Signed Distance Fields 1.0
SDFCylinderNoise Member List

This is the complete list of members for SDFCylinderNoise, including all inherited members.

Area() constCylinderprotected
Axis()Axisprotected
Axis(const Vector &, const Vector &)Axisprotected
axisAxisprotected
bAxisprotected
boxSDFNodeprotected
BoxVector(const Vector &)Axisprotectedstatic
Cast(const Vector &, double &, double &)Cylinderprotectedstatic
Copy() constSDFCylinderNoisevirtual
Cylinder()Cylinderprotected
Cylinder(const Vector &, const Vector &, const double &)Cylinderprotected
Cylinder(const double &, const double &, const double &=1.0)Cylinderprotected
Cylinder(const Box &, const Axis &)Cylinderprotected
EpsilonSDFNodeprotectedstatic
epsilonCylinderprotectedstatic
Equation(const Ray &) constAxisprotected
GetAxis() constAxisprotected
SDFEuclidean::GetBox() constSDFNode
Cylinder::GetBox() constCylinderprotected
GetFrame() constAxisprotected
GetFrame(const Vector &)Axisprotectedstatic
Gradient(const Vector &) constSDFCylindervirtual
SDFEuclidean::Inside(const Vector &) constSDFNodevirtual
Cylinder::Inside(const Vector &) constCylinderprotected
Intersect(const Ray &, double &, double &) constCylinderprotected
Intersect(const Ray &, double &, double &, Vector &, Vector &) constCylinderprotected
Intersect(const Ray &, double &, Vector &) constCylinderprotected
Intersect(const Ray &) constCylinderprotected
kSDFNodeprotected
K() constSDFNodevirtual
K(const Box &) constSDFNodevirtual
lengthAxisprotected
Length() constAxisprotected
Memory() constSDFCylinderNoisevirtual
Nodes() constSDFNodevirtual
Normal(const Vector &) constCylinderprotected
Point(const double &) constAxisprotected
rCylinderprotected
R(const Vector &) constCylinderprotected
R(const Vector &, double &) constCylinderprotected
Axis::R(const Axis &) constAxisprotected
Radial(const Vector &, Vector &, Vector &) constAxisprotected
Radial(const Vector &) constAxisprotected
Radius() constCylinderprotected
RandomInside(Random &=Random::R239) constCylinderprotected
Rotate(const Matrix &)Axisprotected
Rotated(const Matrix &) constCylinderprotected
Scale(const double &)Cylinderprotected
Axis::Scale(const Vector &)Axisprotected
Scaled(const double &) constCylinderprotected
SDFCylinder(const Vector &, const Vector &, const double)SDFCylinderexplicit
SDFCylinder(const Cylinder &)SDFCylinderexplicit
SDFCylinderNoise(const Vector &, const Vector &, const double &)SDFCylinderNoiseexplicit
SDFCylinderNoise(const Cylinder &)SDFCylinderNoiseexplicit
SDFEuclidean()SDFEuclideanexplicit
SDFNode()SDFNodeexplicit
SDFPrimitive()SDFPrimitiveexplicit
Signed(const Vector &p) constSDFCylinderNoisevirtual
SmoothingExp(double d1, double d2, double sr)SDFNodeinlinestatic
SmoothingPolynomial(double d1, double d2, double sr)SDFNodeinlinestatic
SmoothingPolynomialCubic(double d1, double d2, double sr)SDFNodeinlinestatic
SmoothingQuilez(double d1, double d2, double sr)SDFNodeinlinestatic
SpherePieces()SDFNodestatic
Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61)SDFNodestatic
Symmetric(const Vector &) constAxisprotected
Symmetric(const Sphere &) constAxisprotected
Transformed(const FrameScaled &) constCylinderprotected
Translate(const Vector &)Axisprotected
Translated(const Vector &) constCylinderprotected
UnitCylinderprotectedstatic
Vertex(int) constCylinderprotected
Volume() constCylinderprotected
~Axis()Axisprotected
~Cylinder()Cylinderprotected
~SDFCylinder()SDFCylindervirtual
~SDFCylinderNoise()SDFCylinderNoisevirtual
~SDFEuclidean()SDFEuclideanvirtual
~SDFNode()SDFNodevirtual
~SDFPrimitive()SDFPrimitivevirtual