Signed Distance Fields 1.0
SDFLink Member List

This is the complete list of members for SDFLink, including all inherited members.

addReccursiveCalls(int)SDFNodestatic
Axis()Axisprotected
Axis(const Vector &, const Vector &)Axisprotected
axisAxisprotected
bAxisprotected
BID(const Vector &) constSDFNodevirtual
boxSDFNodeprotected
BoxVector(const Vector &)Axisprotectedstatic
ComputeCostBID(const Vector &)SDFNodevirtual
ComputeCostSigned(const Vector &)SDFPrimitivevirtual
Copy() constSDFLinkvirtual
costSDFNodeprotected
EpsilonSDFNodeprotectedstatic
Equation(const Ray &) constAxisprotected
GetAxis() constAxisprotected
GetBox() constSDFNode
GetColor(const Vector &) constSDFNodevirtual
GetCostShader(PrimitiveManager *, std::list< QString > *, bool *) constSDFPrimitivevirtual
GetFrame() constAxisprotected
GetFrame(const Vector &)Axisprotectedstatic
GetGradientShader(PrimitiveManager *, std::list< QString > *, bool *=nullptr) constSDFNodevirtual
GetMaterialShader(PrimitiveManager *, std::list< QString > *, bool *) constSDFPrimitivevirtual
GetShader(PrimitiveManager *, std::list< QString > *, bool *) constSDFLinkvirtual
Gradient(const Vector &) constSDFNodevirtual
Inside(const Vector &) constSDFNodevirtual
K() constSDFNodevirtual
K(const Box &) constSDFNodevirtual
kSDFNodeprotected
Length() constAxisprotected
lengthAxisprotected
Memory() constSDFLinkvirtual
Nodes() constSDFNodevirtual
Normal(const Vector &) constAxisprotected
Point(const double &) constAxisprotected
R(const Vector &) constAxisprotected
R(const Axis &) constAxisprotected
R(const Vector &, double &) constAxisprotected
Radial(const Vector &) constAxisprotected
Radial(const Vector &, Vector &, Vector &) constAxisprotected
ReccursiveCalls()SDFNodestatic
reccursiveCallsSDFNodeprotectedstatic
ResetReccursiveCalls()SDFNodestatic
Rotate(const Matrix &)Axisprotected
sSDFLinkprotected
Scale(const double &)Axisprotected
Scale(const Vector &)Axisprotected
SDFEuclidean()SDFEuclideanexplicit
SDFLink(const Vector &, const Vector &, const Vector &, const double &, const double &)SDFLink
SDFNode()SDFNodeexplicit
SDFPrimitive()SDFPrimitiveexplicit
setShaderMaterial(ShaderMaterial *)SDFPrimitive
Signed(const Vector &) constSDFLinkvirtual
SpherePieces()SDFNodestatic
Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61)SDFNodestatic
Symmetric(const Vector &) constAxisprotected
Symmetric(const Sphere &) constAxisprotected
Translate(const Vector &)Axisprotected
Vertex(int) constAxisprotected
ZAxisprotectedstatic
~Axis()Axisprotected
~SDFEuclidean()SDFEuclideanvirtual
~SDFLink()SDFLinkvirtual
~SDFNode()SDFNodevirtual
~SDFPrimitive()SDFPrimitivevirtual