Signed Distance Fields 1.0
SDFConeTube Member List

This is the complete list of members for SDFConeTube, including all inherited members.

addReccursiveCalls(int)SDFNodestatic
Area() constConeprotected
Axis()Axisprotected
Axis(const Vector &, const Vector &)Axisprotected
axisAxisprotected
bAxisprotected
BID(const Vector &) constSDFNodevirtual
boxSDFNodeprotected
BoxVector(const Vector &)Axisprotectedstatic
ComputeCostBID(const Vector &)SDFNodevirtual
ComputeCostSigned(const Vector &)SDFPrimitivevirtual
Cone()Coneprotected
Cone(const Vector &, const Vector &, const double &, const double &=0.0)Coneprotected
Cone(const double &, const double &, const double &)Coneprotected
conelengthConeprotected
ConeTube()ConeTubeprotected
ConeTube(const Cone &)ConeTubeprotected
ConeTube(const Vector &, const Vector &, const double &, const double &=0.0)ConeTubeprotected
ConeTube(const double &, const double &, const double &)ConeTubeprotected
Copy() constSDFConeTubevirtual
costSDFNodeprotected
EpsilonSDFNodeprotectedstatic
epsilonConeprotectedstatic
Equation(const Ray &) constAxisprotected
FromJson(const QJsonValue &json)SDFNodestatic
GetAxis() constAxisprotected
SDFEuclidean::GetBox() constSDFNode
ConeTube::GetBox() constConeprotected
GetColor(const Vector &) constSDFNodevirtual
GetCostShader(PrimitiveManager &, std::list< QString > &, bool &) constSDFPrimitivevirtual
GetFrame() constAxisprotected
GetFrame(const Vector &)Axisprotectedstatic
GetGradientShader(PrimitiveManager &, std::list< QString > &, bool &) constSDFNodevirtual
GetMaterialShader(PrimitiveManager &, std::list< QString > &, bool &) constSDFPrimitivevirtual
GetShader(PrimitiveManager &, std::list< QString > &, bool &) constSDFNodevirtual
Gradient(const Vector &) constSDFNodevirtual
idSDFNodeprotected
SDFEuclidean::Inside(const Vector &) constSDFNodevirtual
ConeTube::Inside(const Vector &) constConeprotected
Intersect(const Ray &, double &, double &) constConeprotected
Intersect(const Ray &, double &, double &, Vector &, Vector &) constConeprotected
Intersect(const Ray &, double &, Vector &) constConeprotected
K() constSDFNodevirtual
K(const Box &) constSDFNodevirtual
kSDFNodeprotected
Length() constAxisprotected
lengthAxisprotected
Memory() constSDFConeTubevirtual
Nodes() constSDFNodevirtual
Normal(const Vector &) constConeTubeprotected
Point(const double &) constAxisprotected
R(const Vector &) constConeTubeprotected
Axis::R(const Axis &) constAxisprotected
Axis::R(const Vector &, double &) constAxisprotected
Radial(const Vector &) constAxisprotected
Radial(const Vector &, Vector &, Vector &) constAxisprotected
Radius(int) constConeprotected
RandomDirection(const Vector &, const double &, Random &=Random::R239)Coneprotectedstatic
RandomInside(Random &=Random::R239) constConeprotected
rbConeprotected
ReccursiveCalls()SDFNodestatic
reccursiveCallsSDFNodeprotectedstatic
ResetReccursiveCalls()SDFNodestatic
ResetShaderId()SDFNode
rlengthConeprotected
Rotate(const Matrix &)ConeTubeprotected
Scale(const double &)Coneprotected
Axis::Scale(const Vector &)Axisprotected
SDFConeTube(const Vector &, const Vector &, const double, const double=0.0)SDFConeTubeexplicit
SDFConeTube(const ConeTube &)SDFConeTubeexplicit
SDFEuclidean()SDFEuclideanexplicit
SDFNode()SDFNodeexplicit
SDFPrimitive()SDFPrimitiveexplicit
SetShaderId(PrimitiveManager &)SDFNodevirtual
setShaderMaterial(ShaderMaterial *)SDFPrimitive
sideConeprotected
Signed(const Vector &) constSDFConeTubevirtual
SpherePieces()SDFNodestatic
Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61)SDFNodestatic
Symmetric(const Vector &) constAxisprotected
Symmetric(const Sphere &) constAxisprotected
ToJson() constSDFNodevirtual
Translate(const Vector &)ConeTubeprotected
UnitConeprotectedstatic
Vertex(int) constConeprotected
Volume() constConeprotected
ZAxisprotectedstatic
~Axis()Axisprotected
~Cone()Coneprotected
~ConeTube()ConeTubeprotected
~SDFConeTube()SDFConeTubevirtual
~SDFEuclidean()SDFEuclideanvirtual
~SDFNode()SDFNodevirtual
~SDFPrimitive()SDFPrimitivevirtual