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Signed Distance Fields 1.0
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Unary planar nodes. More...
#include <sdf.h>
Public Member Functions | |
| SDFUnary2 (SDFNode2 *) | |
| Create an unary planar node. | |
| virtual | ~SDFUnary2 () |
| Destroy the sub-tree. | |
| virtual double | Signed (const Vector2 &) const |
| Compute the signed distance. | |
| virtual QString | GetCostShader (PrimitiveManager *, std::list< QString > *, bool *) const |
| Compute the GLSL code to compute the cost of a call to sdf. | |
| virtual void | ComputeCostSigned (const Vector2 &) |
| Compute the number of reccursive calls to Signed(). | |
| virtual double | K () const |
| Return the Lipschitz constant of the node. | |
| virtual int | Nodes () const |
| Compute the number of nodes in the sub-tree. | |
Public Member Functions inherited from SDFNode2 | |
| SDFNode2 () | |
| Create a generic node. | |
| virtual | ~SDFNode2 () |
| Destructor. | |
| virtual Vector2 | Gradient (const Vector2 &) const |
| Compute the gradient of the field. | |
| virtual bool | Inside (const Vector2 &) const |
| Check if a point is inside or outside. | |
| virtual QString | GetShader (PrimitiveManager *, std::list< QString > *, bool *=nullptr) const |
| Compute the GLSL code to render the node. | |
| virtual QString | GetGradientShader (PrimitiveManager *, std::list< QString > *, bool *=nullptr) const |
| Compute the GLSL code to compute the gradient the sdf. | |
| virtual int | Memory () const |
| Return the size of a sub-tree. | |
| Box2 | GetBox () const |
| Return the bounding box of the node. | |
Protected Attributes | |
| SDFNode2 * | e = nullptr |
| Sub-tree. | |
Protected Attributes inherited from SDFNode2 | |
| Box2 | box = Box2::Infinity |
| Box bounding the surface. | |
| double | k = 1.0 |
| Lipschitz constant. | |
| int | cost = 1 |
| Cost of the node. | |
Additional Inherited Members | |
Static Protected Attributes inherited from SDFNode2 | |
| static constexpr double | Epsilon = 0.01 |
| Small constant used for bounding volumes. | |
Unary planar nodes.
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explicit |
Create an unary planar node.
Default Lipschitz constant and box are computed from the sub-tree.
| n | The sub-tree. |
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virtual |
Compute the number of reccursive calls to Signed().
Reimplemented from SDFNode2.
Reimplemented in SDFFrame2, SDFRotate2, SDFScale2, SDFTranslate2, and SDFUniformScale2.
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virtual |
Compute the GLSL code to compute the cost of a call to sdf.
Reimplemented from SDFNode2.
Reimplemented in SDFFrame2, SDFRotate2, SDFScale2, SDFTranslate2, and SDFUniformScale2.
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virtual |
Return the Lipschitz constant of the node.
By default, nodes are considered as signed Euclidean distance functions, and the Lipschitz consistant is λ=1.
Reimplemented from SDFNode2.
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virtual |
Compute the number of nodes in the sub-tree.
Reimplemented from SDFNode2.
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virtual |
Compute the signed distance.
| p | Point. |
Reimplemented from SDFNode2.
Reimplemented in SDFFrame2, SDFNoise2, SDFPlanarSymmetry2, SDFRevolutionSymmetry2, SDFRotate2, SDFRound2, SDFScale2, SDFThickSurface2, SDFTranslate2, SDFTurbulence2, and SDFUniformScale2.