|
Signed Distance Fields 1.0
|
This is the complete list of members for SDFTetra, including all inherited members.
| addReccursiveCalls(int) | SDFNode | static |
| Area() const | Tetrahedra | protected |
| BID(const Vector &) const | SDFNode | virtual |
| box | SDFNode | protected |
| ComputeCostBID(const Vector &) | SDFNode | virtual |
| ComputeCostSigned(const Vector &) | SDFPrimitive | virtual |
| Copy() const | SDFTetra | virtual |
| cost | SDFNode | protected |
| Epsilon | SDFNode | protectedstatic |
| epsilon | Tetrahedra | protectedstatic |
| SDFEuclidean::GetBox() const | SDFNode | |
| Tetrahedra::GetBox() const | Tetrahedra | protected |
| GetColor(const Vector &) const | SDFNode | virtual |
| GetCostShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFPrimitive | virtual |
| GetGradientShader(PrimitiveManager *, std::list< QString > *, bool *=nullptr) const | SDFNode | virtual |
| GetMaterialShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFPrimitive | virtual |
| GetPlane(int) const | Tetrahedra | protected |
| GetShader(PrimitiveManager *, std::list< QString > *, bool *) const | SDFTetra | virtual |
| GetSphere() const | Tetrahedra | protected |
| GetTriangle(int) const | Tetrahedra | protected |
| Gradient(const Vector &) const | SDFNode | virtual |
| SDFEuclidean::Inside(const Vector &) const | SDFNode | virtual |
| Tetrahedra::Inside(const Vector &) const | Tetrahedra | protected |
| Tetrahedra::Inside(const Plane &) const | Tetrahedra | protected |
| Intersect(const Ray &, double &, double &) const | Tetrahedra | protected |
| Intersect(const Ray &, double &, double &, Vector &, Vector &) const | Tetrahedra | protected |
| Intersect(const Tetrahedra &) const | Tetrahedra | protected |
| K() const | SDFNode | virtual |
| K(const Box &) const | SDFNode | virtual |
| k | SDFNode | protected |
| Memory() const | SDFTetra | virtual |
| n | Tetrahedra | protected |
| Nodes() const | SDFNode | virtual |
| Normal(int) const | Tetrahedra | protected |
| Normal(const Vector &) const | Tetrahedra | protected |
| Normal2(const Vector &) const | Tetrahedra | protected |
| p | Tetrahedra | protected |
| Poisson(const double &, int, Random &=Random::R239) const | Tetrahedra | protected |
| R(const Vector &) const | Tetrahedra | protected |
| RandomInside(Random &=Random::R239) const | Tetrahedra | protected |
| ReccursiveCalls() | SDFNode | static |
| reccursiveCalls | SDFNode | protectedstatic |
| ResetReccursiveCalls() | SDFNode | static |
| Rotated(const Matrix &) const | Tetrahedra | protected |
| Scaled(const Vector &) const | Tetrahedra | protected |
| Scaled(const double &) const | Tetrahedra | protected |
| SDFEuclidean() | SDFEuclidean | explicit |
| SDFNode() | SDFNode | explicit |
| SDFPrimitive() | SDFPrimitive | explicit |
| SDFTetra(const Tetrahedra &) | SDFTetra | explicit |
| setShaderMaterial(ShaderMaterial *) | SDFPrimitive | |
| Signed(const Vector &) const | SDFTetra | virtual |
| SpherePieces() | SDFNode | static |
| split | Tetrahedra | protectedstatic |
| Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61) | SDFNode | static |
| Tetrahedra() | Tetrahedra | protected |
| Tetrahedra(const Vector &, const Vector &, const Vector &, const Vector &) | Tetrahedra | protected |
| Tetrahedra(const Box &, int) | Tetrahedra | protected |
| Translated(const Vector &) const | Tetrahedra | protected |
| Vertex(int) const | Tetrahedra | protected |
| vertex | Tetrahedra | protectedstatic |
| VertexIndex(int, int) const | Tetrahedra | protected |
| Volume() const | Tetrahedra | protected |
| ~SDFEuclidean() | SDFEuclidean | virtual |
| ~SDFNode() | SDFNode | virtual |
| ~SDFPrimitive() | SDFPrimitive | virtual |
| ~SDFTetra() | SDFTetra | virtual |
| ~Tetrahedra() | Tetrahedra | protected |