|
|
| Segment () |
| | Empty.
|
| |
| | Segment (const Vector &, const Vector &) |
| | Creates a segment given its end vertices.
|
| |
|
| ~Segment () |
| | Empty.
|
| |
| void | Rotate (const Matrix &) |
| | Rotates a segment.
|
| |
| void | Translate (const Vector &) |
| | Translates a segment.
|
| |
| void | Scale (const double &) |
| | Uniformly scales a segment.
|
| |
| Segment | Translated (const Vector &) const |
| | Translates a segment.
|
| |
| Segment | Scaled (const Vector &) const |
| | Scales a segment.
|
| |
| Segment | Scaled (const double &) const |
| | Uniformly scales a segment.
|
| |
| Segment | Rotated (const Matrix &) const |
| | Rotates a segment.
|
| |
| Segment | InverseTransformed (const Frame &) const |
| | Inverse transformation.
|
| |
| Quadric | Equation (const Ray &) const |
| | Computes the polynomial equation of the Euclidean distance between a ray and the line corresponding to the segment.
|
| |
|
Vector | Vertex (int) const |
| | Return one of the end vertex of the axis.
|
| |
|
Vector & | Vertex (int) |
| | Return one of the end vertex of the axis.
|
| |
| Vector | VertexAt (const double &) const |
| | Compute a point on the segment.
|
| |
|
Vector | Center () const |
| | Compute the center of the segment.
|
| |
| bool | Intersect (const Box &) const |
| | Check if a segment intersects a box.
|
| |
|
Vector | GetAxis () const |
| | Returns the normalized axis vector.
|
| |
|
Box | GetBox () const |
| | Compute the bounding box of the segment.
|
| |
|
double | Length () const |
| | Return axis length.
|
| |
| double | R (const Vector &) const |
| | Compute the squared distance to the segment.
|
| |
| double | R (const Vector &, double &) const |
| | Compute the squared distance to the segment.
|
| |
| double | R (const Segment &) const |
| | Compute the squared distance between two segments.
|
| |
| Vector | Normal (const Vector &) const |
| | Compute the normal vector between a point and its projection onto the segment.
|
| |
| bool | Equal (const Segment &, const double &) const |
| | Test if two segments are almost equal.
|
| |
| static Quadric | EdgeEquation (const Ray &, const Vector &, const Vector &, const Vector &) |
| | Compute the polynomial equation of the distance function along the ray.
|
| |
| static Vector | Intersect (const Vector &, const Vector &, const double, const double, double=0.0) |
| | Compute the intersection between the line f(x)=y and a line such that f(a)=va and f(b)=vb, on the segment ab.
|
| |
|
Vector | b = Vector::Z |
| | End vertices of the segment.
|
| |
A line defined by two points.