Signed Distance Fields 1.0
SDFHexagonal Member List

This is the complete list of members for SDFHexagonal, including all inherited members.

addReccursiveCalls(int)SDFNodestatic
AlphaHexagon2protectedstatic
Area() constHexagonalprotected
BID(const Vector &) constSDFNodevirtual
boxSDFNodeprotected
cHexagon2protected
Center(int) constHexagonalprotected
Hexagon2::Center() constHexagon2protected
ComputeCostBID(const Vector &)SDFNodevirtual
ComputeCostSigned(const Vector &)SDFPrimitivevirtual
Copy() constSDFHexagonalvirtual
costSDFNodeprotected
Draw(QGraphicsScene &, const QPen &=QPen(), const QBrush &=QBrush()) constHexagon2protected
Edge(int) constHexagonalprotected
edgeHexagon2protectedstatic
EpsilonSDFNodeprotectedstatic
SDFEuclidean::GetBox() constSDFNode
Hexagonal::GetBox() constHexagonalprotected
GetColor(const Vector &) constSDFNodevirtual
GetCostShader(PrimitiveManager *, std::list< QString > *, bool *) constSDFPrimitivevirtual
GetGradientShader(PrimitiveManager *, std::list< QString > *, bool *=nullptr) constSDFNodevirtual
GetMaterialShader(PrimitiveManager *, std::list< QString > *, bool *) constSDFPrimitivevirtual
GetShader(PrimitiveManager *, std::list< QString > *, bool *=nullptr) constSDFNodevirtual
Gradient(const Vector &) constSDFNodevirtual
Height() constHexagon2protected
Hexagon2()Hexagon2protected
Hexagon2(const Vector2 &, const double &)Hexagon2protected
Hexagon2(const double &)Hexagon2protected
Hexagonal()Hexagonalprotected
Hexagonal(const Vector2 &, const double &, const double &, const double &)Hexagonalprotected
Hexagonal(const Hexagon2 &, const double &, const double &)Hexagonalprotected
SDFEuclidean::Inside(const Vector &) constSDFNodevirtual
Hexagonal::Inside(const Vector2 &) constHexagon2protected
Intersect(const Hexagon2 &) constHexagon2protected
Intersect(const Circle2 &) constHexagon2protected
K() constSDFNodevirtual
K(const Box &) constSDFNodevirtual
kSDFNodeprotected
Memory()SDFHexagonal
SDFEuclidean::Memory() constSDFNodevirtual
Nodes() constSDFNodevirtual
Normal(int) constHexagonalprotected
Hexagon2::Normal(const Vector2 &) constHexagon2protected
normalHexagon2protectedstatic
Perimeter() constHexagon2protected
Poisson(const double &, int, Random &=Random::R239) constHexagon2protected
R(const Vector &) constHexagonalprotected
Hexagon2::R(const Vector2 &) constHexagon2protected
rHexagon2protected
Radial(int) constHexagonalprotected
Radius() constHexagonalprotected
RandomInside(Random &=Random::R239) constHexagon2protected
ReccursiveCalls()SDFNodestatic
reccursiveCallsSDFNodeprotectedstatic
ResetReccursiveCalls()SDFNodestatic
Scale(const double &)Hexagon2protected
SDFEuclidean()SDFEuclideanexplicit
SDFHexagonal(const Hexagon2 &, const double &, const double &)SDFHexagonal
SDFNode()SDFNodeexplicit
SDFPrimitive()SDFPrimitiveexplicit
Sector(const Vector2 &)Hexagon2protectedstatic
setShaderMaterial(ShaderMaterial *)SDFPrimitive
Signed(const Vector &) constSDFHexagonalvirtual
Hexagon2::Signed(const Vector2 &) constHexagon2protected
SpherePieces()SDFNodestatic
Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61)SDFNodestatic
Translate(const Vector2 &)Hexagon2protected
UnitHexagonalprotectedstatic
Vertex(int) constHexagonalprotected
vertexHexagon2protectedstatic
Volume() constHexagonalprotected
Width() constHexagon2protected
~Hexagonal()Hexagonalprotected
~SDFEuclidean()SDFEuclideanvirtual
~SDFHexagonal()SDFHexagonalvirtual
~SDFNode()SDFNodevirtual
~SDFPrimitive()SDFPrimitivevirtual