode | protectedstatic |
epsilon | Tetrahedra | protectedstatic |
SDFEuclidean::GetBox() const | SDFNode | |
Tetrahedra::GetBox() const | Tetrahedra | protected |
GetPlane(int) const | Tetrahedra | protected |
GetSphere() const | Tetrahedra | protected |
GetTriangle(int) const | Tetrahedra | protected |
Gradient(const Vector &) const | SDFNode | virtual |
SDFEuclidean::Inside(const Vector &) const | SDFNode | virtual |
Tetrahedra::Inside(const Vector &) const | Tetrahedra | protected |
Tetrahedra::Inside(const Plane &) const | Tetrahedra | protected |
Intersect(const Ray &, double &, double &) const | Tetrahedra | protected |
Intersect(const Ray &, double &, double &, Vector &, Vector &) const | Tetrahedra | protected |
Intersect(const Tetrahedra &) const | Tetrahedra | protected |
k | SDFNode | protected |
K() const | SDFNode | virtual |
K(const Box &) const | SDFNode | virtual |
Memory() const | SDFTetra | virtual |
n | Tetrahedra | protected |
Nodes() const | SDFNode | virtual |
Normal(int) const | Tetrahedra | protected |
Normal(const Vector &) const | Tetrahedra | protected |
Normal2(const Vector &) const | Tetrahedra | protected |
p | Tetrahedra | protected |
R(const Vector &) const | Tetrahedra | protected |
RandomInside(Random &=Random::R239) const | Tetrahedra | protected |
Rotated(const Matrix &) const | Tetrahedra | protected |
Scaled(const Vector &) const | Tetrahedra | protected |
Scaled(const double &) const | Tetrahedra | protected |
SDFEuclidean() | SDFEuclidean | explicit |
SDFNode() | SDFNode | explicit |
SDFPrimitive() | SDFPrimitive | explicit |
SDFTetra(const Tetrahedra &) | SDFTetra | explicit |
Signed(const Vector &) const | SDFTetra | virtual |
SmoothingExp(double d1, double d2, double sr) | SDFNode | inlinestatic |
SmoothingPolynomial(double d1, double d2, double sr) | SDFNode | inlinestatic |
SmoothingPolynomialCubic(double d1, double d2, double sr) | SDFNode | inlinestatic |
SmoothingQuilez(double d1, double d2, double sr) | SDFNode | inlinestatic |
SpherePieces() | SDFNode | static |
split | Tetrahedra | protectedstatic |
Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61) | SDFNode | static |
Tetrahedra() | Tetrahedra | protected |
Tetrahedra(const Vector &, const Vector &, const Vector &, const Vector &) | Tetrahedra | protected |
Tetrahedra(const Box &, int) | Tetrahedra | protected |
Translated(const Vector &) const | Tetrahedra | protected |
Vertex(int) const | Tetrahedra | protected |
vertex | Tetrahedra | protectedstatic |
VertexIndex(int, int) const | Tetrahedra | protected |
Volume() const | Tetrahedra | protected |
~SDFEuclidean() | SDFEuclidean | virtual |
~SDFNode() | SDFNode | virtual |
~SDFPrimitive() | SDFPrimitive | virtual |
~SDFTetra() | SDFTetra | virtual |
~Tetrahedra() | Tetrahedra | protected |